Player Matchup

Apollo
Apollo
BlackMamba2848
Apollo
Level 26
God Stats
4W - 4L
1,251 SR
Queue Stats
78W - 75L
1,414 Elo+
Solo
Anhur
Anhur
Glizzy Crust
Anhur
Level 8
God Stats
5W - 3L
1,623 SR
Queue Stats
11W - 14L
1,428 Elo+
Solo
Tiamat
Tiamat
NelTheVillian
Tiamat
Level 29
God Stats
9W - 5L
1,699 SR
Queue Stats
83W - 117L
1,403 Elo+
Solo
Ne Zha
Ne Zha
baileybarnhizzle
Ne Zha
Level 24
God Stats
5W - 9L
1,430 SR
Queue Stats
154W - 139L
1,432 Elo+
Solo
Ares
Ares
xumusan3
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,192 Elo+
Solo
Team Averages
Level 18
1,501 SR
1,374 Elo+

VS

Team Averages
Level 22
1,387 SR
1,429 Elo+
Hera
Hera
D-TOWNBROWN9
Hera
Level 29
God Stats
10W - 7L
1,169 SR
Queue Stats
155W - 118L
1,536 Elo+
Solo
Izanami
Izanami
MetalxGiant
Izanami
Level 6
God Stats
1W - 2L
1,204 SR
Queue Stats
3W - 4L
1,188 Elo+
Party 1
Mercury
Mercury
MrDr0ps
Mercury
Level 28
God Stats
15W - 13L
1,559 SR
Queue Stats
18W - 18L
1,601 Elo+
Party 1
Erlang Shen
Erlang Shen
TheErodite
Erlang Shen
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 16L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
smiles2073
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 7 / 5
9,605
534
10,965
15,964
6,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 0 / 0
5,356
298
0
0
0
15
1 / 3 / 1
9,076
504
6,726
8,878
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 2 / 1
10,759
598
7,905
11,895
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Ares
12
3 / 7 / 8
8,550
475
5,287
16,475
12,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 4
10,824
601
13,555
10,926
3,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MetalxGiant
Izanami
13
6 / 6 / 2
8,769
487
8,431
9,142
2,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
MrDr0ps
Mercury
15
2 / 2 / 3
9,185
510
1,743
7,164
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
TheErodite
Erlang Shen
18
3 / 1 / 1
10,957
609
5,372
9,567
7,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
smiles2073
Cthulhu
11
0 / 9 / 3
7,251
403
4,960
12,413
4,753
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
21
Kills
19
19
Deaths
21
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
10
7
5
1.79
W
8
3
4
3.33
L
0
0
0
0
W
Izanami
MetalxGiant
Izanami
6
6
2
1.17
W
Mercury
MrDr0ps
Mercury
2
2
3
1.75
L
1
3
1
0.5
W
Erlang Shen
TheErodite
Erlang Shen
3
1
1
3.5
L
7
2
1
3.75
W
Cthulhu
smiles2073
Cthulhu
0
9
3
0.17
L
Ares
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,883
Damage
34,061
53,212
Taken
49,212
27,411
Mitigated
20,795
14,447
Healing
10,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,965
7,296
0
5,222
15,964
6,240
2,967
5,211
10,604
0
46,986
W
13,555
3,292
0
3,753
10,926
3,743
1,210
5,087
5,489
61,860
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
MetalxGiant
Izanami
8,431
6,205
87
234
9,142
2,550
1,664
813
8,329
0
27,588
W
Mercury
MrDr0ps
Mercury
1,743
777
0
3,439
7,164
2,181
69
1,194
5,928
0
56,471
L
6,726
1,364
0
3,307
8,878
3,628
1,501
5,412
3,074
48,507
0
W
Erlang Shen
TheErodite
Erlang Shen
5,372
3,224
219
2,577
9,567
7,568
2,311
1,141
8,326
0
64,857
L
7,905
3,662
0
5,078
11,895
4,971
602
1,230
10,535
0
76,321
W
Cthulhu
smiles2073
Cthulhu
4,960
337
0
52
12,413
4,753
0
3,286
9,127
18,780
0
L
Ares
5,287
548
0
840
16,475
12,572
156
5,934
10,284
25,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,346
Gold Earned
46,986
382
Minions Killed
430
0
Camps Cleared
0
1,268,267
Distance Traveled
1,665,711
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,605
534
78
4
0
267,621
1
W
Hera
10,824
601
122
7
0
331,039
4
L
Anhur
5,356
298
0
0
0
0
0
W
Izanami
8,769
487
46
3
0
316,711
0
W
Mercury
9,185
510
109
6
0
403,437
0
L
Tiamat
9,076
504
118
7
0
329,149
6
W
Erlang Shen
10,957
609
131
7
0
366,624
1
L
Ne Zha
10,759
598
152
8
0
363,211
0
W
Cthulhu
7,251
403
22
1
0
247,900
2
L
Ares
8,550
475
34
2
0
308,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role