Player Matchup

Chaac
Chaac
Clungous
Chaac
Level 46
God Stats
2W - 0L
1,787 SR
Queue Stats
65W - 27L
1,733 Elo+
Party 2
Ah Puch
Ah Puch
EIiteKhaJiit
Ah Puch
Level 129
God Stats
2W - 0L
1,919 SR
Queue Stats
102W - 49L
1,794 Elo+
Party 2
Ganesha
Ganesha
sadgepaincry
Ganesha
Level 16
God Stats
17W - 2L
1,861 SR
Queue Stats
44W - 4L
1,943 Elo+
Party 2
Team Averages
Level 64
1,856 SR
1,823 Elo+

VS

Team Averages
Level 44
1,589 SR
1,456 Elo+
Cthulhu
Cthulhu
Politeys
Cthulhu
Level 6
God Stats
1W - 1L
1,513 SR
Queue Stats
4W - 8L
1,370 Elo+
Party 1
Izanami
Izanami
StepsisStrm
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
YABAGANG
Ra
Level 122
God Stats
1W - 2L
1,755 SR
Queue Stats
127W - 118L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Clungous
Chaac
13
9 / 4 / 9
10,607
758
13,625
15,737
13,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
EIiteKhaJiit
Ah Puch
15
14 / 1 / 7
11,366
812
19,659
8,594
4,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
sadgepaincry
Ganesha
13
1 / 1 / 22
10,935
781
7,823
12,291
12,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Politeys
Cthulhu
12
2 / 8 / 4
8,842
632
5,456
19,270
15,958
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
StepsisStrm
Izanami
8
0 / 13 / 3
7,431
531
3,009
13,735
4,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
4 / 3 / 2
9,796
700
9,433
12,183
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
24
Kills
6
6
Deaths
24
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
Clungous
Chaac
9
4
9
3.38
W
Ah Puch
EIiteKhaJiit
Ah Puch
14
1
7
17.5
L
Cthulhu
Politeys
Cthulhu
2
8
4
0.5
L
Izanami
StepsisStrm
Izanami
0
13
3
0.12
L
4
3
2
1.67
W
Ganesha
sadgepaincry
Ganesha
1
1
22
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,107
Damage
17,898
36,622
Taken
45,188
30,710
Mitigated
24,384
8,150
Healing
2,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Clungous
Chaac
13,625
4,176
0
4,848
15,737
13,571
253
6,590
9,147
0
39,198
W
Ah Puch
EIiteKhaJiit
Ah Puch
19,659
892
0
1,751
8,594
4,728
863
3,757
4,837
61,386
0
L
Cthulhu
Politeys
Cthulhu
5,456
647
0
0
19,270
15,958
162
11,976
6,953
15,388
0
L
Izanami
StepsisStrm
Izanami
3,009
2,979
0
112
13,735
4,158
696
7,890
5,642
0
10,441
L
9,433
1,470
726
1,857
12,183
4,268
698
7,652
4,381
38,245
0
W
Ganesha
sadgepaincry
Ganesha
7,823
871
0
1,551
12,291
12,411
387
4,581
7,710
24,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,908
Gold Earned
26,069
157
Minions Killed
105
0
Camps Cleared
0
788,326
Distance Traveled
666,355
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,607
758
72
5
0
265,897
1
W
Ah Puch
11,366
812
85
6
0
254,293
3
L
Cthulhu
8,842
632
14
1
0
232,032
0
L
Izanami
7,431
531
24
2
0
171,885
2
L
Ra
9,796
700
67
5
0
262,438
0
W
Ganesha
10,935
781
0
0
0
268,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role