Player Matchup

Sylvanus
Sylvanus
Antileff
Sylvanus
Level 33
God Stats
13W - 8L
1,563 SR
Queue Stats
192W - 210L
1,527 Elo+
Party 3
Xbalanque
Xbalanque
HungryBerserker
Xbalanque
Level 67
God Stats
29W - 18L
1,633 SR
Queue Stats
276W - 250L
1,544 Elo+
Party 2
Anubis
Anubis
Trolololo6000
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,594 Elo+
Party 2
Aphrodite
Aphrodite
Venceslaus
Aphrodite
Level 126
God Stats
30W - 29L
1,421 SR
Queue Stats
164W - 155L
1,516 Elo+
Party 3
Tsukuyomi
Tsukuyomi
deathknight101
Tsukuyomi
Level 33
God Stats
2W - 3L
1,702 SR
Queue Stats
5W - 7L
1,786 Elo+
Solo
Team Averages
Level 57
1,564 SR
1,594 Elo+

VS

Team Averages
Level 102
1,485 SR
1,550 Elo+
Tsukuyomi
Tsukuyomi
Meliodaes
Tsukuyomi
Level 127
God Stats
53W - 42L
1,559 SR
Queue Stats
181W - 166L
1,570 Elo+
Party 1
Cupid
Cupid
TheCasualDon
Cupid
Level 121
God Stats
12W - 13L
1,342 SR
Queue Stats
370W - 357L
1,560 Elo+
Party 1
Scylla
Scylla
TheToxicByte
Scylla
Level 134
God Stats
69W - 62L
1,627 SR
Queue Stats
221W - 242L
1,575 Elo+
Party 1
Athena
Athena
immortal_Zile
Athena
Level 86
God Stats
39W - 27L
1,612 SR
Queue Stats
467W - 430L
1,554 Elo+
Party 1
King Arthur
King Arthur
juancito1598
King Arthur
Level 41
God Stats
2W - 3L
1,287 SR
Queue Stats
150W - 160L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Antileff
Sylvanus
11
0 / 9 / 3
8,714
379
7,751
22,022
19,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
HungryBerserker
Xbalanque
16
1 / 8 / 2
10,554
459
9,240
18,034
5,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 6 / 0
11,034
480
5,709
15,084
6,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Venceslaus
Aphrodite
18
3 / 6 / 3
11,470
499
15,603
17,451
6,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
deathknight101
Tsukuyomi
17
5 / 7 / 2
11,286
491
10,511
17,347
8,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Meliodaes
Tsukuyomi
17
2 / 3 / 16
11,495
500
8,147
14,054
5,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
10 / 1 / 7
13,545
589
19,265
15,576
6,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
20
13 / 4 / 10
13,824
601
18,119
15,966
5,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 1 / 21
11,970
520
11,416
19,561
20,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
juancito1598
King Arthur
20
8 / 1 / 8
13,243
576
12,953
22,990
27,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
98
10
Kills
36
36
Deaths
10
10
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Antileff
Sylvanus
0
9
3
0.17
L
Xbalanque
HungryBerserker
Xbalanque
1
8
2
0.25
W
Tsukuyomi
Meliodaes
Tsukuyomi
2
3
16
3.33
W
10
1
7
13.5
W
Scylla
13
4
10
4.5
L
1
6
0
0.17
L
Aphrodite
Venceslaus
Aphrodite
3
6
3
0.75
L
Tsukuyomi
deathknight101
Tsukuyomi
5
7
2
0.86
W
3
1
21
13.5
W
King Arthur
juancito1598
King Arthur
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,814
Damage
69,900
89,938
Taken
88,147
47,158
Mitigated
66,261
26,701
Healing
31,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Antileff
Sylvanus
7,751
1,714
814
2,862
22,022
19,657
96
7,744
13,794
22,214
0
L
Xbalanque
HungryBerserker
Xbalanque
9,240
3,338
0
3,988
18,034
5,588
1,046
5,091
12,838
0
67,772
W
Tsukuyomi
Meliodaes
Tsukuyomi
8,147
1,577
0
5,846
14,054
5,203
207
4,089
9,903
0
62,807
W
19,265
13,417
92
6,938
15,576
6,648
4,562
3,083
12,491
0
120,575
W
Scylla
18,119
1,085
554
4,137
15,966
5,914
1,772
7,528
8,398
89,638
0
L
5,709
186
0
4,725
15,084
6,872
826
2,684
11,989
76,211
0
L
Aphrodite
Venceslaus
Aphrodite
15,603
655
1,752
9,021
17,451
6,838
566
7,636
9,416
84,059
0
L
Tsukuyomi
deathknight101
Tsukuyomi
10,511
2,623
0
3,539
17,347
8,203
0
6,075
11,038
0
60,302
W
11,416
5,460
803
7,374
19,561
20,507
175
6,693
12,792
39,510
0
W
King Arthur
juancito1598
King Arthur
12,953
1,126
0
6,031
22,990
27,989
352
7,178
15,500
2,074
82,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,058
Gold Earned
64,077
577
Minions Killed
588
0
Camps Cleared
0
1,956,111
Distance Traveled
2,272,437
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,714
379
35
2
0
356,462
4
L
Xbalanque
10,554
459
115
5
0
401,419
2
W
Tsukuyomi
11,495
500
111
5
0
447,417
2
W
Cupid
13,545
589
160
7
0
428,914
3
W
Scylla
13,824
601
143
6
0
436,223
7
L
Anubis
11,034
480
173
8
0
343,239
1
L
Aphrodite
11,470
499
162
7
0
446,492
5
L
Tsukuyomi
11,286
491
92
4
0
408,499
3
W
Athena
11,970
520
44
2
0
510,490
5
W
King Arthur
13,243
576
130
6
0
449,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role