Player Matchup

Fenrir
Fenrir
HeavyAnchor
Fenrir
Level 67
God Stats
9W - 6L
1,557 SR
Queue Stats
31W - 29L
1,612 Elo+
Party 1
Sol
Sol
Insunity
Sol
Level 88
God Stats
16W - 17L
1,500 SR
Queue Stats
409W - 377L
1,548 Elo+
Solo
Janus
Janus
RurouniHart
Janus
Level 128
God Stats
1W - 4L
1,418 SR
Queue Stats
40W - 43L
1,626 Elo+
Party 1
Loki
Loki
Volitor
Loki
Level 102
God Stats
8W - 15L
1,638 SR
Queue Stats
325W - 405L
1,341 Elo+
Solo
Achilles
Achilles
bemble
Achilles
Level 80
God Stats
85W - 67L
1,643 SR
Queue Stats
455W - 418L
1,544 Elo+
Solo
Team Averages
Level 93
1,551 SR
1,534 Elo+

VS

Team Averages
Level 118
1,564 SR
1,469 Elo+
Vulcan
Vulcan
MastaNikkka
Vulcan
Level 158
God Stats
9W - 5L
1,696 SR
Queue Stats
271W - 250L
1,495 Elo+
Solo
Athena
Athena
Olmless
Athena
Level 125
God Stats
40W - 36L
1,606 SR
Queue Stats
193W - 192L
1,542 Elo+
Party 2
Thanatos
Thanatos
Owlit
Thanatos
Level 57
God Stats
36W - 26L
1,691 SR
Queue Stats
117W - 116L
1,445 Elo+
Party 2
Izanami
Izanami
gd7654
Izanami
Level 106
God Stats
8W - 4L
1,542 SR
Queue Stats
734W - 699L
1,584 Elo+
Solo
Hercules
Hercules
kissyng0
Hercules
Level 145
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 9L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 5 / 0
5,739
410
5,007
11,969
4,676
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 4 / 0
6,664
476
4,938
9,893
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 3 / 0
7,828
559
4,658
6,878
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
Volitor
Loki
12
0 / 4 / 2
6,966
498
3,720
9,085
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
bemble
Achilles
14
1 / 2 / 0
8,087
578
6,404
9,236
5,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
1 / 4 / 2
7,680
549
4,344
7,225
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Olmless
Athena
13
6 / 0 / 6
8,266
590
6,696
7,960
4,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Owlit
Thanatos
13
7 / 0 / 6
8,366
598
9,270
9,595
5,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
gd7654
Izanami
15
4 / 0 / 5
8,973
641
7,091
8,678
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
kissyng0
Hercules
12
0 / 1 / 1
7,027
502
3,010
8,117
4,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
5
Kills
18
18
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
5
0
0.2
L
1
4
0
0.25
W
Vulcan
1
4
2
0.5
W
Athena
Olmless
Athena
6
0
6
9
W
Thanatos
Owlit
Thanatos
7
0
6
10
L
2
3
0
0.67
L
Loki
Volitor
Loki
0
4
2
0.25
L
Achilles
bemble
Achilles
1
2
0
0.5
W
Izanami
gd7654
Izanami
4
0
5
6.5
W
Hercules
kissyng0
Hercules
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,727
Damage
30,411
47,061
Taken
41,575
16,603
Mitigated
22,203
13,973
Healing
20,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,007
823
298
1,383
11,969
4,676
0
4,103
7,782
0
14,360
L
4,938
1,641
0
4,478
9,893
2,215
0
2,495
7,374
42,468
0
W
Vulcan
4,344
1,292
0
1,903
7,225
2,783
850
2,098
4,941
47,861
0
W
Athena
Olmless
Athena
6,696
2,489
0
2,499
7,960
4,973
41
3,148
4,748
22,065
0
W
Thanatos
Owlit
Thanatos
9,270
2,781
0
9,955
9,595
5,487
0
2,097
7,397
0
44,510
L
4,658
352
0
2,235
6,878
1,465
0
1,583
5,151
51,670
0
L
Loki
Volitor
Loki
3,720
1,666
0
3,246
9,085
2,563
0
1,105
7,897
0
41,913
L
Achilles
bemble
Achilles
6,404
2,394
0
2,333
9,236
5,684
358
1,408
7,592
0
51,349
W
Izanami
gd7654
Izanami
7,091
4,916
0
3,987
8,678
4,032
0
1,878
6,776
0
80,885
W
Hercules
kissyng0
Hercules
3,010
974
0
2,578
8,117
4,928
710
0
8,117
0
30,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,284
Gold Earned
40,312
429
Minions Killed
436
0
Camps Cleared
0
1,339,663
Distance Traveled
1,361,424
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,739
410
13
1
0
257,905
1
L
Sol
6,664
476
87
6
0
262,115
4
W
Vulcan
7,680
549
108
8
0
259,591
6
W
Athena
8,266
590
33
2
0
300,104
8
W
Thanatos
8,366
598
73
5
0
305,883
7
L
Janus
7,828
559
116
8
0
271,875
4
L
Loki
6,966
498
96
7
0
278,323
2
L
Achilles
8,087
578
117
8
0
269,445
3
W
Izanami
8,973
641
145
10
0
254,169
2
W
Hercules
7,027
502
77
6
0
241,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role