Player Matchup

Sun Wukong
Sun Wukong
Aurselion
Sun Wukong
Level 19
God Stats
3W - 2L
1,745 SR
Queue Stats
101W - 66L
1,443 Elo+
Party 1
Zeus
Zeus
Snickers84
Zeus
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 35L
1,542 Elo+
Party 1
Izanami
Izanami
Spartan7578
Izanami
Level 14
God Stats
2W - 1L
1,676 SR
Queue Stats
31W - 25L
1,402 Elo+
Party 1
Team Averages
Level 14
1,641 SR
1,463 Elo+

VS

Team Averages
Level 16
1,317 SR
1,165 Elo+
Cerberus
Cerberus
Badley87524
Cerberus
Level 13
God Stats
0W - 1L
1,276 SR
Queue Stats
2W - 8L
1,159 Elo+
Party 2
Anhur
Anhur
CDRMaverick332
Anhur
Level 17
God Stats
1W - 5L
1,179 SR
Queue Stats
3W - 17L
1,183 Elo+
Party 2
Thanatos
Thanatos
MoonMan6969
Thanatos
Level 19
God Stats
1W - 1L
1,495 SR
Queue Stats
7W - 28L
1,154 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aurselion
Sun Wukong
13
4 / 2 / 12
10,097
777
8,585
11,571
8,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
2 / 6 / 8
8,852
681
8,475
6,890
1,405
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Spartan7578
Izanami
14
11 / 3 / 4
10,765
828
15,482
10,372
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Badley87524
Cerberus
11
1 / 6 / 6
8,043
619
5,880
17,036
11,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 5 / 3
8,395
646
2,104
9,691
2,993
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
MoonMan6969
Thanatos
11
7 / 6 / 3
9,128
702
7,582
12,478
6,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
17
Kills
10
11
Deaths
17
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Aurselion
Sun Wukong
4
2
12
5
L
Cerberus
Badley87524
Cerberus
1
6
6
0.67
L
2
5
3
0.7
L
Thanatos
MoonMan6969
Thanatos
7
6
3
1.42
W
2
6
8
1
W
Izanami
Spartan7578
Izanami
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,542
Damage
15,566
28,833
Taken
39,205
13,234
Mitigated
21,278
4,588
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Aurselion
Sun Wukong
8,585
2,563
0
2,422
11,571
8,834
257
2,038
9,533
0
32,659
L
Cerberus
Badley87524
Cerberus
5,880
619
0
756
17,036
11,589
156
4,950
11,886
21,466
0
L
2,104
1,238
0
660
9,691
2,993
369
1,786
7,780
0
26,219
L
Thanatos
MoonMan6969
Thanatos
7,582
2,265
0
4,456
12,478
6,696
99
1,805
10,519
0
22,012
W
8,475
1,053
0
362
6,890
1,405
258
1,627
5,263
31,789
0
W
Izanami
Spartan7578
Izanami
15,482
10,873
0
1,804
10,372
2,995
1,493
2,323
8,049
0
38,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,714
Gold Earned
25,566
135
Minions Killed
114
0
Camps Cleared
0
620,714
Distance Traveled
610,123
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,097
777
37
3
0
241,909
1
L
Cerberus
8,043
619
39
3
0
191,840
0
L
Anhur
8,395
646
50
4
0
191,094
0
L
Thanatos
9,128
702
25
2
0
227,189
0
W
Zeus
8,852
681
49
4
0
187,756
2
W
Izanami
10,765
828
49
4
0
191,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role