Player Matchup

Ares
Ares
Auzy Austin
Ares
Level 129
God Stats
10W - 5L
1,934 SR
Queue Stats
30W - 16L
1,754 Elo+
Party 2
Fenrir
Fenrir
Beeaaannnnn
Fenrir
Level 156
God Stats
1W - 0L
1,149 SR
Queue Stats
173W - 117L
1,660 Elo+
Party 2
Anubis
Anubis
HauptmannBob
Anubis
Level 132
God Stats
7W - 6L
1,489 SR
Queue Stats
301W - 335L
1,507 Elo+
Solo
Agni
Agni
mopoyser
Agni
Level 154
God Stats
2W - 0L
1,715 SR
Queue Stats
160W - 95L
1,676 Elo+
Party 2
King Arthur
King Arthur
xRJNx
King Arthur
Level 69
God Stats
2W - 0L
1,835 SR
Queue Stats
215W - 203L
1,567 Elo+
Solo
Team Averages
Level 128
1,625 SR
1,633 Elo+

VS

Team Averages
Level 127
1,611 SR
1,644 Elo+
Thoth
Thoth
LaschenkovD
Thoth
Level 156
God Stats
104W - 61L
1,815 SR
Queue Stats
495W - 376L
1,670 Elo+
Party 1
Ravana
Ravana
Stefano_1804
Ravana
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
521W - 368L
1,659 Elo+
Party 1
Scylla
Scylla
Tropzah
Scylla
Level 142
God Stats
26W - 20L
1,702 SR
Queue Stats
55W - 43L
1,683 Elo+
Party 3
Erlang Shen
Erlang Shen
Whooptzy
Erlang Shen
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 46L
1,645 Elo+
Party 3
Izanami
Izanami
goldnghts
Izanami
Level 108
God Stats
47W - 57L
1,536 SR
Queue Stats
526W - 572L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 16
9,801
980
4,366
11,086
9,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
17
10 / 1 / 8
11,909
1,191
10,066
11,860
8,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
16
7 / 4 / 9
10,732
1,073
9,582
9,208
3,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
17
2 / 2 / 16
10,347
1,035
13,609
7,831
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
xRJNx
King Arthur
16
2 / 2 / 10
9,590
959
6,773
12,040
9,790
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

226

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 1
11,763
1,176
14,617
4,868
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
16
1 / 4 / 8
9,787
979
9,653
8,587
4,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Tropzah
Scylla
16
0 / 4 / 6
9,466
947
9,010
7,312
2,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Whooptzy
Erlang Shen
16
0 / 7 / 5
9,329
933
5,887
14,440
9,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
goldnghts
Izanami
16
1 / 5 / 4
9,904
990
9,236
13,429
4,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
35
22
Kills
11
11
Deaths
22
59
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
2
16
4.5
W
Fenrir
10
1
8
14
W
Anubis
7
4
9
2.88
L
9
2
1
4.75
L
Ravana
1
4
8
1.25
L
Scylla
Tropzah
Scylla
0
4
6
0.75
L
Erlang Shen
Whooptzy
Erlang Shen
0
7
5
0.36
L
Izanami
goldnghts
Izanami
1
5
4
0.6
W
Agni
2
2
16
5
W
King Arthur
xRJNx
King Arthur
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,396
Damage
48,403
52,025
Taken
48,636
33,795
Mitigated
21,865
3,326
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,366
0
0
460
11,086
9,711
0
5,903
4,797
13,599
0
W
Fenrir
10,066
1,786
0
683
11,860
8,391
0
4,882
6,782
0
20,796
W
Anubis
9,582
523
0
1,947
9,208
3,553
0
3,785
5,183
24,661
0
L
14,617
0
182
111
4,868
1,453
0
2,982
1,886
22,597
0
L
Ravana
9,653
1,426
0
482
8,587
4,223
0
6,032
2,555
0
19,324
L
Scylla
Tropzah
Scylla
9,010
575
0
0
7,312
2,189
0
4,541
2,771
27,841
0
L
Erlang Shen
Whooptzy
Erlang Shen
5,887
1,514
978
3,189
14,440
9,306
0
7,404
7,036
0
25,579
L
Izanami
goldnghts
Izanami
9,236
6,529
0
1,446
13,429
4,694
0
6,598
6,831
0
41,694
W
Agni
13,609
793
0
236
7,831
2,350
0
2,689
4,998
36,876
0
W
King Arthur
xRJNx
King Arthur
6,773
444
0
0
12,040
9,790
0
5,132
6,638
0
32,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,379
Gold Earned
50,249
190
Minions Killed
210
3
Camps Cleared
11
986,202
Distance Traveled
967,811
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,801
980
20
2
1
198,132
1
W
Fenrir
11,909
1,191
23
2
0
215,988
1
W
Anubis
10,732
1,073
36
4
0
168,876
0
L
Thoth
11,763
1,176
29
3
4
202,435
0
L
Ravana
9,787
979
19
2
2
218,405
1
L
Scylla
9,466
947
49
5
0
192,130
0
L
Erlang Shen
9,329
933
25
3
2
179,784
0
L
Izanami
9,904
990
88
9
3
175,057
3
W
Agni
10,347
1,035
53
5
1
195,638
0
W
King Arthur
9,590
959
58
6
1
207,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role