Player Matchup

Chiron
Chiron
O nilista
Chiron
Level 22
God Stats
0W - 7L
1,500 SR
Queue Stats
57W - 96L
1,194 Elo+
Party 2
Cthulhu
Cthulhu
Valuing007
Cthulhu
Level 8
God Stats
6W - 5L
1,870 SR
Queue Stats
17W - 21L
1,423 Elo+
Party 2
Osiris
Osiris
errfddfg
Osiris
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Amaterasu
Amaterasu
guilhermeanqleal
Amaterasu
Level 27
God Stats
77W - 112L
1,390 SR
Queue Stats
236W - 305L
1,230 Elo+
Party 2
Izanami
Izanami
imFurionzz
Izanami
Level 13
God Stats
42W - 48L
1,340 SR
Queue Stats
42W - 50L
1,162 Elo+
Party 2
Team Averages
Level 17
1,520 SR
1,302 Elo+

VS

Team Averages
Level 15
1,515 SR
1,155 Elo+
Merlin
Merlin
ChancyDrew
Merlin
Level 27
God Stats
23W - 27L
1,352 SR
Queue Stats
236W - 250L
1,297 Elo+
Solo
Danzaburou
Danzaburou
HandsomeBandits
Danzaburou
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
274W - 343L
1,193 Elo+
Party 1
Ah Puch
Ah Puch
OverGhoul
Ah Puch
Level 17
God Stats
8W - 11L
1,723 SR
Queue Stats
493W - 533L
1,229 Elo+
Solo
Sylvanus
Sylvanus
Pomptus
Sylvanus
Level 6
God Stats
19W - 11L
1,500 SR
Queue Stats
169W - 181L
1,059 Elo+
Party 1
Vamana
Vamana
lakend
Vamana
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 14L
996 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
O nilista
Chiron
20
5 / 6 / 2
13,180
471
18,747
20,449
8,519
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Valuing007
Cthulhu
14
1 / 5 / 4
9,993
357
6,882
16,536
12,425
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
errfddfg
Osiris
16
6 / 10 / 5
11,903
425
10,719
23,524
17,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
20
11 / 6 / 2
14,580
521
18,615
31,676
13,763
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
imFurionzz
Izanami
20
7 / 4 / 2
13,456
481
17,461
23,977
9,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChancyDrew
Merlin
20
14 / 10 / 3
15,420
551
26,844
22,425
9,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
HandsomeBandits
Danzaburou
19
5 / 10 / 2
12,756
456
10,990
22,388
10,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
OverGhoul
Ah Puch
18
4 / 2 / 8
11,925
426
18,176
9,561
7,667
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sylvanus
Pomptus
Sylvanus
18
1 / 8 / 9
12,315
440
9,913
26,117
35,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vamana
lakend
Vamana
17
4 / 4 / 5
11,815
422
13,366
26,969
22,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
55
30
Kills
28
31
Deaths
34
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
ChancyDrew
Merlin
14
10
3
1.55
W
Danzaburou
HandsomeBandits
Danzaburou
5
10
2
0.6
L
Chiron
O nilista
Chiron
5
6
2
1
W
Ah Puch
OverGhoul
Ah Puch
4
2
8
4
W
Sylvanus
Pomptus
Sylvanus
1
8
9
0.69
L
Cthulhu
Valuing007
Cthulhu
1
5
4
0.6
L
Osiris
errfddfg
Osiris
6
10
5
0.85
L
Amaterasu
11
6
2
2
L
Izanami
imFurionzz
Izanami
7
4
2
2
W
Vamana
lakend
Vamana
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,424
Damage
79,289
116,162
Taken
107,460
61,949
Mitigated
84,881
36,654
Healing
30,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ChancyDrew
Merlin
26,844
4,274
491
3,603
22,425
9,077
4,078
191
22,109
91,744
0
W
Danzaburou
HandsomeBandits
Danzaburou
10,990
4,323
0
7,254
22,388
10,590
3,462
310
21,778
0
57,747
L
Chiron
O nilista
Chiron
18,747
7,884
2,270
7,939
20,449
8,519
1,617
8,698
11,352
0
83,900
W
Ah Puch
OverGhoul
Ah Puch
18,176
2,540
234
3,645
9,561
7,667
783
1,050
8,436
55,493
0
W
Sylvanus
Pomptus
Sylvanus
9,913
2,381
2,407
4,739
26,117
35,303
671
2,587
23,299
39,729
0
L
Cthulhu
Valuing007
Cthulhu
6,882
332
349
2,342
16,536
12,425
687
5,749
10,511
20,621
0
L
Osiris
errfddfg
Osiris
10,719
3,692
0
714
23,524
17,774
750
7,122
15,864
0
45,136
L
Amaterasu
18,615
11,857
0
12,207
31,676
13,763
2,306
21,777
9,016
0
91,608
L
Izanami
imFurionzz
Izanami
17,461
12,639
0
10,833
23,977
9,468
2,412
10,251
13,431
0
100,887
W
Vamana
lakend
Vamana
13,366
6,518
0
8,381
26,969
22,244
865
2,744
24,100
312
65,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,112
Gold Earned
64,231
557
Minions Killed
435
0
Camps Cleared
0
1,906,804
Distance Traveled
2,367,078
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,420
551
137
5
0
485,742
0
W
Danzaburou
12,756
456
88
3
0
428,587
0
L
Chiron
13,180
471
185
7
0
368,897
0
W
Ah Puch
11,925
426
63
2
0
450,893
1
W
Sylvanus
12,315
440
57
2
0
397,189
1
L
Cthulhu
9,993
357
18
1
0
342,172
0
L
Osiris
11,903
425
64
2
0
435,914
0
L
Amaterasu
14,580
521
126
5
0
437,957
0
L
Izanami
13,456
481
164
6
0
321,864
0
W
Vamana
11,815
422
90
3
0
604,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role