Player Matchup

Osiris
Osiris
Alcheon-
Osiris
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
McBlack1848
Mulan
Level 19
God Stats
3W - 4L
1,429 SR
Queue Stats
63W - 69L
1,382 Elo+
Party 2
Izanami
Izanami
O-TheGeneral
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,441 Elo+
Party 3
Ne Zha
Ne Zha
Wenne_10
Ne Zha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 105L
1,406 Elo+
Party 2
Vulcan
Vulcan
merlinsbart33
Vulcan
Level 16
God Stats
1W - 4L
1,218 SR
Queue Stats
27W - 34L
1,350 Elo+
Party 2
Team Averages
Level 13
1,429 SR
1,416 Elo+

VS

Team Averages
Level 38
1,628 SR
1,485 Elo+
Kumbhakarna
Kumbhakarna
Dev1lsR3v3ng3
Kumbhakarna
Level 89
God Stats
45W - 42L
1,559 SR
Queue Stats
48W - 52L
1,471 Elo+
Party 1
Anubis
Anubis
MattelBarde926
Anubis
Level 22
God Stats
9W - 2L
1,732 SR
Queue Stats
28W - 24L
1,499 Elo+
Party 1
Neith
Neith
Prakzy-_-
Neith
Level 22
God Stats
41W - 32L
1,604 SR
Queue Stats
53W - 50L
1,519 Elo+
Party 1
Hun Batz
Hun Batz
RoYaL_-ClApZ205
Hun Batz
Level 28
God Stats
17W - 8L
1,767 SR
Queue Stats
53W - 52L
1,572 Elo+
Party 1
Izanami
Izanami
lambdex
Izanami
Level 28
God Stats
74W - 77L
1,479 SR
Queue Stats
99W - 118L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Alcheon-
Osiris
7
1 / 4 / 0
4,828
439
1,676
5,097
2,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
4,859
442
3,711
5,120
2,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Boots

Boots

+6%
Movement Speed

Izanami
O-TheGeneral
Izanami
9
0 / 7 / 1
5,104
464
3,474
8,126
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
Wenne_10
Ne Zha
8
0 / 3 / 0
5,078
462
657
7,153
2,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 5 / 0
5,033
458
6,479
6,140
1,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dev1lsR3v3ng3
Kumbhakarna
10
2 / 0 / 11
6,396
581
3,470
6,706
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
6 / 0 / 3
6,527
593
5,969
6,525
3,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Prakzy-_-
Neith
11
1 / 1 / 3
6,445
586
2,168
3,901
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
12
10 / 1 / 1
7,501
682
6,788
5,776
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
lambdex
Izanami
12
2 / 0 / 0
6,495
590
3,116
5,229
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
21
21
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Osiris
Alcheon-
Osiris
1
4
0
0.25
W
Kumbhakarna
Dev1lsR3v3ng3
Kumbhakarna
2
0
11
7.5
W
6
0
3
7.5
L
0
2
0
0
L
Izanami
O-TheGeneral
Izanami
0
7
1
0.07
W
Neith
Prakzy-_-
Neith
1
1
3
2.5
W
Hun Batz
10
1
1
10.5
L
Ne Zha
Wenne_10
Ne Zha
0
3
0
0
W
Izanami
lambdex
Izanami
2
0
0
2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,997
Damage
21,511
31,636
Taken
28,137
11,472
Mitigated
12,206
5,791
Healing
8,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Alcheon-
Osiris
1,676
714
0
258
5,097
2,779
0
1,344
3,753
0
6,502
W
Kumbhakarna
Dev1lsR3v3ng3
Kumbhakarna
3,470
144
0
1,078
6,706
2,911
0
1,717
4,864
13,298
0
W
5,969
451
0
2,957
6,525
3,260
233
3,706
2,769
32,581
0
L
3,711
593
0
1,495
5,120
2,958
0
0
5,120
0
17,347
L
Izanami
O-TheGeneral
Izanami
3,474
2,678
0
1,209
8,126
1,490
70
2,827
5,299
0
24,062
W
Neith
Prakzy-_-
Neith
2,168
858
0
2,399
3,901
1,366
1,942
0
3,851
0
36,038
W
Hun Batz
6,788
3,870
0
0
5,776
3,181
399
1,056
4,632
0
40,486
L
Ne Zha
Wenne_10
Ne Zha
657
163
0
1,938
7,153
2,583
0
1,192
5,961
0
21,419
W
Izanami
lambdex
Izanami
3,116
2,209
0
2,249
5,229
1,488
774
0
5,054
0
35,626
L
6,479
3,114
0
891
6,140
1,662
0
4,076
2,064
24,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,902
Gold Earned
33,364
175
Minions Killed
299
0
Camps Cleared
0
963,980
Distance Traveled
1,013,807
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,828
439
10
1
0
224,888
1
W
Kumbhakarna
6,396
581
15
1
0
219,797
3
W
Anubis
6,527
593
61
6
0
192,799
1
L
Mulan
4,859
442
40
4
0
169,320
0
L
Izanami
5,104
464
46
4
0
214,676
4
W
Neith
6,445
586
90
8
0
175,025
2
W
Hun Batz
7,501
682
63
6
0
226,403
0
L
Ne Zha
5,078
462
48
4
0
178,875
1
W
Izanami
6,495
590
70
6
0
199,783
4
L
Vulcan
5,033
458
31
3
0
176,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role