Player Matchup

Cthulhu
Cthulhu
Billions60y9
Cthulhu
Level 7
God Stats
7W - 4L
1,555 SR
Queue Stats
8W - 7L
1,404 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CosmicLiu
Tsukuyomi
Level 6
God Stats
6W - 5L
1,323 SR
Queue Stats
12W - 5L
1,481 Elo+
Party 1
Agni
Agni
NoTengoPapá
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,437 Elo+
Party 1
Hachiman
Hachiman
SylfRvs
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,326 Elo+
Party 1
Khepri
Khepri
TheDeadPony
Khepri
Level 14
God Stats
16W - 4L
1,702 SR
Queue Stats
34W - 16L
1,462 Elo+
Party 1
Team Averages
Level 10
1,516 SR
1,422 Elo+

VS

Team Averages
Level 19
1,499 SR
1,454 Elo+
Neith
Neith
Baaskar
Neith
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 63L
1,545 Elo+
Party 2
Achilles
Achilles
L4izen
Achilles
Level 24
God Stats
5W - 3L
1,724 SR
Queue Stats
56W - 75L
1,492 Elo+
Solo
Ares
Ares
Vitorino052
Ares
Level 16
God Stats
7W - 13L
1,366 SR
Queue Stats
151W - 201L
1,471 Elo+
Party 2
Chronos
Chronos
Zarahtorn
Chronos
Level 27
God Stats
7W - 8L
1,290 SR
Queue Stats
61W - 75L
1,389 Elo+
Solo
Ymir
Ymir
soguepp
Ymir
Level 20
God Stats
3W - 2L
1,616 SR
Queue Stats
91W - 77L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Billions60y9
Cthulhu
10
3 / 1 / 5
6,579
506
4,516
7,791
6,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
CosmicLiu
Tsukuyomi
13
10 / 2 / 3
8,366
644
7,417
9,173
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 2 / 3
7,659
589
7,611
6,132
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
SylfRvs
Hachiman
11
3 / 1 / 6
6,538
503
5,277
6,873
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
9
1 / 2 / 8
6,343
488
3,515
7,921
3,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baaskar
Neith
9
2 / 5 / 2
5,885
453
7,284
6,969
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
L4izen
Achilles
7
1 / 4 / 1
5,574
429
1,506
6,062
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 3
5,499
423
1,986
7,918
3,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Zarahtorn
Chronos
12
4 / 7 / 0
7,900
608
5,914
12,435
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
soguepp
Ymir
9
0 / 2 / 1
5,672
436
2,638
6,917
3,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
22
Kills
8
8
Deaths
22
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Baaskar
Neith
2
5
2
0.6
W
Cthulhu
Billions60y9
Cthulhu
3
1
5
5.5
W
Tsukuyomi
CosmicLiu
Tsukuyomi
10
2
3
5.75
L
Achilles
L4izen
Achilles
1
4
1
0.38
W
5
2
3
3.25
W
Hachiman
SylfRvs
Hachiman
3
1
6
6
W
Khepri
1
2
8
2.5
L
1
4
3
0.63
L
Chronos
Zarahtorn
Chronos
4
7
0
0.57
L
Ymir
soguepp
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,336
Damage
19,328
37,890
Taken
40,301
17,371
Mitigated
15,360
7,806
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Baaskar
Neith
7,284
3,991
0
1,519
6,969
2,162
0
2,827
4,016
0
26,371
W
Cthulhu
Billions60y9
Cthulhu
4,516
223
195
289
7,791
6,166
916
1,895
5,896
21,148
0
W
Tsukuyomi
CosmicLiu
Tsukuyomi
7,417
1,755
0
3,104
9,173
2,962
0
1,559
7,614
0
55,512
L
Achilles
L4izen
Achilles
1,506
1,055
0
1,756
6,062
2,136
0
686
5,351
0
15,812
W
7,611
1,093
0
400
6,132
2,043
126
2,969
3,163
40,051
0
W
Hachiman
SylfRvs
Hachiman
5,277
4,073
0
3,255
6,873
2,214
49
1,430
5,443
0
22,515
W
Khepri
3,515
317
0
563
7,921
3,986
0
2,685
5,236
18,024
0
L
1,986
340
160
808
7,918
3,985
0
3,056
4,752
7,675
0
L
Chronos
Zarahtorn
Chronos
5,914
2,602
0
3,743
12,435
3,848
2,291
5,470
6,566
38,028
0
L
Ymir
soguepp
Ymir
2,638
210
0
1,724
6,917
3,229
110
2,683
3,974
19,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,485
Gold Earned
30,530
274
Minions Killed
207
0
Camps Cleared
0
1,213,977
Distance Traveled
1,016,430
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,885
453
44
3
0
211,701
1
W
Cthulhu
6,579
506
31
2
0
255,372
3
W
Tsukuyomi
8,366
644
85
7
0
258,848
1
L
Achilles
5,574
429
40
3
0
148,990
3
W
Agni
7,659
589
83
6
0
238,131
3
W
Hachiman
6,538
503
43
3
0
232,816
3
W
Khepri
6,343
488
32
2
0
228,810
1
L
Ares
5,499
423
16
1
0
229,036
1
L
Chronos
7,900
608
75
6
0
190,775
5
L
Ymir
5,672
436
32
2
0
235,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role