Player Matchup

Nemesis
Nemesis
ErickBoy01
Nemesis
Level 11
God Stats
40W - 42L
1,130 SR
Queue Stats
232W - 224L
1,215 Elo+
Party 1
Hachiman
Hachiman
GreekEh
Hachiman
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
190W - 211L
1,398 Elo+
Solo
Arachne
Arachne
KGdragonslayer27
Arachne
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 32L
1,346 Elo+
Solo
Ymir
Ymir
TitoEbk
Ymir
Level 6
God Stats
198W - 199L
1,605 SR
Queue Stats
251W - 268L
1,426 Elo+
Party 1
Ares
Ares
Xx_Zoneslayer_xx
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
996 Elo+
Party 1
Team Averages
Level 9
1,447 SR
1,276 Elo+

VS

Team Averages
Level 44
1,518 SR
1,414 Elo+
Ravana
Ravana
RoyalMarine101
Ravana
Level 124
God Stats
2W - 0L
1,707 SR
Queue Stats
128W - 104L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
RoyalPainNMy101
Danzaburou
Level 31
God Stats
29W - 23L
1,551 SR
Queue Stats
133W - 115L
1,430 Elo+
Party 2
Agni
Agni
U-TizianO9
Agni
Level 26
God Stats
8W - 7L
1,281 SR
Queue Stats
129W - 142L
1,316 Elo+
Solo
Cthulhu
Cthulhu
friendlyfire3
Cthulhu
Level 9
God Stats
2W - 0L
1,706 SR
Queue Stats
17W - 13L
1,490 Elo+
Party 2
Anubis
Anubis
ninja_alex901
Anubis
Level 28
God Stats
7W - 6L
1,345 SR
Queue Stats
68W - 81L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ErickBoy01
Nemesis
12
7 / 2 / 0
7,751
554
6,167
8,006
2,567
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
GreekEh
Hachiman
8
0 / 7 / 0
5,321
380
2,932
9,549
2,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 3 / 0
4,423
316
537
2,950
514
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
TitoEbk
Ymir
6
0 / 2 / 1
4,880
349
595
3,436
1,008
8
0 / 10 / 1
5,609
401
2,094
14,078
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 2
9,383
670
4,857
6,241
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
RoyalPainNMy101
Danzaburou
14
7 / 1 / 4
9,507
679
7,989
7,790
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 2 / 7
8,622
616
7,670
7,749
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
12
1 / 1 / 2
8,130
581
2,124
7,235
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 4 / 1
8,174
584
5,713
4,934
2,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
7
Kills
24
24
Deaths
8
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ErickBoy01
Nemesis
7
2
0
3.5
L
Hachiman
GreekEh
Hachiman
0
7
0
0
L
0
3
0
0
W
6
0
2
7
W
Danzaburou
RoyalPainNMy101
Danzaburou
7
1
4
9
L
Ymir
TitoEbk
Ymir
0
2
1
0.25
W
5
2
7
4.25
L
0
10
1
0.05
W
Cthulhu
1
1
2
2
W
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,325
Damage
28,353
38,019
Taken
33,949
11,933
Mitigated
14,471
3,740
Healing
11,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ErickBoy01
Nemesis
6,167
3,710
0
1,116
8,006
2,567
0
4,069
3,937
0
30,741
L
Hachiman
GreekEh
Hachiman
2,932
1,401
0
2,184
9,549
2,271
0
4,086
5,463
0
22,568
L
537
223
0
24
2,950
514
0
1,096
1,854
0
8,529
W
4,857
1,972
0
2,838
6,241
2,652
1,378
131
6,110
0
59,110
W
Danzaburou
RoyalPainNMy101
Danzaburou
7,989
4,344
0
4,368
7,790
2,784
3,310
981
6,809
0
58,793
L
Ymir
TitoEbk
Ymir
595
33
0
234
3,436
1,008
35
699
2,737
7,731
0
W
7,670
1,193
0
4,177
7,749
2,713
3,139
394
7,355
36,526
0
L
2,094
1,111
0
182
14,078
5,573
0
5,557
8,521
7,517
0
W
Cthulhu
2,124
575
0
204
7,235
4,234
1,934
224
7,011
24,419
0
W
5,713
1,186
0
405
4,934
2,088
661
959
3,975
38,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,984
Gold Earned
43,816
151
Minions Killed
393
0
Camps Cleared
0
856,583
Distance Traveled
1,289,063
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,751
554
69
5
0
210,026
0
L
Hachiman
5,321
380
40
3
0
205,881
2
L
Arachne
4,423
316
13
1
0
67,679
0
W
Ravana
9,383
670
116
8
0
308,048
3
W
Danzaburou
9,507
679
92
7
0
248,505
0
L
Ymir
4,880
349
15
1
0
117,662
2
W
Agni
8,622
616
64
5
0
257,838
0
L
Ares
5,609
401
14
1
0
255,335
1
W
Cthulhu
8,130
581
50
4
0
281,282
0
W
Anubis
8,174
584
71
5
0
193,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role