Player Matchup

Cthulhu
Cthulhu
AceBalbuzard
Cthulhu
Level 87
God Stats
8W - 7L
1,499 SR
Queue Stats
66W - 78L
1,447 Elo+
Party 2
Da Ji
Da Ji
Capt IMO
Da Ji
Level 108
God Stats
5W - 4L
1,540 SR
Queue Stats
313W - 359L
1,443 Elo+
Party 2
Hel
Hel
Don TangLee
Hel
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 130L
1,438 Elo+
Party 2
Team Averages
Level 96
1,513 SR
1,443 Elo+

VS

Team Averages
Level 122
1,517 SR
1,421 Elo+
Thoth
Thoth
 
Thoth
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Futusaelys
Thor
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 54L
1,381 Elo+
Party 1
Nike
Nike
link9339
Nike
Level 101
God Stats
1W - 2L
1,552 SR
Queue Stats
34W - 56L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AceBalbuzard
Cthulhu
17
6 / 0 / 10
13,245
631
15,760
23,529
23,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
Capt IMO
Da Ji
18
9 / 4 / 5
13,674
651
11,764
16,019
7,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 3 / 11
12,818
610
17,008
16,754
7,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 5 / 3
11,713
558
17,372
13,325
4,571
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 8 / 3
11,586
552
8,563
20,365
12,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
15
3 / 5 / 1
11,636
554
9,135
18,986
20,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
18
Kills
7
7
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
5
3
0.7
W
Cthulhu
AceBalbuzard
Cthulhu
6
0
10
11
W
Da Ji
Capt IMO
Da Ji
9
4
5
2.88
W
3
3
11
2.83
L
2
8
3
0.44
L
Nike
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,532
Damage
35,070
56,302
Taken
52,676
38,805
Mitigated
37,482
24,369
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
17,372
195
255
1,334
13,325
4,571
0
9,942
3,383
63,071
0
W
Cthulhu
AceBalbuzard
Cthulhu
15,760
1,078
1,595
4,245
23,529
23,988
294
6,515
16,634
60,360
0
W
Da Ji
Capt IMO
Da Ji
11,764
3,472
0
862
16,019
7,137
228
5,526
10,318
0
44,841
W
17,008
1,921
8,222
9,445
16,754
7,680
886
7,374
9,230
62,044
0
L
8,563
3,143
219
685
20,365
12,785
0
10,801
9,564
0
29,606
L
Nike
9,135
1,178
0
3,150
18,986
20,126
0
12,123
6,863
7,078
25,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,737
Gold Earned
34,935
224
Minions Killed
174
0
Camps Cleared
0
1,059,850
Distance Traveled
993,931
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,713
558
90
4
0
302,840
0
W
Cthulhu
13,245
631
101
5
0
377,569
1
W
Da Ji
13,674
651
47
2
0
340,255
3
W
Hel
12,818
610
76
4
0
342,026
1
L
Thor
11,586
552
41
2
0
330,069
2
L
Nike
11,636
554
43
2
0
361,022
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role