Player Matchup

Medusa
Medusa
FireBoy191
Medusa
Level 5
God Stats
3W - 2L
1,438 SR
Queue Stats
3W - 2L
1,435 Elo+
Party 2
Achilles
Achilles
ShadowMaster44
Achilles
Level 5
God Stats
1W - 1L
1,752 SR
Queue Stats
1W - 2L
1,435 Elo+
Party 2
Chang'e
Chang'e
syn2202
Chang'e
Level 63
God Stats
2W - 6L
1,293 SR
Queue Stats
370W - 460L
1,436 Elo+
Solo
Team Averages
Level 24
1,494 SR
1,436 Elo+

VS

Team Averages
Level 46
1,554 SR
1,505 Elo+
Ah Puch
Ah Puch
Playyzer
Ah Puch
Level 105
God Stats
7W - 7L
1,623 SR
Queue Stats
55W - 63L
1,692 Elo+
Party 1
Jing Wei
Jing Wei
blanchedag
Jing Wei
Level 17
God Stats
1W - 0L
1,539 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Грешница1711
Ymir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 207L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FireBoy191
Medusa
11
1 / 9 / 2
8,577
613
6,480
11,765
4,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
12
2 / 8 / 1
8,382
599
7,825
20,506
15,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
syn2202
Chang'e
13
3 / 4 / 3
9,466
676
8,752
12,911
4,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Playyzer
Ah Puch
16
13 / 1 / 8
11,862
847
27,056
8,026
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
blanchedag
Jing Wei
14
3 / 2 / 13
10,097
721
6,007
9,376
2,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

13
5 / 3 / 9
10,198
728
5,235
15,362
11,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
21
21
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
FireBoy191
Medusa
1
9
2
0.22
W
Ah Puch
Playyzer
Ah Puch
13
1
8
17
L
Achilles
2
8
1
0.31
W
Jing Wei
blanchedag
Jing Wei
3
2
13
4.75
L
Chang'e
syn2202
Chang'e
3
4
3
1.13
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,057
Damage
38,298
45,182
Taken
32,764
24,305
Mitigated
17,023
7,854
Healing
10,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
FireBoy191
Medusa
6,480
3,247
0
546
11,765
4,243
0
7,883
3,570
0
20,045
W
Ah Puch
Playyzer
Ah Puch
27,056
641
480
4,545
8,026
2,915
381
1,856
6,082
62,746
0
L
Achilles
7,825
1,795
0
503
20,506
15,305
0
15,694
4,148
361
23,815
W
Jing Wei
blanchedag
Jing Wei
6,007
4,029
0
3,023
9,376
2,942
1,702
3,412
5,772
0
32,595
L
Chang'e
syn2202
Chang'e
8,752
456
1,952
4,853
12,911
4,757
0
7,411
5,128
42,694
0
W
5,235
976
0
2,875
15,362
11,166
287
3,354
11,757
26,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,425
Gold Earned
32,157
146
Minions Killed
164
0
Camps Cleared
0
730,884
Distance Traveled
790,447
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,577
613
31
2
0
268,795
4
W
Ah Puch
11,862
847
89
6
0
274,414
1
L
Achilles
8,382
599
31
2
0
215,582
4
W
Jing Wei
10,097
721
47
3
0
277,759
0
L
Chang'e
9,466
676
84
6
0
246,507
5
W
Ymir
10,198
728
28
2
0
238,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role