Player Matchup

Fafnir
Fafnir
ElectricBathDuck
Fafnir
Level 112
God Stats
2W - 0L
1,826 SR
Queue Stats
87W - 45L
1,848 Elo+
Party 2
Thor
Thor
Jonas
Thor
Level 156
God Stats
2W - 0L
1,209 SR
Queue Stats
236W - 136L
1,720 Elo+
Party 2
Aphrodite
Aphrodite
Nendamos
Aphrodite
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 21L
1,665 Elo+
Party 2
Hachiman
Hachiman
Sandetta
Hachiman
Level 148
God Stats
8W - 0L
1,739 SR
Queue Stats
107W - 53L
1,877 Elo+
Party 2
Team Averages
Level 141
1,568 SR
1,777 Elo+

VS

Team Averages
Level 128
1,641 SR
1,661 Elo+
Cerberus
Cerberus
DozxI
Cerberus
Level 60
God Stats
1W - 1L
1,744 SR
Queue Stats
3W - 1L
1,865 Elo+
Party 1
Heimdallr
Heimdallr
Ervilha32
Heimdallr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 139L
1,651 Elo+
Party 1
Thor
Thor
Thunderførce
Thor
Level 147
God Stats
3W - 3L
1,818 SR
Queue Stats
79W - 88L
1,627 Elo+
Party 1
Tiamat
Tiamat
guilopo61
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 13
11,693
835
12,931
18,629
22,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
Jonas
Thor
17
3 / 2 / 7
10,978
784
11,923
10,208
3,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Nendamos
Aphrodite
17
3 / 2 / 10
10,983
785
9,256
12,716
5,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Sandetta
Hachiman
17
8 / 2 / 7
11,805
843
22,101
11,333
5,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DozxI
Cerberus
15
0 / 3 / 2
9,757
697
4,160
19,889
18,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Ervilha32
Heimdallr
16
4 / 6 / 3
10,162
726
10,133
14,735
6,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 4 / 5
9,942
710
9,612
15,034
6,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
guilopo61
Tiamat
15
3 / 6 / 4
9,821
702
10,547
13,148
9,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
19
Kills
9
9
Deaths
19
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DozxI
Cerberus
0
3
2
0.33
W
5
3
13
3.83
L
Heimdallr
Ervilha32
Heimdallr
4
6
3
0.92
W
Thor
Jonas
Thor
3
2
7
3.25
W
Aphrodite
Nendamos
Aphrodite
3
2
10
4
W
Hachiman
Sandetta
Hachiman
8
2
7
5.75
L
2
4
5
1.13
L
Tiamat
guilopo61
Tiamat
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,211
Damage
34,452
52,886
Taken
62,806
36,835
Mitigated
40,994
28,440
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DozxI
Cerberus
4,160
113
384
6,395
19,889
18,397
0
7,990
11,899
26,318
0
W
12,931
2,829
680
5,469
18,629
22,108
290
4,821
13,600
26,717
0
L
Heimdallr
Ervilha32
Heimdallr
10,133
2,974
0
1,369
14,735
6,675
0
4,419
10,316
0
41,079
W
Thor
Jonas
Thor
11,923
2,511
0
2,099
10,208
3,711
222
3,026
6,920
0
40,029
W
Aphrodite
Nendamos
Aphrodite
9,256
666
6,610
8,816
12,716
5,924
2,100
2,838
9,670
39,703
0
W
Hachiman
Sandetta
Hachiman
22,101
15,309
0
4,766
11,333
5,092
4,345
3,529
7,586
0
57,256
L
9,612
1,696
0
2,781
15,034
6,757
0
5,697
9,337
0
39,422
L
Tiamat
guilopo61
Tiamat
10,547
918
0
1,820
13,148
9,165
15
4,613
8,535
29,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,459
Gold Earned
39,682
243
Minions Killed
236
13
Camps Cleared
9
1,252,359
Distance Traveled
939,774
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,757
697
63
5
0
254,712
3
W
Fafnir
11,693
835
30
2
1
327,733
1
L
Heimdallr
10,162
726
65
5
4
217,541
1
W
Thor
10,978
784
58
4
7
299,937
2
W
Aphrodite
10,983
785
76
5
3
315,325
3
W
Hachiman
11,805
843
79
6
2
309,364
2
L
Thor
9,942
710
60
4
3
258,889
4
L
Tiamat
9,821
702
48
3
2
208,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role