Player Matchup

Kali
Kali
Fruowg
Kali
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Yemoja
Yemoja
SirSephpaul
Yemoja
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Osiris
Osiris
Spellcamon
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 1
Izanami
Izanami
Trótski
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Persephone
Persephone
obirto
Persephone
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 3
1,500 SR
1,500 Elo+

VS

Team Averages
Level 19
1,447 SR
1,436 Elo+
Bellona
Bellona
Givemealot
Bellona
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 46L
1,569 Elo+
Solo
Ares
Ares
HappySquid225
Ares
Level 15
God Stats
1W - 2L
1,170 SR
Queue Stats
75W - 60L
1,291 Elo+
Solo
Discordia
Discordia
SilenceOwl
Discordia
Level 29
God Stats
22W - 21L
1,565 SR
Queue Stats
117W - 118L
1,510 Elo+
Solo
Cupid
Cupid
Skipzah
Cupid
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 5L
1,308 Elo+
Solo
Nemesis
Nemesis
jcfonz
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Fruowg
Kali
8
0 / 5 / 0
5,539
369
761
10,866
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
9
0 / 7 / 3
6,234
416
3,536
10,865
5,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Spellcamon
Osiris
9
1 / 8 / 0
5,741
383
3,471
10,509
9,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Trótski
Izanami
9
3 / 8 / 0
6,414
428
6,521
11,656
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
obirto
Persephone
8
1 / 12 / 1
5,661
377
3,626
9,940
2,951
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Givemealot
Bellona
14
9 / 0 / 8
8,406
560
10,222
9,062
7,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
8 / 0 / 10
8,487
566
6,820
7,676
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
SilenceOwl
Discordia
15
14 / 2 / 6
9,690
646
14,875
5,926
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Skipzah
Cupid
12
5 / 4 / 5
7,939
529
9,230
11,968
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
jcfonz
Nemesis
10
3 / 3 / 5
6,916
461
2,296
8,843
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
73
5
Kills
39
40
Deaths
9
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kali
Fruowg
Kali
0
5
0
0
W
Bellona
Givemealot
Bellona
9
0
8
13
W
8
0
10
13
W
Discordia
SilenceOwl
Discordia
14
2
6
8.5
L
Yemoja
0
7
3
0.21
W
Cupid
Skipzah
Cupid
5
4
5
1.88
L
Osiris
Spellcamon
Osiris
1
8
0
0.13
L
Izanami
Trótski
Izanami
3
8
0
0.38
W
Nemesis
jcfonz
Nemesis
3
3
5
1.83
L
Persephone
obirto
Persephone
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,915
Damage
43,443
53,836
Taken
43,475
25,711
Mitigated
22,468
7,592
Healing
14,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Fruowg
Kali
761
295
0
2,686
10,866
3,600
0
3,985
6,734
0
19,982
W
Bellona
Givemealot
Bellona
10,222
2,209
0
3,210
9,062
7,743
588
1,604
7,208
4,086
34,666
W
6,820
740
0
1,669
7,676
5,961
206
1,607
5,969
19,092
0
W
Discordia
SilenceOwl
Discordia
14,875
1,291
0
1,944
5,926
1,917
432
1,230
4,696
69,023
0
L
Yemoja
3,536
1,366
941
1,294
10,865
5,465
0
4,254
6,482
10,511
0
W
Cupid
Skipzah
Cupid
9,230
5,981
257
6,076
11,968
4,307
1,857
2,004
9,939
0
49,325
L
Osiris
Spellcamon
Osiris
3,471
1,659
0
806
10,509
9,112
0
4,379
5,755
0
15,371
L
Izanami
Trótski
Izanami
6,521
4,051
0
1,625
11,656
4,583
0
4,071
7,390
0
21,533
W
Nemesis
jcfonz
Nemesis
2,296
956
0
1,582
8,843
2,540
403
717
8,076
0
26,443
L
Persephone
obirto
Persephone
3,626
768
0
240
9,940
2,951
0
5,382
4,156
15,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,589
Gold Earned
41,438
139
Minions Killed
322
0
Camps Cleared
0
1,058,317
Distance Traveled
1,398,479
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,539
369
43
3
0
227,511
2
W
Bellona
8,406
560
52
3
0
298,105
1
W
Ares
8,487
566
15
1
0
307,159
1
W
Discordia
9,690
646
126
8
0
285,688
4
L
Yemoja
6,234
416
10
1
0
210,073
0
W
Cupid
7,939
529
76
5
0
216,047
0
L
Osiris
5,741
383
20
1
0
228,997
4
L
Izanami
6,414
428
39
3
0
168,952
4
W
Nemesis
6,916
461
53
4
0
291,480
2
L
Persephone
5,661
377
27
2
0
222,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role