Player Matchup

Baron Samedi
Baron Samedi
Radicalsnekk
Baron Samedi
Level 7
God Stats
3W - 2L
1,388 SR
Queue Stats
4W - 3L
1,194 Elo+
Party 1
Ymir
Ymir
Skiizzyy_Marzz
Ymir
Level 4
God Stats
2W - 2L
1,228 SR
Queue Stats
11W - 15L
1,213 Elo+
Solo
Bakasura
Bakasura
jostin050505
Bakasura
Level 27
God Stats
2W - 8L
1,106 SR
Queue Stats
12W - 21L
1,241 Elo+
Solo
Raijin
Raijin
quilava5145
Raijin
Level 28
God Stats
1W - 3L
1,137 SR
Queue Stats
153W - 156L
1,370 Elo+
Party 1
Aphrodite
Aphrodite
wolfpup2003
Aphrodite
Level 29
God Stats
58W - 45L
1,541 SR
Queue Stats
66W - 50L
1,489 Elo+
Party 1
Team Averages
Level 19
1,280 SR
1,301 Elo+

VS

Team Averages
Level 6
1,324 SR
1,147 Elo+
Neith
Neith
GHOSTR3CON44
Neith
Level 5
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 6L
939 Elo+
Party 2
Cthulhu
Cthulhu
MasterMacc44
Cthulhu
Level 8
God Stats
1W - 5L
1,406 SR
Queue Stats
3W - 13L
1,305 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MoistMan1234222
Tsukuyomi
Level 8
God Stats
1W - 8L
1,124 SR
Queue Stats
3W - 19L
1,044 Elo+
Party 2
King Arthur
King Arthur
PurpleLikeLean
King Arthur
Level 4
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 4L
946 Elo+
Party 2
Osiris
Osiris
xXMLGPIGXx7947
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Radicalsnekk
Baron Samedi
19
18 / 3 / 18
14,260
548
33,684
17,022
9,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 5 / 26
13,586
523
14,614
27,997
39,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
jostin050505
Bakasura
17
9 / 7 / 7
12,831
494
15,585
18,230
8,026
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
20
16 / 9 / 7
14,516
558
22,226
21,680
9,623
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
wolfpup2003
Aphrodite
18
15 / 1 / 16
13,537
521
25,706
21,096
10,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 3
9,463
364
13,999
22,232
7,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MasterMacc44
Cthulhu
13
2 / 11 / 4
9,550
367
10,105
32,399
23,066
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
MoistMan1234222
Tsukuyomi
19
13 / 12 / 3
14,541
559
25,181
24,464
10,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
PurpleLikeLean
King Arthur
14
2 / 14 / 4
9,909
381
7,712
38,088
28,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 14 / 6
12,735
490
11,176
33,481
22,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
45
62
Kills
25
25
Deaths
64
74
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
13
3
0.12
L
Cthulhu
MasterMacc44
Cthulhu
2
11
4
0.36
L
Tsukuyomi
MoistMan1234222
Tsukuyomi
13
12
3
1.21
L
King Arthur
PurpleLikeLean
King Arthur
2
14
4
0.29
W
Baron Samedi
Radicalsnekk
Baron Samedi
18
3
18
9
W
4
5
26
3.4
W
Bakasura
jostin050505
Bakasura
9
7
7
1.79
W
Raijin
16
9
7
2.17
W
Aphrodite
wolfpup2003
Aphrodite
15
1
16
23
L
8
14
6
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,815
Damage
68,173
106,025
Taken
150,664
77,613
Mitigated
91,881
42,365
Healing
13,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,999
7,998
0
3,780
22,232
7,590
456
14,146
7,860
0
54,528
L
Cthulhu
MasterMacc44
Cthulhu
10,105
807
0
1,004
32,399
23,066
336
22,211
9,764
32,878
0
L
Tsukuyomi
MoistMan1234222
Tsukuyomi
25,181
5,880
0
3,041
24,464
10,675
64
11,883
11,895
0
76,917
L
King Arthur
PurpleLikeLean
King Arthur
7,712
2,032
0
4,658
38,088
28,135
585
21,812
15,293
0
21,249
W
Baron Samedi
Radicalsnekk
Baron Samedi
33,684
4,017
5,768
6,876
17,022
9,865
3,172
1,506
15,282
88,137
0
W
14,614
3,054
0
1,217
27,997
39,162
567
1,475
26,084
48,859
0
W
Bakasura
jostin050505
Bakasura
15,585
10,411
0
2,439
18,230
8,026
2,916
1,016
16,943
323
58,868
W
Raijin
22,226
3,331
0
2,912
21,680
9,623
1,674
1,231
20,149
85,938
0
W
Aphrodite
wolfpup2003
Aphrodite
25,706
1,522
8,819
14,334
21,096
10,937
3,419
4,877
16,119
69,359
0
L
11,176
7,716
0
650
33,481
22,415
512
25,351
7,149
0
52,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,730
Gold Earned
56,198
444
Minions Killed
293
0
Camps Cleared
0
2,236,261
Distance Traveled
2,082,066
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,463
364
56
2
0
381,773
0
L
Cthulhu
9,550
367
42
2
0
401,199
3
L
Tsukuyomi
14,541
559
92
4
0
456,642
0
L
King Arthur
9,909
381
22
1
0
426,022
4
W
Baron Samedi
14,260
548
117
5
0
419,483
3
W
Ymir
13,586
523
58
2
0
440,012
3
W
Bakasura
12,831
494
80
3
0
453,691
2
W
Raijin
14,516
558
107
4
0
399,749
5
W
Aphrodite
13,537
521
82
3
0
523,326
1
L
Osiris
12,735
490
81
3
0
416,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role