Player Matchup

Kukulkan
Kukulkan
BlazingVixen
Kukulkan
Level 17
God Stats
0W - 2L
1,337 SR
Queue Stats
86W - 111L
1,396 Elo+
Solo
Neith
Neith
Miray73
Neith
Level 7
God Stats
5W - 4L
1,528 SR
Queue Stats
8W - 7L
1,450 Elo+
Solo
Tiamat
Tiamat
PaperGladiator
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,181 Elo+
Solo
Ra
Ra
Shadow Spite
Ra
Level 27
God Stats
6W - 10L
1,428 SR
Queue Stats
12W - 14L
1,384 Elo+
Solo
Tyr
Tyr
jermaine3030
Tyr
Level 7
God Stats
2W - 3L
1,467 SR
Queue Stats
4W - 12L
1,278 Elo+
Solo
Team Averages
Level 17
1,452 SR
1,338 Elo+

VS

Team Averages
Level 13
1,377 SR
1,450 Elo+
Izanami
Izanami
BigChief_1997
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,497 Elo+
Solo
Cerberus
Cerberus
DeadAndSouless
Cerberus
Level 17
God Stats
2W - 1L
1,164 SR
Queue Stats
18W - 14L
1,390 Elo+
Solo
Discordia
Discordia
PicolusCage
Discordia
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,488 Elo+
Party 1
Bellona
Bellona
Seabass0930
Bellona
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 20L
1,376 Elo+
Party 1
Thanatos
Thanatos
gravitim666
Thanatos
Level 4
God Stats
3W - 7L
1,222 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlazingVixen
Kukulkan
17
3 / 7 / 4
11,295
869
16,419
20,611
7,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Miray73
Neith
16
0 / 7 / 5
10,325
794
7,673
17,654
5,666
17
0 / 8 / 4
10,869
836
10,569
21,367
12,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 6 / 1
11,479
883
16,656
17,577
6,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 4 / 3
10,700
823
7,873
24,417
13,179
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
8 / 0 / 16
13,557
1,043
22,011
9,778
5,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
20
4 / 0 / 21
13,541
1,042
14,575
17,822
25,910
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
PicolusCage
Discordia
19
7 / 0 / 14
13,095
1,007
20,141
10,721
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Seabass0930
Bellona
19
7 / 0 / 14
13,008
1,001
19,156
14,833
14,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
gravitim666
Thanatos
18
6 / 7 / 13
12,417
955
18,984
14,747
6,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
110
7
Kills
32
32
Deaths
7
17
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Izanami
8
0
16
16
L
Kukulkan
BlazingVixen
Kukulkan
3
7
4
0.71
W
Cerberus
4
0
21
14.5
L
Neith
Miray73
Neith
0
7
5
0.36
L
0
8
4
0.25
W
Discordia
PicolusCage
Discordia
7
0
14
14
W
Bellona
Seabass0930
Bellona
7
0
14
14
L
3
6
1
0.58
W
Thanatos
gravitim666
Thanatos
6
7
13
1.79
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,190
Damage
94,867
101,626
Taken
67,901
45,311
Mitigated
57,256
6,827
Healing
16,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
22,011
16,878
0
2,383
9,778
5,246
0
7,218
2,460
0
61,426
L
Kukulkan
BlazingVixen
Kukulkan
16,419
4,364
136
774
20,611
7,233
0
8,064
12,222
38,777
0
W
Cerberus
14,575
1,234
733
3,178
17,822
25,910
0
10,727
7,070
33,233
0
L
Neith
Miray73
Neith
7,673
2,098
0
1,429
17,654
5,666
0
7,794
9,710
0
13,444
L
10,569
1,079
0
1,279
21,367
12,905
0
8,297
12,950
29,743
0
W
Discordia
PicolusCage
Discordia
20,141
4,023
160
1,044
10,721
5,234
0
7,807
2,839
35,446
0
W
Bellona
Seabass0930
Bellona
19,156
6,873
0
876
14,833
14,030
0
10,016
4,692
102
33,182
L
16,656
472
1,449
1,292
17,577
6,328
0
5,066
12,411
42,382
0
W
Thanatos
gravitim666
Thanatos
18,984
5,682
0
7,708
14,747
6,836
0
7,876
6,721
0
24,937
L
7,873
1,672
0
468
24,417
13,179
0
5,597
18,695
0
14,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,668
Gold Earned
65,618
167
Minions Killed
273
4
Camps Cleared
4
1,126,068
Distance Traveled
1,300,017
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,557
1,043
110
8
0
267,749
0
L
Kukulkan
11,295
869
37
3
0
213,094
1
W
Cerberus
13,541
1,042
68
5
0
258,325
1
L
Neith
10,325
794
14
1
1
204,683
0
L
Tiamat
10,869
836
42
3
1
230,253
1
W
Discordia
13,095
1,007
49
4
1
254,307
0
W
Bellona
13,008
1,001
35
3
3
301,923
0
L
Ra
11,479
883
64
5
2
234,205
1
W
Thanatos
12,417
955
11
1
0
217,713
2
L
Tyr
10,700
823
10
1
0
243,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role