Player Matchup

Horus
Horus
BlueLamentation
Horus
Level 41
God Stats
4W - 2L
1,253 SR
Queue Stats
149W - 93L
1,682 Elo+
Party 3
Jormungandr
Jormungandr
Citanul187
Jormungandr
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 161L
1,626 Elo+
Party 2
Danzaburou
Danzaburou
DanTheMack
Danzaburou
Level 147
God Stats
5W - 0L
1,889 SR
Queue Stats
186W - 137L
1,669 Elo+
Party 3
Janus
Janus
Qaragan
Janus
Level 103
God Stats
7W - 16L
1,402 SR
Queue Stats
77W - 65L
1,572 Elo+
Party 2
Osiris
Osiris
TB4EVER
Osiris
Level 137
God Stats
18W - 15L
1,741 SR
Queue Stats
145W - 128L
1,592 Elo+
Party 2
Team Averages
Level 117
1,557 SR
1,628 Elo+

VS

Team Averages
Level 75
1,554 SR
1,575 Elo+
Mercury
Mercury
Bearded3413
Mercury
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 181L
1,557 Elo+
Solo
Aphrodite
Aphrodite
Pfletschi
Aphrodite
Level 89
God Stats
13W - 19L
1,632 SR
Queue Stats
236W - 228L
1,554 Elo+
Party 1
Izanami
Izanami
PiKuSx3
Izanami
Level 42
God Stats
4W - 3L
1,634 SR
Queue Stats
56W - 52L
1,520 Elo+
Party 1
Yemoja
Yemoja
Runcoop4120
Yemoja
Level 66
God Stats
8W - 13L
1,505 SR
Queue Stats
351W - 294L
1,625 Elo+
Party 4
Sol
Sol
Soupex
Sol
Level 37
God Stats
1W - 4L
1,500 SR
Queue Stats
19W - 15L
1,617 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 11
8,964
472
9,245
16,062
16,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Jormungandr
Citanul187
Jormungandr
16
1 / 2 / 2
9,729
512
21,240
13,153
12,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
DanTheMack
Danzaburou
16
10 / 1 / 3
10,849
571
17,026
11,439
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Qaragan
Janus
13
0 / 7 / 0
8,208
432
5,915
7,703
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
TB4EVER
Osiris
16
3 / 4 / 1
9,818
517
9,805
13,419
10,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bearded3413
Mercury
17
3 / 2 / 4
9,880
520
6,495
17,093
6,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Pfletschi
Aphrodite
12
1 / 6 / 5
7,456
392
4,762
13,321
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
PiKuSx3
Izanami
13
1 / 4 / 5
8,286
436
9,963
13,308
4,443
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
14
2 / 0 / 5
8,429
444
5,541
21,806
10,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
Soupex
Sol
17
9 / 3 / 4
10,939
576
19,114
20,839
7,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
15
Kills
16
16
Deaths
15
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bearded3413
Mercury
3
2
4
2.5
W
1
2
11
3.25
W
Jormungandr
Citanul187
Jormungandr
1
2
2
1
W
Danzaburou
DanTheMack
Danzaburou
10
1
3
11.5
L
Aphrodite
Pfletschi
Aphrodite
1
6
5
0.58
L
Izanami
PiKuSx3
Izanami
1
4
5
0.88
W
Janus
Qaragan
Janus
0
7
0
0
L
Yemoja
2
0
5
4.5
L
Sol
Soupex
Sol
9
3
4
3.67
W
Osiris
TB4EVER
Osiris
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,231
Damage
45,875
61,776
Taken
86,367
46,290
Mitigated
34,243
14,423
Healing
52,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bearded3413
Mercury
6,495
3,626
0
2,084
17,093
6,894
116
2,419
14,461
0
77,745
W
9,245
4,284
611
4,394
16,062
16,272
58
5,956
10,106
0
29,816
W
Jormungandr
Citanul187
Jormungandr
21,240
2,726
0
3,846
13,153
12,239
0
6,690
6,463
76,268
0
W
Danzaburou
DanTheMack
Danzaburou
17,026
8,526
0
5,535
11,439
4,634
808
5,647
5,792
0
63,794
L
Aphrodite
Pfletschi
Aphrodite
4,762
242
5,829
6,123
13,321
4,813
136
2,776
10,450
25,917
0
L
Izanami
PiKuSx3
Izanami
9,963
6,527
0
2,681
13,308
4,443
388
3,947
9,292
0
56,672
W
Janus
Qaragan
Janus
5,915
191
0
37
7,703
2,698
0
3,912
3,791
49,261
0
L
Yemoja
5,541
3,467
7,809
17,581
21,806
10,116
150
11,956
9,172
35,099
0
L
Sol
Soupex
Sol
19,114
7,298
0
10,291
20,839
7,977
3,545
4,747
15,787
81,795
0
W
Osiris
TB4EVER
Osiris
9,805
3,660
0
0
13,419
10,447
0
7,212
6,207
50
70,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,568
Gold Earned
44,990
510
Minions Killed
479
0
Camps Cleared
0
1,858,763
Distance Traveled
1,749,550
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,880
520
125
7
0
407,262
3
W
Horus
8,964
472
34
2
0
398,826
7
W
Jormungandr
9,729
512
139
7
0
323,452
3
W
Danzaburou
10,849
571
114
6
0
396,663
4
L
Aphrodite
7,456
392
45
2
0
363,946
9
L
Izanami
8,286
436
108
6
0
338,208
3
W
Janus
8,208
432
118
6
0
357,480
1
L
Yemoja
8,429
444
60
3
0
298,724
4
L
Sol
10,939
576
141
7
0
341,410
4
W
Osiris
9,818
517
105
6
0
382,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role