Player Matchup

Jing Wei
Jing Wei
Silver I
 
Jing Wei
Silver I
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
GamerBlackBolt
Cerberus
Gold V
Level 98
God Stats
25W - 26L
1,536 SR
Queue Stats
109W - 112L
1,330 MMR
Party 3
Athena
Athena
Gold V
NB_Thunders
Athena
Gold V
Level 105
God Stats
9W - 6L
1,446 SR
Queue Stats
233W - 216L
1,221 MMR
Party 1
Vulcan
Vulcan
Gold V
PHD_Warriorr
Vulcan
Gold V
Level 82
God Stats
18W - 15L
1,632 SR
Queue Stats
46W - 41L
1,430 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
SuperrealTick03
Tsukuyomi
Gold V
Level 126
God Stats
10W - 2L
1,834 SR
Queue Stats
133W - 124L
1,330 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,590 SR
1,362 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,596 SR
1,329 MMR
Anhur
Anhur
Gold V
AllDay12312
Anhur
Gold V
Level 96
God Stats
0W - 5L
1,458 SR
Queue Stats
160W - 196L
1,318 MMR
Party 4
Fafnir
Fafnir
Silver II
ElWeeken
Fafnir
Silver II
Level 86
God Stats
8W - 4L
1,630 SR
Queue Stats
125W - 121L
1,324 MMR
Solo
Hercules
Hercules
Silver II
TheGrvndScheme
Hercules
Silver II
Level 91
God Stats
6W - 6L
1,743 SR
Queue Stats
117W - 114L
1,495 MMR
Party 2
Set
Set
Silver I
ToyMachine5354
Set
Silver I
Level 115
God Stats
4W - 6L
1,501 SR
Queue Stats
64W - 59L
1,330 MMR
Party 4
Sol
Sol
Silver III
illuminxus
Sol
Silver III
Level 127
God Stats
20W - 17L
1,649 SR
Queue Stats
143W - 130L
1,179 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
4 / 2 / 16
12,141
552
15,009
18,984
8,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
18
9 / 0 / 12
12,245
557
16,965
17,961
21,700
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
17
5 / 4 / 18
11,632
529
12,606
26,467
25,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
19
6 / 1 / 9
11,957
544
27,353
8,262
4,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SuperrealTick03
Tsukuyomi
20
9 / 4 / 10
13,146
598
16,084
17,727
13,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
AphroditeCu ChulainnCthulhuAo KuangDanzaburou

VS

Bans
King ArthurHeimdallrScyllaJanusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
9,167
417
7,851
17,864
5,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
ElWeeken
Fafnir
13
2 / 7 / 5
9,462
430
8,168
29,155
32,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
17
1 / 6 / 0
10,279
467
10,530
20,034
13,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
4 / 8 / 1
9,656
439
10,304
24,120
9,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 5 / 4
10,021
456
23,884
21,614
7,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
23
33
Kills
11
11
Deaths
33
65
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
2
16
6
L
0
7
2
0.14
L
Fafnir
ElWeeken
Fafnir
2
7
5
0.64
W
Cerberus
9
0
12
15
W
Athena
5
4
18
3.5
W
Vulcan
6
1
9
10.5
W
Tsukuyomi
SuperrealTick03
Tsukuyomi
9
4
10
3.5
L
Hercules
1
6
0
0.17
L
4
8
1
0.56
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,017
Damage
60,737
89,401
Taken
112,787
73,224
Mitigated
68,552
29,774
Healing
33,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
15,009
10,578
0
11,218
18,984
8,189
4,208
4,962
14,022
0
97,275
L
7,851
4,139
0
4,036
17,864
5,647
672
7,081
10,783
0
62,821
L
Fafnir
ElWeeken
Fafnir
8,168
2,145
0
6,499
29,155
32,836
0
14,766
14,389
27,348
0
W
Cerberus
16,965
895
0
6,818
17,961
21,700
279
3,960
14,001
76,442
0
W
Athena
12,606
3,474
0
2,657
26,467
25,735
446
10,648
15,819
33,431
0
W
Vulcan
27,353
13,729
0
2,426
8,262
4,130
1,274
5,634
2,628
106,450
0
W
Tsukuyomi
SuperrealTick03
Tsukuyomi
16,084
5,246
0
6,655
17,727
13,470
1,647
6,848
10,879
0
97,809
L
Hercules
10,530
2,473
0
5,657
20,034
13,746
526
11,909
8,125
0
66,352
L
10,304
3,450
0
6,403
24,120
9,151
30
13,930
10,190
0
62,248
L
23,884
6,214
0
10,713
21,614
7,172
1,278
9,238
12,376
68,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,121
Gold Earned
48,585
667
Minions Killed
491
0
Camps Cleared
0
2,201,708
Distance Traveled
1,865,799
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,141
552
128
6
0
397,716
4
L
Anhur
9,167
417
106
5
0
339,532
10
L
Fafnir
9,462
430
30
1
0
389,710
0
W
Cerberus
12,245
557
186
8
0
429,531
7
W
Athena
11,632
529
38
2
0
467,358
5
W
Vulcan
11,957
544
158
7
0
430,203
2
W
Tsukuyomi
13,146
598
157
7
0
476,900
5
L
Hercules
10,279
467
142
6
0
403,861
3
L
Set
9,656
439
102
5
0
402,814
3
L
Sol
10,021
456
111
5
0
329,882
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role