Player Matchup

Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Cabrakan4
Pele
Level 17
God Stats
10W - 2L
1,806 SR
Queue Stats
20W - 8L
1,696 Elo+
Party 2
Izanami
Izanami
Yangred1
Izanami
Level 81
God Stats
17W - 10L
1,771 SR
Queue Stats
104W - 79L
1,647 Elo+
Party 2
Osiris
Osiris
balo969
Osiris
Level 127
God Stats
3W - 0L
1,664 SR
Queue Stats
45W - 31L
1,644 Elo+
Party 2
Sol
Sol
super_ale94
Sol
Level 107
God Stats
20W - 8L
1,738 SR
Queue Stats
64W - 55L
1,628 Elo+
Party 2
Team Averages
Level 98
1,696 SR
1,623 Elo+

VS

Team Averages
Level 69
1,657 SR
1,600 Elo+
Medusa
Medusa
JeffersonnNL
Medusa
Level 97
God Stats
9W - 13L
1,523 SR
Queue Stats
409W - 412L
1,493 Elo+
Party 3
Vamana
Vamana
JeffersonnSU
Vamana
Level 47
God Stats
13W - 11L
1,613 SR
Queue Stats
142W - 139L
1,574 Elo+
Party 3
Hachiman
Hachiman
ThePogDaddy
Hachiman
Level 49
God Stats
6W - 7L
1,863 SR
Queue Stats
835W - 634L
1,744 Elo+
Party 1
Anubis
Anubis
harris079
Anubis
Level 22
God Stats
63W - 62L
1,442 SR
Queue Stats
246W - 265L
1,464 Elo+
Party 3
Tsukuyomi
Tsukuyomi
medrp115
Tsukuyomi
Level 129
God Stats
37W - 18L
1,842 SR
Queue Stats
893W - 667L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 0 / 4
7,336
489
2,311
7,821
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
16
9 / 1 / 5
9,424
628
10,788
12,308
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Yangred1
Izanami
15
6 / 2 / 2
8,700
580
10,315
9,028
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
balo969
Osiris
14
2 / 3 / 2
8,336
556
5,794
13,276
8,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 0 / 5
8,841
589
8,346
4,944
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 4 / 1
6,720
448
4,526
9,030
2,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
12
2 / 6 / 0
6,769
451
4,976
13,291
5,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
ThePogDaddy
Hachiman
14
1 / 2 / 0
7,762
517
3,811
7,839
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
harris079
Anubis
11
0 / 6 / 1
6,513
434
2,496
10,155
4,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
medrp115
Tsukuyomi
14
3 / 5 / 1
8,373
558
10,806
11,396
5,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
23
Kills
6
6
Deaths
23
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
4
3
W
Pele
9
1
5
11.5
L
Medusa
0
4
1
0.13
L
Vamana
2
6
0
0.33
L
Hachiman
ThePogDaddy
Hachiman
1
2
0
0.5
W
Izanami
Yangred1
Izanami
6
2
2
3.5
W
Osiris
balo969
Osiris
2
3
2
1
L
Anubis
harris079
Anubis
0
6
1
0.08
L
Tsukuyomi
medrp115
Tsukuyomi
3
5
1
0.7
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,554
Damage
26,615
47,377
Taken
51,711
21,691
Mitigated
23,047
26,672
Healing
10,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,311
655
0
3,083
7,821
4,063
0
142
7,679
25,275
0
W
Pele
10,788
3,145
0
7,222
12,308
4,526
0
291
12,017
0
60,965
L
Medusa
4,526
1,157
0
551
9,030
2,803
0
992
8,038
0
46,440
L
Vamana
4,976
1,842
370
3,793
13,291
5,583
0
4,411
8,880
0
24,613
L
Hachiman
ThePogDaddy
Hachiman
3,811
1,989
0
375
7,839
4,407
1,143
595
7,244
0
55,442
W
Izanami
Yangred1
Izanami
10,315
7,017
0
5,304
9,028
2,917
884
840
8,188
0
66,958
W
Osiris
balo969
Osiris
5,794
1,724
0
7,130
13,276
8,806
0
0
13,276
0
48,614
L
Anubis
harris079
Anubis
2,496
272
0
2,606
10,155
4,925
41
4,429
5,726
31,031
0
L
Tsukuyomi
medrp115
Tsukuyomi
10,806
2,763
0
2,810
11,396
5,329
0
230
11,166
0
53,266
W
8,346
1,725
0
3,933
4,944
1,379
1,070
1,365
3,579
55,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,637
Gold Earned
36,137
480
Minions Killed
395
0
Camps Cleared
0
1,437,995
Distance Traveled
1,308,219
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,336
489
57
4
0
331,352
3
W
Pele
9,424
628
101
7
0
302,768
4
L
Medusa
6,720
448
87
6
0
249,947
3
L
Vamana
6,769
451
30
2
0
277,437
3
L
Hachiman
7,762
517
119
8
0
248,030
1
W
Izanami
8,700
580
114
8
0
251,516
3
W
Osiris
8,336
556
101
7
0
258,741
6
L
Anubis
6,513
434
63
4
0
261,282
3
L
Tsukuyomi
8,373
558
96
6
0
271,523
1
W
Sol
8,841
589
107
7
0
293,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role