Player Matchup

Artio
Artio
Ryan4Rafting2
Artio
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,922 Elo+
Party 2
Bacchus
Bacchus
ThatSmugGal
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,904 Elo+
Party 2
Yemoja
Yemoja
ValentinaPicante
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,748 Elo+
Party 2
Poseidon
Poseidon
ismackdabootyzzz
Poseidon
Level 14
God Stats
2W - 1L
1,527 SR
Queue Stats
5W - 4L
1,550 Elo+
Party 2
Sylvanus
Sylvanus
xSmiteIsTrashx
Sylvanus
Level 2
God Stats
2W - 0L
1,667 SR
Queue Stats
2W - 0L
1,748 Elo+
Party 2
Team Averages
Level 11
1,539 SR
1,774 Elo+

VS

Team Averages
Level 20
1,767 SR
1,598 Elo+
Anubis
Anubis
DarkLord010304
Anubis
Level 12
God Stats
11W - 10L
1,584 SR
Queue Stats
12W - 12L
1,590 Elo+
Solo
Guan Yu
Guan Yu
Jahxyyy
Guan Yu
Level 25
God Stats
2W - 2L
1,887 SR
Queue Stats
313W - 311L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
KonvicTy
Heimdallr
Level 17
God Stats
4W - 3L
1,695 SR
Queue Stats
159W - 136L
1,604 Elo+
Party 1
Chang'e
Chang'e
OniMan3D
Chang'e
Level 21
God Stats
11W - 4L
1,828 SR
Queue Stats
63W - 43L
1,644 Elo+
Solo
Kali
Kali
ToxicNinja54
Kali
Level 26
God Stats
4W - 1L
1,842 SR
Queue Stats
143W - 123L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,295
553
8,680
12,684
9,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ThatSmugGal
Bacchus
14
5 / 1 / 5
8,211
547
8,839
9,586
5,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 0 / 4
8,536
569
8,758
11,879
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 2 / 2
6,566
438
2,063
4,372
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
12
2 / 1 / 9
7,040
469
6,561
12,967
6,241
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 0
8,115
541
9,107
10,808
4,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Jahxyyy
Guan Yu
12
1 / 0 / 1
6,923
462
5,116
10,301
8,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
KonvicTy
Heimdallr
11
1 / 6 / 0
6,772
451
8,993
14,884
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
OniMan3D
Chang'e
12
0 / 4 / 1
6,502
433
7,249
9,787
7,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 0
6,479
432
4,258
11,522
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
16
Kills
6
6
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
L
Guan Yu
Jahxyyy
Guan Yu
1
0
1
1.5
L
Heimdallr
KonvicTy
Heimdallr
1
6
0
0.17
L
Chang'e
OniMan3D
Chang'e
0
4
1
0.13
W
2
2
1
1.25
W
Bacchus
ThatSmugGal
Bacchus
5
1
5
7.5
L
0
4
0
0
W
7
0
4
9
W
0
2
2
0.5
W
Sylvanus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,901
Damage
34,723
51,488
Taken
57,302
28,465
Mitigated
29,095
26,544
Healing
26,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,107
482
0
5,325
10,808
4,963
322
7,713
3,023
54,050
0
L
Guan Yu
Jahxyyy
Guan Yu
5,116
837
734
4,570
10,301
8,072
0
7,295
3,006
0
24,504
L
Heimdallr
KonvicTy
Heimdallr
8,993
4,604
0
5,521
14,884
4,628
0
9,336
5,494
0
49,702
L
Chang'e
OniMan3D
Chang'e
7,249
850
1,702
3,796
9,787
7,495
0
5,303
4,442
37,648
0
W
8,680
1,137
744
6,011
12,684
9,815
626
1,908
10,426
45,405
0
W
Bacchus
ThatSmugGal
Bacchus
8,839
1,702
0
820
9,586
5,014
0
4,013
5,573
47,392
0
L
4,258
2,259
0
4,515
11,522
3,937
0
5,072
6,436
0
34,389
W
8,758
2,963
2,458
8,560
11,879
6,478
369
3,961
7,918
52,618
0
W
2,063
482
0
30
4,372
917
0
2,384
1,963
31,751
0
W
Sylvanus
6,561
1,531
2,560
5,361
12,967
6,241
198
4,090
8,852
28,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,648
Gold Earned
34,791
361
Minions Killed
360
0
Camps Cleared
0
1,478,521
Distance Traveled
1,318,527
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,115
541
98
7
0
242,915
0
L
Guan Yu
6,923
462
56
4
0
312,640
1
L
Heimdallr
6,772
451
77
5
0
228,685
4
L
Chang'e
6,502
433
53
4
0
291,977
3
W
Artio
8,295
553
78
5
0
270,642
1
W
Bacchus
8,211
547
75
5
0
334,381
5
L
Kali
6,479
432
76
5
0
242,310
4
W
Yemoja
8,536
569
89
6
0
316,283
2
W
Poseidon
6,566
438
79
5
0
259,465
1
W
Sylvanus
7,040
469
40
3
0
297,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role