Player Matchup

Merlin
Merlin
Burtopia
Merlin
Level 89
God Stats
2W - 5L
1,231 SR
Queue Stats
54W - 54L
1,479 Elo+
Party 2
Kuzenbo
Kuzenbo
KendællJenner
Kuzenbo
Level 29
God Stats
1W - 2L
1,563 SR
Queue Stats
201W - 181L
1,490 Elo+
Party 1
Izanami
Izanami
NickiMinæj
Izanami
Level 109
God Stats
61W - 27L
1,591 SR
Queue Stats
277W - 239L
1,503 Elo+
Party 1
Yemoja
Yemoja
TumTucker
Yemoja
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,343 Elo+
Party 2
Apollo
Apollo
qXJeckie
Apollo
Level 28
God Stats
4W - 9L
1,302 SR
Queue Stats
15W - 30L
1,433 Elo+
Party 2
Team Averages
Level 58
1,438 SR
1,450 Elo+

VS

Team Averages
Level 41
1,591 SR
1,460 Elo+
Zeus
Zeus
ChipsticksReborn
Zeus
Level 44
God Stats
6W - 2L
1,590 SR
Queue Stats
24W - 25L
1,443 Elo+
Party 3
Chang'e
Chang'e
Cubby69
Chang'e
Level 41
God Stats
2W - 0L
1,475 SR
Queue Stats
21W - 16L
1,455 Elo+
Party 3
Cupid
Cupid
Hwoarang81
Cupid
Level 45
God Stats
16W - 15L
1,517 SR
Queue Stats
494W - 493L
1,479 Elo+
Solo
Chaac
Chaac
Poshshark
Chaac
Level 29
God Stats
14W - 10L
1,561 SR
Queue Stats
17W - 21L
1,463 Elo+
Party 3
Cerberus
Cerberus
TheChikinGod
Cerberus
Level 48
God Stats
9W - 3L
1,813 SR
Queue Stats
26W - 28L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Burtopia
Merlin
19
1 / 7 / 4
12,933
862
28,064
16,427
5,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
0 / 4 / 5
12,852
857
15,348
30,795
45,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
NickiMinæj
Izanami
20
1 / 7 / 5
13,813
921
45,149
21,870
8,843
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
TumTucker
Yemoja
20
0 / 10 / 6
14,330
955
9,612
25,628
25,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
qXJeckie
Apollo
19
6 / 5 / 1
15,125
1,008
23,075
19,918
8,902
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 13
16,644
1,110
29,879
17,982
8,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Cubby69
Chang'e
20
5 / 0 / 21
14,399
960
21,119
22,695
14,700
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
20
5 / 2 / 13
13,757
917
14,020
18,609
8,034
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Poshshark
Chaac
20
2 / 2 / 27
13,846
923
23,334
32,935
40,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
TheChikinGod
Cerberus
20
4 / 2 / 28
15,736
1,049
21,227
34,749
56,743
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
135
8
Kills
33
33
Deaths
8
21
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Merlin
Burtopia
Merlin
1
7
4
0.43
W
17
2
13
11.75
W
Chang'e
Cubby69
Chang'e
5
0
21
15.5
W
Cupid
5
2
13
5.75
L
0
4
5
0.63
L
Izanami
NickiMinæj
Izanami
1
7
5
0.5
W
Chaac
Poshshark
Chaac
2
2
27
7.75
W
Cerberus
TheChikinGod
Cerberus
4
2
28
9
L
Yemoja
TumTucker
Yemoja
0
10
6
0.3
L
Apollo
qXJeckie
Apollo
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,248
Damage
109,579
114,638
Taken
126,970
94,711
Mitigated
128,000
13,022
Healing
52,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Burtopia
Merlin
28,064
1,727
1,519
1,067
16,427
5,647
0
9,542
6,808
55,869
0
W
29,879
2,635
0
4,849
17,982
8,463
0
9,127
8,855
68,387
0
W
Chang'e
Cubby69
Chang'e
21,119
1,955
10,842
10,537
22,695
14,700
0
11,613
11,082
54,230
0
W
Cupid
14,020
10,193
2,057
2,157
18,609
8,034
0
9,948
8,661
0
40,262
L
15,348
5,246
1,377
825
30,795
45,595
0
20,708
9,798
23,188
0
L
Izanami
NickiMinæj
Izanami
45,149
24,443
0
766
21,870
8,843
0
12,747
8,871
0
104,204
W
Chaac
Poshshark
Chaac
23,334
3,444
0
13,936
32,935
40,060
0
11,264
21,671
1,018
38,707
W
Cerberus
TheChikinGod
Cerberus
21,227
1,370
0
7,682
34,749
56,743
0
11,072
23,677
41,974
0
L
Yemoja
TumTucker
Yemoja
9,612
1,691
2,903
1,187
25,628
25,724
0
18,355
7,123
35,776
0
L
Apollo
qXJeckie
Apollo
23,075
18,652
811
2,567
19,918
8,902
0
11,816
7,902
0
55,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,053
Gold Earned
74,382
325
Minions Killed
336
16
Camps Cleared
3
1,388,951
Distance Traveled
1,544,673
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,933
862
61
4
1
287,545
5
W
Zeus
16,644
1,110
87
6
1
301,369
1
W
Chang'e
14,399
960
98
7
0
335,215
1
W
Cupid
13,757
917
71
5
0
283,711
0
L
Kuzenbo
12,852
857
12
1
0
327,928
0
L
Izanami
13,813
921
144
10
4
279,715
2
W
Chaac
13,846
923
27
2
1
318,919
0
W
Cerberus
15,736
1,049
53
4
1
305,459
0
L
Yemoja
14,330
955
54
4
3
225,609
0
L
Apollo
15,125
1,008
54
4
8
268,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role