Player Matchup

Ravana
Ravana
BabyStark
Ravana
Level 29
God Stats
2W - 5L
1,605 SR
Queue Stats
43W - 40L
1,485 Elo+
Party 1
Apollo
Apollo
Gardiansgamer13
Apollo
Level 29
God Stats
2W - 2L
1,646 SR
Queue Stats
49W - 45L
1,498 Elo+
Party 1
Hercules
Hercules
RHFLARJ
Hercules
Level 27
God Stats
60W - 75L
1,375 SR
Queue Stats
183W - 279L
1,348 Elo+
Solo
Agni
Agni
bautistaberazadi
Agni
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
84W - 112L
1,260 Elo+
Solo
Cu Chulainn
Cu Chulainn
piabatomica
Cu Chulainn
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 24L
1,108 Elo+
Solo
Team Averages
Level 23
1,525 SR
1,340 Elo+

VS

Team Averages
Level 24
1,367 SR
1,459 Elo+
Hel
Hel
DSnowZz
Hel
Level 25
God Stats
2W - 0L
1,302 SR
Queue Stats
22W - 18L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
HyogaElReDuro
Sun Wukong
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Nemesis
Nemesis
SANTIMO2K
Nemesis
Level 18
God Stats
2W - 13L
1,033 SR
Queue Stats
186W - 223L
1,343 Elo+
Solo
Ymir
Ymir
joelvelez
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
matiasproplayer
Cernunnos
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 35L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BabyStark
Ravana
16
5 / 3 / 4
9,682
461
8,947
13,826
4,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 7 / 5
9,179
437
5,668
15,384
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hercules
RHFLARJ
Hercules
13
0 / 8 / 1
8,396
400
1,028
18,179
8,070
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
2 / 6 / 1
7,892
376
5,919
11,519
3,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
piabatomica
Cu Chulainn
15
1 / 12 / 1
9,351
445
6,184
17,785
10,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
13 / 0 / 5
13,238
630
20,292
11,338
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
HyogaElReDuro
Sun Wukong
20
12 / 1 / 7
12,543
597
18,663
11,424
16,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Nemesis
SANTIMO2K
Nemesis
14
5 / 2 / 4
9,210
439
9,346
12,060
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
2 / 4 / 4
9,048
431
4,100
10,963
9,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
matiasproplayer
Cernunnos
14
4 / 4 / 4
9,485
452
8,196
9,688
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
10
Kills
36
36
Deaths
11
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ravana
BabyStark
Ravana
5
3
4
2.33
W
Hel
13
0
5
15.5
L
2
7
5
0.64
W
Sun Wukong
HyogaElReDuro
Sun Wukong
12
1
7
15.5
L
Hercules
RHFLARJ
Hercules
0
8
1
0.06
W
Nemesis
SANTIMO2K
Nemesis
5
2
4
3.5
L
2
6
1
0.42
W
Ymir
2
4
4
1
W
Cernunnos
matiasproplayer
Cernunnos
4
4
4
1.5
L
Cu Chulainn
piabatomica
Cu Chulainn
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,746
Damage
60,597
76,693
Taken
55,473
31,751
Mitigated
37,842
15,356
Healing
15,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BabyStark
Ravana
8,947
2,502
472
5,148
13,826
4,817
0
4,850
8,926
0
61,164
W
Hel
20,292
3,730
1,512
5,211
11,338
4,941
342
1,789
9,524
122,099
0
L
5,668
2,978
243
4,899
15,384
4,896
848
4,045
11,239
0
44,436
W
Sun Wukong
HyogaElReDuro
Sun Wukong
18,663
5,964
0
1,761
11,424
16,652
231
706
10,268
0
85,923
L
Hercules
RHFLARJ
Hercules
1,028
243
0
1,696
18,179
8,070
451
9,500
8,579
0
34,982
W
Nemesis
SANTIMO2K
Nemesis
9,346
3,207
0
2,632
12,060
4,082
234
1,368
10,568
0
48,498
L
5,919
1,797
0
1,665
11,519
3,938
41
4,754
6,740
39,317
0
W
Ymir
4,100
283
0
980
10,963
9,404
164
1,282
9,681
15,351
0
W
Cernunnos
matiasproplayer
Cernunnos
8,196
4,380
0
3,466
9,688
2,763
1,230
774
8,914
0
51,964
L
Cu Chulainn
piabatomica
Cu Chulainn
6,184
3,028
0
1,233
17,785
10,030
842
1,243
16,042
0
44,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,500
Gold Earned
53,524
410
Minions Killed
552
0
Camps Cleared
0
1,693,394
Distance Traveled
2,019,448
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,682
461
99
5
0
370,628
0
W
Hel
13,238
630
200
10
0
423,828
3
L
Apollo
9,179
437
86
4
0
382,818
0
W
Sun Wukong
12,543
597
183
9
0
407,708
2
L
Hercules
8,396
400
86
4
0
304,586
0
W
Nemesis
9,210
439
61
3
0
438,436
0
L
Agni
7,892
376
51
2
0
322,366
1
W
Ymir
9,048
431
18
1
0
391,353
2
W
Cernunnos
9,485
452
90
4
0
358,123
0
L
Cu Chulainn
9,351
445
88
4
0
312,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role