Player Matchup

Scylla
Scylla
Gonzila468
Scylla
Level 20
God Stats
0W - 2L
1,448 SR
Queue Stats
0W - 2L
1,195 Elo+
Party 2
Anubis
Anubis
Realfishymoon
Anubis
Level 29
God Stats
0W - 1L
1,697 SR
Queue Stats
0W - 3L
1,141 Elo+
Party 2
Ymir
Ymir
gordoravioles777
Ymir
Level 16
God Stats
1W - 2L
1,548 SR
Queue Stats
1W - 2L
1,518 Elo+
Party 2
Team Averages
Level 22
1,564 SR
1,284 Elo+

VS

Team Averages
Level 65
1,708 SR
1,581 Elo+
Hercules
Hercules
Jackjeymes
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
leonidas666
Tiamat
Level 20
God Stats
57W - 30L
1,713 SR
Queue Stats
127W - 95L
1,614 Elo+
Party 1
Anhur
Anhur
sebach1
Anhur
Level 68
God Stats
5W - 2L
1,911 SR
Queue Stats
116W - 95L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gonzila468
Scylla
10
0 / 8 / 4
8,595
537
4,497
12,109
3,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 10 / 0
10,677
667
9,267
17,276
8,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 6 / 3
8,669
542
3,219
20,932
17,421
Shoes

Shoes

+6%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jackjeymes
Hercules
13
4 / 2 / 14
10,998
687
6,411
13,984
10,806
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
16
12 / 1 / 11
12,317
770
26,097
8,748
6,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
sebach1
Anhur
14
8 / 2 / 12
11,550
722
12,676
9,091
2,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
4
Kills
24
24
Deaths
5
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Scylla
Gonzila468
Scylla
0
8
4
0.25
W
Hercules
Jackjeymes
Hercules
4
2
14
5.5
L
4
10
0
0.4
L
0
6
3
0.25
W
Tiamat
12
1
11
17.5
W
Anhur
sebach1
Anhur
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,983
Damage
45,184
50,317
Taken
31,823
29,064
Mitigated
19,592
8,877
Healing
8,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Gonzila468
Scylla
4,497
1,032
321
951
12,109
3,519
0
7,942
4,167
16,856
0
W
Hercules
Jackjeymes
Hercules
6,411
1,387
1,602
4,827
13,984
10,806
309
5,936
8,038
0
25,136
L
9,267
152
703
4,582
17,276
8,124
0
7,462
9,814
43,365
0
L
3,219
468
465
1,855
20,932
17,421
0
10,714
10,218
16,310
0
W
Tiamat
26,097
1,382
0
2,314
8,748
6,174
939
4,990
3,691
60,117
0
W
Anhur
sebach1
Anhur
12,676
4,666
0
0
9,091
2,612
1,158
5,962
3,013
0
45,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,941
Gold Earned
34,865
123
Minions Killed
145
0
Camps Cleared
0
735,336
Distance Traveled
841,519
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,595
537
19
1
0
243,551
3
W
Hercules
10,998
687
21
1
0
269,574
0
L
Anubis
10,677
667
69
4
0
222,661
0
L
Ymir
8,669
542
35
2
0
269,124
0
W
Tiamat
12,317
770
64
4
0
292,845
0
W
Anhur
11,550
722
60
4
0
279,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role