Player Matchup

Mercury
Mercury
Silver IV
Booyaka9
Mercury
Silver IV
Level 143
God Stats
13W - 11L
1,603 SR
Queue Stats
211W - 207L
1,185 MMR
Solo
Vamana
Vamana
Silver III
FallenHunter8
Vamana
Silver III
Level 62
God Stats
1W - 0L
1,717 SR
Queue Stats
124W - 123L
1,143 MMR
Solo
Skadi
Skadi
Gold IV
Lemuridas
Skadi
Gold IV
Level 126
God Stats
17W - 18L
1,614 SR
Queue Stats
70W - 75L
1,202 MMR
Solo
Ganesha
Ganesha
Bronze III
SantuxDenYT
Ganesha
Bronze III
Level 65
God Stats
3W - 11L
1,411 SR
Queue Stats
4W - 13L
1,095 MMR
Party 1
Anubis
Anubis
Gold V
Vaccapì
Anubis
Gold V
Level 105
God Stats
1W - 0L
1,693 SR
Queue Stats
13W - 19L
1,268 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,607 SR
1,178 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,543 SR
1,238 MMR
Anhur
Anhur
Gold V
AXAPOLON
Anhur
Gold V
Level 117
God Stats
5W - 6L
1,796 SR
Queue Stats
119W - 112L
1,197 MMR
Solo
Ymir
Ymir
Silver I
Arevalado
Ymir
Silver I
Level 104
God Stats
15W - 16L
1,488 SR
Queue Stats
331W - 336L
1,150 MMR
Solo
Merlin
Merlin
Silver I
SvetAdiod
Merlin
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver IV
erayberg
Fenrir
Silver IV
Level 150
God Stats
0W - 1L
1,415 SR
Queue Stats
39W - 55L
1,138 MMR
Solo
Guan Yu
Guan Yu
Silver V
eyorx
Guan Yu
Silver V
Level 35
God Stats
1W - 2L
1,517 SR
Queue Stats
30W - 34L
1,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Booyaka9
Mercury
20
8 / 2 / 10
17,569
627
19,121
22,419
11,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 1 / 8
15,538
555
13,495
22,381
20,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
Lemuridas
Skadi
20
5 / 2 / 8
18,108
647
19,426
14,701
7,579
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
SantuxDenYT
Ganesha
19
0 / 0 / 12
13,810
493
6,715
17,610
22,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Vaccapì
Anubis
20
5 / 3 / 9
14,321
511
13,736
14,285
8,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetApolloPersephoneTsukuyomiCupid

VS

Bans
ScyllaBakasuraDanzaburouRaijinArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AXAPOLON
Anhur
20
3 / 4 / 1
13,743
491
10,470
17,675
7,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
17
0 / 4 / 3
11,346
405
9,384
25,455
26,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
SvetAdiod
Merlin
20
1 / 3 / 2
12,645
452
17,082
11,715
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
erayberg
Fenrir
20
1 / 6 / 2
12,642
452
3,829
18,158
11,263
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Guan Yu
eyorx
Guan Yu
19
2 / 7 / 3
12,682
453
10,574
26,439
26,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
24
Kills
7
8
Deaths
24
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
AXAPOLON
Anhur
3
4
1
0.88
L
Ymir
0
4
3
0.38
W
Mercury
Booyaka9
Mercury
8
2
10
6.5
W
6
1
8
10
W
Skadi
Lemuridas
Skadi
5
2
8
4.5
W
Ganesha
SantuxDenYT
Ganesha
0
0
12
6
L
Merlin
SvetAdiod
Merlin
1
3
2
0.67
W
Anubis
Vaccapì
Anubis
5
3
9
3.17
L
Fenrir
erayberg
Fenrir
1
6
2
0.33
L
Guan Yu
eyorx
Guan Yu
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,493
Damage
51,339
91,396
Taken
99,442
69,917
Mitigated
76,481
47,650
Healing
24,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AXAPOLON
Anhur
10,470
5,488
0
4,312
17,675
7,469
0
1,139
16,486
0
111,744
L
Ymir
9,384
582
320
4,250
25,455
26,966
0
9,037
16,268
50,248
0
W
Mercury
Booyaka9
Mercury
19,121
10,092
0
11,625
22,419
11,588
1,549
6,510
15,709
0
163,765
W
13,495
4,846
0
10,348
22,381
20,124
444
3,785
18,496
384
104,940
W
Skadi
Lemuridas
Skadi
19,426
13,588
0
5,453
14,701
7,579
12,084
3,820
10,785
0
164,735
W
Ganesha
SantuxDenYT
Ganesha
6,715
167
1,967
9,906
17,610
22,523
896
7,615
9,501
33,198
0
L
Merlin
SvetAdiod
Merlin
17,082
936
0
1,818
11,715
4,697
0
2,050
9,619
112,848
0
W
Anubis
Vaccapì
Anubis
13,736
809
0
8,351
14,285
8,103
1,495
7,066
6,809
105,481
0
L
Fenrir
erayberg
Fenrir
3,829
522
0
5,603
18,158
11,263
0
3,746
14,337
0
86,416
L
Guan Yu
eyorx
Guan Yu
10,574
828
1,003
7,560
26,439
26,086
344
4,861
21,007
373
85,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,346
Gold Earned
63,058
793
Minions Killed
781
0
Camps Cleared
0
2,758,311
Distance Traveled
2,535,091
50
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,743
491
204
7
0
473,428
6
L
Ymir
11,346
405
67
2
0
492,470
2
W
Mercury
17,569
627
219
8
0
648,277
9
W
Vamana
15,538
555
161
6
0
587,392
6
W
Skadi
18,108
647
245
9
0
494,872
9
W
Ganesha
13,810
493
5
0
0
571,989
15
L
Merlin
12,645
452
210
8
0
538,459
6
W
Anubis
14,321
511
163
6
0
455,781
11
L
Fenrir
12,642
452
160
6
0
520,287
8
L
Guan Yu
12,682
453
140
5
0
510,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role