Player Matchup

Ne Zha
Ne Zha
AyeGhostiee
Ne Zha
Level 29
God Stats
4W - 3L
1,581 SR
Queue Stats
18W - 13L
1,544 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lucasriveramora
Ah Muzen Cab
Level 28
God Stats
1W - 6L
1,500 SR
Queue Stats
95W - 102L
1,512 Elo+
Party 1
Tiamat
Tiamat
Myynxi
Tiamat
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Tato_RS
Kuzenbo
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 105L
1,513 Elo+
Party 1
King Arthur
King Arthur
ThatOneGuy23630
King Arthur
Level 28
God Stats
23W - 10L
1,664 SR
Queue Stats
74W - 49L
1,471 Elo+
Party 2
Team Averages
Level 28
1,549 SR
1,508 Elo+

VS

Team Averages
Level 10
1,350 SR
1,324 Elo+
Tiamat
Tiamat
Darkball213
Tiamat
Level 4
God Stats
0W - 2L
1,155 SR
Queue Stats
0W - 2L
1,237 Elo+
Solo
Nemesis
Nemesis
Fallwick
Nemesis
Level 5
God Stats
1W - 3L
1,200 SR
Queue Stats
94W - 98L
1,189 Elo+
Solo
Bellona
Bellona
PytRhino
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Solo
Kukulkan
Kukulkan
bajon-globular
Kukulkan
Level 11
God Stats
6W - 11L
1,448 SR
Queue Stats
126W - 152L
1,440 Elo+
Solo
Merlin
Merlin
jontorious27
Merlin
Level 26
God Stats
0W - 1L
1,446 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
4 / 0 / 1
6,530
594
3,123
6,548
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Lucasriveramora
Ah Muzen Cab
11
6 / 0 / 1
6,584
599
4,564
2,122
775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tiamat
Myynxi
Tiamat
12
3 / 1 / 6
7,101
646
5,769
5,322
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Tato_RS
Kuzenbo
10
1 / 0 / 4
6,187
562
602
5,249
3,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
ThatOneGuy23630
King Arthur
12
7 / 0 / 2
7,263
660
7,094
6,873
3,365
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
5
0 / 9 / 0
4,260
387
463
7,040
1,579
Nemesis
Fallwick
Nemesis
9
1 / 2 / 0
5,564
506
2,724
8,216
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
PytRhino
Bellona
7
0 / 3 / 0
4,426
402
2,964
7,308
4,216
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
8
0 / 4 / 0
4,567
415
2,284
5,719
1,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Merlin
4
0 / 4 / 0
4,002
364
405
3,370
634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
21
Kills
1
1
Deaths
22
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
4
0
1
4.5
L
Tiamat
0
9
0
0
L
Nemesis
Fallwick
Nemesis
1
2
0
0.5
W
Ah Muzen Cab
Lucasriveramora
Ah Muzen Cab
6
0
1
6.5
W
Tiamat
Myynxi
Tiamat
3
1
6
6
L
Bellona
PytRhino
Bellona
0
3
0
0
W
Kuzenbo
Tato_RS
Kuzenbo
1
0
4
3
W
King Arthur
ThatOneGuy23630
King Arthur
7
0
2
8
L
Kukulkan
0
4
0
0
L
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,152
Damage
8,840
26,114
Taken
31,653
12,678
Mitigated
10,295
9,005
Healing
5,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
3,123
1,104
0
3,205
6,548
2,097
0
779
5,769
0
35,288
L
Tiamat
463
182
0
242
7,040
1,579
95
537
6,463
6,907
0
L
Nemesis
Fallwick
Nemesis
2,724
930
0
2,183
8,216
2,244
527
1,914
6,140
0
21,133
W
Ah Muzen Cab
Lucasriveramora
Ah Muzen Cab
4,564
1,562
0
1,656
2,122
775
2,197
194
1,928
0
28,425
W
Tiamat
Myynxi
Tiamat
5,769
624
0
2,040
5,322
3,273
340
1,078
4,244
29,550
0
L
Bellona
PytRhino
Bellona
2,964
1,121
0
1,349
7,308
4,216
88
876
6,356
0
9,195
W
Kuzenbo
Tato_RS
Kuzenbo
602
163
0
972
5,249
3,168
1,423
44
5,205
15,820
0
W
King Arthur
ThatOneGuy23630
King Arthur
7,094
947
0
1,132
6,873
3,365
245
1,057
5,816
0
38,933
L
Kukulkan
2,284
322
0
770
5,719
1,622
39
1,619
3,856
18,127
0
L
Merlin
405
75
0
655
3,370
634
0
809
2,467
6,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,665
Gold Earned
22,819
286
Minions Killed
128
0
Camps Cleared
0
1,093,984
Distance Traveled
917,132
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,530
594
69
6
0
261,210
0
L
Tiamat
4,260
387
14
1
0
175,422
0
L
Nemesis
5,564
506
46
4
0
223,829
2
W
Ah Muzen Cab
6,584
599
52
5
0
179,268
2
W
Tiamat
7,101
646
55
5
0
208,563
0
L
Bellona
4,426
402
24
2
0
187,539
2
W
Kuzenbo
6,187
562
30
3
0
217,265
0
W
King Arthur
7,263
660
80
7
0
227,678
1
L
Kukulkan
4,567
415
33
3
0
195,994
0
L
Merlin
4,002
364
11
1
0
134,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role