Player Matchup

Kumbhakarna
Kumbhakarna
Gold V
Jeff_74
Kumbhakarna
Gold V
Level 141
God Stats
5W - 12L
1,601 SR
Queue Stats
161W - 190L
1,517 MMR
Party 1
Merlin
Merlin
Gold III
OrbeatBoY
Merlin
Gold III
Level 142
God Stats
3W - 3L
1,141 SR
Queue Stats
326W - 304L
1,730 MMR
Party 1
Izanami
Izanami
Platinum II
xXBaumHolzXx
Izanami
Platinum II
Level 126
God Stats
22W - 3L
2,039 SR
Queue Stats
535W - 337L
1,952 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,594 SR
1,733 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 75
1,612 SR
1,668 MMR
Artemis
Artemis
Bronze III
demigina
Artemis
Bronze III
Level 37
God Stats
0W - 1L
1,512 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold I
zZen Aku Zz
Cthulhu
Gold I
Level 99
God Stats
29W - 19L
1,729 SR
Queue Stats
237W - 199L
1,735 MMR
Party 2
Discordia
Discordia
Gold II
zahir2018
Discordia
Gold II
Level 89
God Stats
52W - 51L
1,595 SR
Queue Stats
218W - 174L
1,768 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Jeff_74
Kumbhakarna
14
3 / 0 / 5
12,610
664
5,902
19,120
22,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
OrbeatBoY
Merlin
16
2 / 0 / 5
11,747
618
17,115
11,054
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
xXBaumHolzXx
Izanami
17
3 / 2 / 5
12,310
648
18,529
17,635
6,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
PersephoneScyllaAphroditeDanzaburouSobek

VS

Bans
BacchusCupidCabrakanHou YiXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
demigina
Artemis
11
0 / 3 / 2
9,751
513
6,185
13,602
5,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
zZen Aku Zz
Cthulhu
13
1 / 2 / 0
10,102
532
9,756
20,366
20,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
zahir2018
Discordia
15
1 / 3 / 1
10,676
562
19,465
13,079
4,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Jeff_74
Kumbhakarna
3
0
5
5.5
W
Merlin
OrbeatBoY
Merlin
2
0
5
4.5
L
Artemis
demigina
Artemis
0
3
2
0.33
W
Izanami
xXBaumHolzXx
Izanami
3
2
5
2.75
L
Cthulhu
zZen Aku Zz
Cthulhu
1
2
0
0.5
L
Discordia
zahir2018
Discordia
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,546
Damage
35,406
47,809
Taken
47,047
33,881
Mitigated
30,911
20,475
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Jeff_74
Kumbhakarna
5,902
859
393
6,307
19,120
22,745
56
8,880
9,421
17,513
0
W
Merlin
OrbeatBoY
Merlin
17,115
405
0
5,009
11,054
4,202
87
7,736
2,690
71,529
0
L
Artemis
demigina
Artemis
6,185
2,020
0
2,431
13,602
5,225
78
7,465
5,685
0
19,198
W
Izanami
xXBaumHolzXx
Izanami
18,529
10,464
0
8,766
17,635
6,934
3,188
11,213
5,824
0
114,034
L
Cthulhu
zZen Aku Zz
Cthulhu
9,756
339
959
711
20,366
20,934
0
9,418
10,327
38,836
0
L
Discordia
zahir2018
Discordia
19,465
259
0
1,535
13,079
4,752
312
4,715
7,926
74,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,667
Gold Earned
30,529
257
Minions Killed
196
0
Camps Cleared
0
998,066
Distance Traveled
1,014,629
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,610
664
20
1
0
341,576
0
W
Merlin
11,747
618
94
5
0
318,595
2
L
Artemis
9,751
513
29
2
0
289,689
0
W
Izanami
12,310
648
143
8
0
337,895
4
L
Cthulhu
10,102
532
41
2
0
375,494
3
L
Discordia
10,676
562
126
7
0
349,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role