Player Matchup

Scylla
Scylla
AndreDavisHD_YT
Scylla
Level 86
God Stats
11W - 8L
1,789 SR
Queue Stats
41W - 30L
1,654 Elo+
Party 1
Ullr
Ullr
Benjaminn14
Ullr
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Pele
Pele
SeanRT_
Pele
Level 88
God Stats
7W - 3L
1,940 SR
Queue Stats
46W - 42L
1,578 Elo+
Party 1
King Arthur
King Arthur
ThatOneTeamMate
King Arthur
Level 118
God Stats
10W - 1L
1,686 SR
Queue Stats
46W - 35L
1,654 Elo+
Party 1
Terra
Terra
Ultimtrix_
Terra
Level 127
God Stats
2W - 0L
1,656 SR
Queue Stats
27W - 18L
1,660 Elo+
Party 1
Team Averages
Level 92
1,714 SR
1,609 Elo+

VS

Team Averages
Level 98
1,573 SR
1,506 Elo+
Fenrir
Fenrir
UgotOofedBruh
Fenrir
Level 128
God Stats
8W - 5L
1,446 SR
Queue Stats
318W - 275L
1,599 Elo+
Party 3
Sobek
Sobek
bloodthirsty011
Sobek
Level 46
God Stats
1W - 2L
1,710 SR
Queue Stats
29W - 21L
1,504 Elo+
Party 3
Tiamat
Tiamat
matangelgor
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,558 Elo+
Party 3
Rama
Rama
xXDioUchihaXx
Rama
Level 120
God Stats
1W - 1L
1,711 SR
Queue Stats
116W - 154L
1,429 Elo+
Party 2
Guan Yu
Guan Yu
xXKingRepXx
Guan Yu
Level 105
God Stats
1W - 5L
1,500 SR
Queue Stats
143W - 186L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 9
9,065
567
9,154
7,016
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 2 / 1
8,717
545
4,732
6,180
1,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
SeanRT_
Pele
15
5 / 3 / 7
9,075
567
8,868
13,551
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
ThatOneTeamMate
King Arthur
14
0 / 2 / 0
8,208
513
8,938
13,557
7,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
15
8 / 1 / 7
8,819
551
8,857
9,645
8,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 0
9,340
584
12,736
13,856
4,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 6 / 2
5,819
364
2,631
12,412
5,430
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
12
0 / 6 / 2
7,212
451
3,069
9,222
5,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 2
7,146
447
2,889
9,499
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
xXKingRepXx
Guan Yu
15
1 / 2 / 4
7,658
479
5,916
13,461
13,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
22
Kills
10
10
Deaths
22
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
W
4
2
1
2.25
W
Pele
SeanRT_
Pele
5
3
7
2.83
W
King Arthur
ThatOneTeamMate
King Arthur
0
2
0
0
L
9
6
0
1.5
W
Terra
8
1
7
11.5
L
0
6
2
0.17
L
Tiamat
0
6
2
0.17
L
0
2
2
0.5
L
Guan Yu
xXKingRepXx
Guan Yu
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,549
Damage
27,241
49,949
Taken
58,450
24,565
Mitigated
31,394
17,276
Healing
18,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,154
737
0
1,000
7,016
2,167
543
1,302
5,452
50,427
0
W
4,732
1,590
0
1,211
6,180
1,982
1,095
654
5,526
0
43,648
W
Pele
SeanRT_
Pele
8,868
2,422
0
5,298
13,551
4,395
0
1,284
12,176
0
66,626
W
King Arthur
ThatOneTeamMate
King Arthur
8,938
1,615
0
5,792
13,557
7,692
177
0
12,946
0
55,172
L
12,736
2,891
0
4,676
13,856
4,833
81
5,192
8,406
0
63,567
W
Terra
8,857
1,312
1,120
2,855
9,645
8,329
148
1,968
7,513
28,908
0
L
2,631
240
0
1,638
12,412
5,430
0
4,822
7,378
12,484
0
L
Tiamat
3,069
372
0
744
9,222
5,274
57
4,811
4,080
35,163
0
L
2,889
2,142
0
4,468
9,499
2,823
0
1,605
7,757
0
44,524
L
Guan Yu
xXKingRepXx
Guan Yu
5,916
806
133
7,121
13,461
13,034
390
618
12,143
0
34,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,884
Gold Earned
37,175
427
Minions Killed
360
0
Camps Cleared
0
1,539,268
Distance Traveled
1,403,688
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,065
567
100
6
0
279,514
2
W
Ullr
8,717
545
78
5
0
277,484
2
W
Pele
9,075
567
107
7
0
350,326
3
W
King Arthur
8,208
513
106
7
0
294,997
5
L
Fenrir
9,340
584
93
6
0
334,541
5
W
Terra
8,819
551
36
2
0
336,947
5
L
Sobek
5,819
364
23
1
0
274,725
2
L
Tiamat
7,212
451
97
6
0
275,962
3
L
Rama
7,146
447
81
5
0
255,463
5
L
Guan Yu
7,658
479
66
4
0
262,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role