Player Matchup

Yemoja
Yemoja
Platinum III
Jedî
Yemoja
Platinum III
Level 146
God Stats
6W - 6L
1,500 SR
Queue Stats
206W - 200L
1,705 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Joseilg
Ao Kuang
Gold V
Level 128
God Stats
6W - 5L
1,597 SR
Queue Stats
26W - 26L
1,627 MMR
Solo
Anubis
Anubis
Platinum IV
PolicemanAnubis
Anubis
Platinum IV
Level 100
God Stats
17W - 16L
1,526 SR
Queue Stats
793W - 800L
1,650 MMR
Solo
Osiris
Osiris
Gold V
QuaverHalo
Osiris
Gold V
Level 49
God Stats
1W - 1L
1,342 SR
Queue Stats
15W - 9L
1,628 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
zwei94
Ah Muzen Cab
Platinum III
Level 151
God Stats
3W - 2L
1,500 SR
Queue Stats
341W - 324L
1,689 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,493 SR
1,660 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,669 SR
1,660 MMR
Erlang Shen
Erlang Shen
Gold V
Eddywithawhy
Erlang Shen
Gold V
Level 146
God Stats
30W - 9L
1,785 SR
Queue Stats
292W - 264L
1,673 MMR
Solo
Chang'e
Chang'e
Gold II
JägerV
Chang'e
Gold II
Level 123
God Stats
16W - 12L
1,503 SR
Queue Stats
178W - 178L
1,661 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
baaaaahsie
Cu Chulainn
Platinum V
Level 86
God Stats
25W - 17L
1,794 SR
Queue Stats
136W - 115L
1,696 MMR
Solo
Sobek
Sobek
Gold IV
mythen
Sobek
Gold IV
Level 157
God Stats
12W - 10L
1,565 SR
Queue Stats
252W - 243L
1,626 MMR
Solo
Ullr
Ullr
Gold V
xkamalitox
Ullr
Gold V
Level 118
God Stats
0W - 2L
1,696 SR
Queue Stats
19W - 16L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jedî
Yemoja
16
1 / 1 / 12
11,447
498
13,604
18,376
18,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Joseilg
Ao Kuang
20
7 / 4 / 7
13,452
585
17,042
24,342
11,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 2 / 8
12,684
551
14,050
14,501
7,303
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
QuaverHalo
Osiris
20
2 / 2 / 6
13,125
571
12,998
21,095
22,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
zwei94
Ah Muzen Cab
20
2 / 3 / 5
12,642
550
18,029
15,128
7,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SetScyllaApolloDanzaburouJanus

VS

Bans
NemesisNu WaThothGuan YuAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Eddywithawhy
Erlang Shen
19
4 / 3 / 4
11,738
510
10,128
17,143
8,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
JägerV
Chang'e
18
4 / 4 / 3
11,558
503
14,096
20,885
8,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
baaaaahsie
Cu Chulainn
18
3 / 2 / 5
11,630
506
21,303
24,321
26,064
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
mythen
Sobek
13
0 / 4 / 7
8,955
389
6,076
23,576
22,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 3 / 5
10,314
448
6,591
18,629
7,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
36
16
Kills
12
12
Deaths
16
38
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Eddywithawhy
Erlang Shen
4
3
4
2
W
Yemoja
Jedî
Yemoja
1
1
12
7
W
Ao Kuang
Joseilg
Ao Kuang
7
4
7
2.63
L
Chang'e
JägerV
Chang'e
4
4
3
1.38
W
4
2
8
4
W
Osiris
QuaverHalo
Osiris
2
2
6
2.5
L
Cu Chulainn
baaaaahsie
Cu Chulainn
3
2
5
2.75
L
Sobek
mythen
Sobek
0
4
7
0.88
L
1
3
5
1.17
W
Ah Muzen Cab
zwei94
Ah Muzen Cab
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,723
Damage
58,194
93,442
Taken
104,554
67,146
Mitigated
72,865
50,432
Healing
32,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Eddywithawhy
Erlang Shen
10,128
5,767
0
1,789
17,143
8,620
0
8,208
8,935
0
106,069
W
Yemoja
Jedî
Yemoja
13,604
2,493
3,524
6,436
18,376
18,127
232
6,395
11,697
36,004
0
W
Ao Kuang
Joseilg
Ao Kuang
17,042
4,303
0
11,822
24,342
11,077
805
5,696
18,472
111,667
0
L
Chang'e
JägerV
Chang'e
14,096
277
4,663
8,404
20,885
8,006
0
11,545
9,340
77,481
0
W
14,050
1,389
0
8,177
14,501
7,303
1,087
4,458
9,915
99,520
0
W
Osiris
QuaverHalo
Osiris
12,998
3,665
0
13,253
21,095
22,700
612
4,217
16,732
13,545
86,297
L
Cu Chulainn
baaaaahsie
Cu Chulainn
21,303
1,802
0
4,443
24,321
26,064
0
11,407
12,914
7,456
78,941
L
Sobek
mythen
Sobek
6,076
194
0
7,749
23,576
22,885
93
10,820
12,756
23,963
0
L
6,591
2,488
0
5,156
18,629
7,290
2,773
5,079
13,550
0
75,093
W
Ah Muzen Cab
zwei94
Ah Muzen Cab
18,029
8,178
0
7,220
15,128
7,939
3,338
2,019
13,046
0
111,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,350
Gold Earned
54,195
685
Minions Killed
645
0
Camps Cleared
0
2,245,435
Distance Traveled
2,336,411
36
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,738
510
158
7
0
524,062
12
W
Yemoja
11,447
498
35
2
0
455,396
10
W
Ao Kuang
13,452
585
136
6
0
509,739
7
L
Chang'e
11,558
503
138
6
0
448,557
7
W
Anubis
12,684
551
166
7
0
406,545
4
W
Osiris
13,125
571
187
8
0
431,235
9
L
Cu Chulainn
11,630
506
161
7
0
468,036
5
L
Sobek
8,955
389
45
2
0
476,745
4
L
Ullr
10,314
448
143
6
0
419,011
8
W
Ah Muzen Cab
12,642
550
161
7
0
442,520
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role