Player Matchup

Thoth
Thoth
BFD_Savage
Thoth
Level 89
God Stats
6W - 5L
1,200 SR
Queue Stats
100W - 104L
1,367 Elo+
Party 1
Sun Wukong
Sun Wukong
MAGOSSSS
Sun Wukong
Level 16
God Stats
2W - 11L
1,053 SR
Queue Stats
8W - 17L
1,108 Elo+
Party 1
Bastet
Bastet
MobiIis
Bastet
Level 96
God Stats
21W - 19L
1,500 SR
Queue Stats
413W - 399L
1,552 Elo+
Party 3
Athena
Athena
PrincepsXXI
Athena
Level 29
God Stats
7W - 3L
1,500 SR
Queue Stats
81W - 76L
1,528 Elo+
Party 3
Heimdallr
Heimdallr
ShelbiteV2
Heimdallr
Level 67
God Stats
14W - 16L
1,518 SR
Queue Stats
443W - 446L
1,510 Elo+
Party 3
Team Averages
Level 59
1,354 SR
1,413 Elo+

VS

Team Averages
Level 34
1,623 SR
1,531 Elo+
Poseidon
Poseidon
AtlasKukulkan
Poseidon
Level 29
God Stats
11W - 7L
1,478 SR
Queue Stats
37W - 29L
1,525 Elo+
Party 2
King Arthur
King Arthur
Floky3858
King Arthur
Level 28
God Stats
15W - 5L
1,695 SR
Queue Stats
534W - 329L
1,586 Elo+
Party 2
Hachiman
Hachiman
Oofsalot
Hachiman
Level 44
God Stats
20W - 21L
1,520 SR
Queue Stats
291W - 276L
1,454 Elo+
Solo
Neith
Neith
Orphéandra
Neith
Level 28
God Stats
10W - 9L
1,598 SR
Queue Stats
26W - 20L
1,562 Elo+
Party 2
Arachne
Arachne
SirMatador
Arachne
Level 39
God Stats
35W - 14L
1,822 SR
Queue Stats
169W - 148L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
11 / 3 / 5
10,865
604
9,789
8,897
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
MAGOSSSS
Sun Wukong
16
2 / 1 / 3
9,800
544
6,236
13,551
9,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
MobiIis
Bastet
15
8 / 3 / 5
10,054
559
8,095
13,229
4,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
15
6 / 2 / 13
9,808
545
6,559
15,766
10,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
ShelbiteV2
Heimdallr
16
4 / 3 / 10
10,250
569
14,514
11,652
5,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AtlasKukulkan
Poseidon
15
3 / 8 / 3
9,439
524
8,144
9,694
2,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Floky3858
King Arthur
15
4 / 5 / 3
9,655
536
12,201
15,171
11,386
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Oofsalot
Hachiman
12
1 / 5 / 1
7,385
410
3,383
12,253
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 5 / 1
7,346
408
2,678
8,666
2,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
SirMatador
Arachne
14
3 / 8 / 3
9,130
507
9,652
17,869
5,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
31
Kills
12
12
Deaths
31
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AtlasKukulkan
Poseidon
3
8
3
0.56
W
Thoth
11
3
5
4.5
L
King Arthur
Floky3858
King Arthur
4
5
3
1.1
W
Sun Wukong
MAGOSSSS
Sun Wukong
2
1
3
3.5
W
Bastet
MobiIis
Bastet
8
3
5
3.5
L
Hachiman
Oofsalot
Hachiman
1
5
1
0.3
L
1
5
1
0.3
W
Athena
6
2
13
6.25
W
Heimdallr
ShelbiteV2
Heimdallr
4
3
10
3
L
Arachne
SirMatador
Arachne
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,193
Damage
36,058
63,095
Taken
63,653
32,886
Mitigated
25,624
21,373
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AtlasKukulkan
Poseidon
8,144
1,069
0
0
9,694
2,449
46
3,309
6,123
57,428
0
W
Thoth
9,789
190
0
1,716
8,897
3,466
0
3,232
5,665
53,135
0
L
King Arthur
Floky3858
King Arthur
12,201
762
0
125
15,171
11,386
120
4,996
9,583
6,232
50,279
W
Sun Wukong
MAGOSSSS
Sun Wukong
6,236
1,866
0
6,655
13,551
9,421
1,491
1,030
12,521
0
51,602
W
Bastet
MobiIis
Bastet
8,095
2,942
0
4,455
13,229
4,669
0
1,215
12,014
0
57,709
L
Hachiman
Oofsalot
Hachiman
3,383
1,689
0
2,228
12,253
3,025
0
2,343
9,894
0
39,732
L
2,678
1,013
123
1,573
8,666
2,807
0
1,985
6,639
0
24,974
W
Athena
6,559
1,787
0
3,721
15,766
10,235
54
2,774
12,992
32,257
0
W
Heimdallr
ShelbiteV2
Heimdallr
14,514
5,976
0
4,826
11,652
5,095
237
1,762
9,890
0
80,814
L
Arachne
SirMatador
Arachne
9,652
7,624
0
6,441
17,869
5,957
0
3,138
14,520
0
53,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,777
Gold Earned
42,955
485
Minions Killed
440
0
Camps Cleared
0
1,791,069
Distance Traveled
1,591,358
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,439
524
115
6
0
310,098
1
W
Thoth
10,865
604
102
6
0
337,102
2
L
King Arthur
9,655
536
100
6
0
318,041
1
W
Sun Wukong
9,800
544
125
7
0
340,070
1
W
Bastet
10,054
559
97
5
0
389,676
0
L
Hachiman
7,385
410
81
5
0
322,183
1
L
Neith
7,346
408
48
3
0
271,105
2
W
Athena
9,808
545
41
2
0
398,366
3
W
Heimdallr
10,250
569
120
7
0
325,855
5
L
Arachne
9,130
507
96
5
0
369,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role