Player Matchup

Aphrodite
Aphrodite
Aladinall
Aphrodite
Level 4
God Stats
1W - 2L
1,122 SR
Queue Stats
2W - 4L
1,019 Elo+
Party 2
Cthulhu
Cthulhu
Anuiri
Cthulhu
Level 19
God Stats
12W - 8L
1,584 SR
Queue Stats
14W - 8L
1,572 Elo+
Party 3
Neith
Neith
DuckQuackers
Neith
Level 9
God Stats
2W - 0L
1,754 SR
Queue Stats
10W - 7L
1,505 Elo+
Party 3
King Arthur
King Arthur
duveyn
King Arthur
Level 8
God Stats
2W - 1L
1,180 SR
Queue Stats
3W - 4L
1,237 Elo+
Party 2
Thanatos
Thanatos
p10tr45
Thanatos
Level 27
God Stats
7W - 6L
1,559 SR
Queue Stats
10W - 7L
1,505 Elo+
Party 3
Team Averages
Level 13
1,440 SR
1,368 Elo+

VS

Team Averages
Level 10
1,493 SR
1,480 Elo+
Cthulhu
Cthulhu
LoseRARII
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,413 Elo+
Party 1
Ravana
Ravana
Rjoner
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,315 Elo+
Party 1
Izanami
Izanami
Vawqer
Izanami
Level 4
God Stats
2W - 1L
1,373 SR
Queue Stats
5W - 4L
1,608 Elo+
Party 1
Kukulkan
Kukulkan
lionelfe
Kukulkan
Level 22
God Stats
39W - 33L
1,590 SR
Queue Stats
108W - 98L
1,456 Elo+
Solo
Nemesis
Nemesis
oOoAvEnQeRoOo
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aladinall
Aphrodite
13
0 / 9 / 8
9,875
395
1,957
12,975
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Anuiri
Cthulhu
19
7 / 2 / 14
13,761
550
23,394
21,373
22,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 2 / 14
14,016
561
24,061
18,635
8,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
duveyn
King Arthur
18
7 / 6 / 12
12,530
501
16,149
31,943
27,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
p10tr45
Thanatos
20
24 / 4 / 8
15,372
615
27,910
24,369
15,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LoseRARII
Cthulhu
17
7 / 7 / 8
12,328
493
17,984
23,198
28,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
Rjoner
Ravana
15
3 / 14 / 3
10,251
410
7,275
23,329
10,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Vawqer
Izanami
15
5 / 12 / 6
10,715
429
14,549
23,544
7,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
lionelfe
Kukulkan
15
3 / 12 / 2
10,935
437
17,163
16,941
6,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
17
3 / 5 / 6
10,940
438
9,383
21,386
7,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
46
50
Kills
21
23
Deaths
50
56
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aladinall
Aphrodite
0
9
8
0.44
W
Cthulhu
Anuiri
Cthulhu
7
2
14
7
W
12
2
14
9.5
L
Cthulhu
LoseRARII
Cthulhu
7
7
8
1.57
L
Ravana
Rjoner
Ravana
3
14
3
0.32
L
Izanami
Vawqer
Izanami
5
12
6
0.67
W
King Arthur
duveyn
King Arthur
7
6
12
2.17
L
Kukulkan
lionelfe
Kukulkan
3
12
2
0.33
L
Nemesis
3
5
6
1.2
W
Thanatos
p10tr45
Thanatos
24
4
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,471
Damage
66,354
109,295
Taken
108,398
78,468
Mitigated
60,930
49,175
Healing
12,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aladinall
Aphrodite
1,957
109
1,715
1,457
12,975
5,212
269
8,888
4,087
19,373
0
W
Cthulhu
Anuiri
Cthulhu
23,394
1,036
85
4,571
21,373
22,720
2,520
7,006
14,367
67,166
0
W
24,061
14,896
0
10,559
18,635
8,191
6,304
7,429
11,206
0
91,391
L
Cthulhu
LoseRARII
Cthulhu
17,984
2,591
704
834
23,198
28,257
0
4,193
18,538
45,354
0
L
Ravana
Rjoner
Ravana
7,275
2,195
0
407
23,329
10,711
0
7,568
14,866
0
25,383
L
Izanami
Vawqer
Izanami
14,549
11,369
0
4,917
23,544
7,517
1,165
5,267
17,952
0
61,358
W
King Arthur
duveyn
King Arthur
16,149
1,991
0
10,077
31,943
27,267
406
6,971
24,972
0
69,669
L
Kukulkan
lionelfe
Kukulkan
17,163
0
0
177
16,941
6,750
428
2,760
14,081
62,830
0
L
Nemesis
9,383
3,217
0
5,381
21,386
7,695
0
4,607
16,601
0
57,380
W
Thanatos
p10tr45
Thanatos
27,910
10,030
0
20,711
24,369
15,078
1,748
5,893
18,476
0
117,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,554
Gold Earned
55,169
454
Minions Killed
406
0
Camps Cleared
0
2,223,368
Distance Traveled
2,136,002
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,875
395
34
1
0
380,864
2
W
Cthulhu
13,761
550
101
4
0
474,053
5
W
Neith
14,016
561
122
5
0
412,489
2
L
Cthulhu
12,328
493
48
2
0
475,772
0
L
Ravana
10,251
410
51
2
0
424,503
1
L
Izanami
10,715
429
107
4
0
392,323
1
W
King Arthur
12,530
501
88
4
0
507,051
0
L
Kukulkan
10,935
437
101
4
0
346,020
0
L
Nemesis
10,940
438
99
4
0
497,384
2
W
Thanatos
15,372
615
109
4
0
448,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role