Player Matchup

Thanatos
Thanatos
LIMFuZEL
Thanatos
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 50L
1,556 Elo+
Solo
Izanami
Izanami
MichAJel
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,430 Elo+
Party 2
Janus
Janus
PolpaDAce
Janus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,662 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UnderCoverPolice
Ah Muzen Cab
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 10L
1,686 Elo+
Solo
Jormungandr
Jormungandr
kanapka99
Jormungandr
Level 21
God Stats
24W - 17L
1,598 SR
Queue Stats
259W - 279L
1,677 Elo+
Solo
Team Averages
Level 11
1,520 SR
1,602 Elo+

VS

Team Averages
Level 20
1,548 SR
1,658 Elo+
Da Ji
Da Ji
Alphawolfy
Da Ji
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 5L
1,654 Elo+
Party 1
Anhur
Anhur
ArcyCheeto
Anhur
Level 14
God Stats
2W - 2L
1,495 SR
Queue Stats
5W - 6L
1,512 Elo+
Party 1
Sun Wukong
Sun Wukong
DanteJordan
Sun Wukong
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,654 Elo+
Party 1
Xing Tian
Xing Tian
TopHatPenguin
Xing Tian
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,496 Elo+
Party 1
Hera
Hera
VerySaltyYeah
Hera
Level 16
God Stats
2W - 1L
1,743 SR
Queue Stats
15W - 10L
1,974 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LIMFuZEL
Thanatos
18
11 / 5 / 9
12,751
638
10,581
15,019
5,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
MichAJel
Izanami
15
0 / 6 / 2
10,230
512
1,638
10,860
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
PolpaDAce
Janus
20
11 / 2 / 5
13,450
673
22,338
12,890
4,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
UnderCoverPolice
Ah Muzen Cab
20
6 / 4 / 2
14,586
729
13,508
18,252
8,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jormungandr
kanapka99
Jormungandr
15
3 / 0 / 15
11,614
581
12,100
14,248
10,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
7 / 8 / 2
9,504
475
6,574
18,854
7,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
13
6 / 5 / 2
8,696
435
8,497
14,420
4,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
DanteJordan
Sun Wukong
12
2 / 6 / 8
8,289
414
7,923
17,511
10,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
TopHatPenguin
Xing Tian
12
0 / 5 / 8
8,260
413
4,096
18,458
9,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 7 / 3
9,724
486
10,409
11,725
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
31
Kills
17
17
Deaths
31
33
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
7
8
2
1
L
Anhur
6
5
2
1.4
L
Sun Wukong
DanteJordan
Sun Wukong
2
6
8
1
W
Thanatos
LIMFuZEL
Thanatos
11
5
9
3.1
W
Izanami
MichAJel
Izanami
0
6
2
0.17
W
Janus
PolpaDAce
Janus
11
2
5
6.75
L
Xing Tian
TopHatPenguin
Xing Tian
0
5
8
0.8
W
Ah Muzen Cab
UnderCoverPolice
Ah Muzen Cab
6
4
2
1.75
L
2
7
3
0.5
W
Jormungandr
kanapka99
Jormungandr
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,165
Damage
37,499
71,269
Taken
80,968
32,560
Mitigated
36,373
33,768
Healing
15,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
6,574
1,951
462
5,497
18,854
7,163
0
6,565
12,233
0
50,067
L
Anhur
8,497
4,377
0
3,979
14,420
4,993
704
4,975
9,381
0
45,706
L
Sun Wukong
DanteJordan
Sun Wukong
7,923
1,598
0
3,122
17,511
10,340
94
6,457
10,883
0
32,970
W
Thanatos
LIMFuZEL
Thanatos
10,581
3,579
0
9,158
15,019
5,441
682
2,265
12,479
0
57,805
W
Izanami
MichAJel
Izanami
1,638
1,469
0
1,939
10,860
3,215
3,651
3,107
7,593
0
37,982
W
Janus
PolpaDAce
Janus
22,338
2,359
0
6,146
12,890
4,837
2,625
3,531
8,937
108,555
0
L
Xing Tian
TopHatPenguin
Xing Tian
4,096
384
0
1,097
18,458
9,687
352
12,211
6,113
18,650
0
W
Ah Muzen Cab
UnderCoverPolice
Ah Muzen Cab
13,508
5,772
0
11,101
18,252
8,655
7,407
3,824
14,176
0
152,954
L
10,409
2,693
0
1,765
11,725
4,190
0
3,696
7,920
58,675
0
W
Jormungandr
kanapka99
Jormungandr
12,100
2,328
330
5,094
14,248
10,412
515
2,204
11,944
39,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,631
Gold Earned
44,473
628
Minions Killed
394
0
Camps Cleared
0
1,930,046
Distance Traveled
1,855,885
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,504
475
108
5
0
379,853
4
L
Anhur
8,696
435
77
4
0
334,626
2
L
Sun Wukong
8,289
414
51
3
0
382,068
2
W
Thanatos
12,751
638
89
4
0
402,114
4
W
Izanami
10,230
512
80
4
0
358,777
3
W
Janus
13,450
673
174
9
0
405,119
1
L
Xing Tian
8,260
413
34
2
0
386,159
0
W
Ah Muzen Cab
14,586
729
237
12
0
374,288
3
L
Hera
9,724
486
124
6
0
373,179
8
W
Jormungandr
11,614
581
48
2
0
389,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role