Player Matchup

Cerberus
Cerberus
DawDawg75
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 141L
1,312 Elo+
Party 2
Hachiman
Hachiman
SirGarlicbread
Hachiman
Level 15
God Stats
1W - 1L
1,709 SR
Queue Stats
6W - 13L
1,412 Elo+
Solo
Ratatoskr
Ratatoskr
bronsonbandy
Ratatoskr
Level 29
God Stats
1W - 8L
1,217 SR
Queue Stats
102W - 221L
1,337 Elo+
Party 2
Ra
Ra
floppytaco18
Ra
Level 4
God Stats
4W - 5L
1,500 SR
Queue Stats
37W - 90L
1,603 Elo+
Party 2
Chaac
Chaac
thatkiddfoshee
Chaac
Level 27
God Stats
20W - 32L
1,337 SR
Queue Stats
85W - 208L
1,337 Elo+
Party 2
Team Averages
Level 21
1,453 SR
1,400 Elo+

VS

Team Averages
Level 17
1,421 SR
1,413 Elo+
Arachne
Arachne
AAAA3
Arachne
Level 8
God Stats
2W - 3L
1,453 SR
Queue Stats
4W - 7L
1,362 Elo+
Solo
Fafnir
Fafnir
Name145
Fafnir
Level 26
God Stats
5W - 5L
1,199 SR
Queue Stats
18W - 9L
1,342 Elo+
Solo
Zeus
Zeus
SilverAngelGuard
Zeus
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,548 Elo+
Party 1
Amaterasu
Amaterasu
TheBoss42504
Amaterasu
Level 16
God Stats
9W - 12L
1,639 SR
Queue Stats
16W - 17L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
nukeyboii
Danzaburou
Level 23
God Stats
29W - 18L
1,312 SR
Queue Stats
111W - 90L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DawDawg75
Cerberus
9
2 / 8 / 4
6,425
459
6,477
15,604
9,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
9
2 / 6 / 2
6,587
471
3,945
9,633
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
bronsonbandy
Ratatoskr
12
8 / 3 / 2
8,232
588
8,507
9,705
3,055
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 9 / 5
6,921
494
4,681
8,686
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 3 / 3
7,626
545
11,283
11,912
8,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AAAA3
Arachne
12
2 / 3 / 2
7,340
524
3,839
11,053
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Name145
Fafnir
12
2 / 3 / 13
8,348
596
5,112
10,238
10,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
9 / 10 / 1
8,849
632
12,668
12,582
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
TheBoss42504
Amaterasu
10
1 / 6 / 1
6,522
466
2,402
11,816
6,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
nukeyboii
Danzaburou
14
14 / 2 / 2
9,467
676
15,297
11,955
6,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
22
Kills
28
29
Deaths
24
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
AAAA3
Arachne
2
3
2
1
L
Cerberus
DawDawg75
Cerberus
2
8
4
0.5
W
Fafnir
Name145
Fafnir
2
3
13
2.83
W
9
10
1
0.95
L
Hachiman
2
6
2
0.5
W
Amaterasu
TheBoss42504
Amaterasu
1
6
1
0.25
L
Ratatoskr
bronsonbandy
Ratatoskr
8
3
2
3
L
3
9
5
0.61
W
Danzaburou
nukeyboii
Danzaburou
14
2
2
7.5
L
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,893
Damage
39,318
55,540
Taken
57,644
25,988
Mitigated
31,044
12,992
Healing
19,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AAAA3
Arachne
3,839
2,839
0
5,592
11,053
3,491
0
376
10,652
0
43,058
L
Cerberus
DawDawg75
Cerberus
6,477
911
0
3,551
15,604
9,072
0
4,086
11,518
20,209
0
W
Fafnir
Name145
Fafnir
5,112
2,170
0
1,525
10,238
10,612
538
2,579
7,634
15,998
0
W
12,668
3,399
0
2,529
12,582
3,870
229
4,647
7,835
35,209
0
L
Hachiman
3,945
1,270
0
1,883
9,633
2,524
0
1,037
8,596
0
20,124
W
Amaterasu
TheBoss42504
Amaterasu
2,402
1,452
0
2,458
11,816
6,373
1,652
539
10,879
0
18,362
L
Ratatoskr
bronsonbandy
Ratatoskr
8,507
2,420
0
3,967
9,705
3,055
0
1,948
7,757
0
37,237
L
4,681
1,552
195
0
8,686
3,181
106
7,371
1,290
21,743
0
W
Danzaburou
nukeyboii
Danzaburou
15,297
11,481
0
7,299
11,955
6,698
2,133
3,017
8,916
0
50,486
L
11,283
3,137
0
3,396
11,912
8,156
730
3,338
8,315
0
34,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,791
Gold Earned
40,526
240
Minions Killed
271
0
Camps Cleared
0
1,260,524
Distance Traveled
1,209,173
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,340
524
80
6
0
303,931
3
L
Cerberus
6,425
459
47
3
0
268,472
0
W
Fafnir
8,348
596
20
1
0
253,043
2
W
Zeus
8,849
632
56
4
0
186,035
5
L
Hachiman
6,587
471
30
2
0
184,527
0
W
Amaterasu
6,522
466
32
2
0
253,431
4
L
Ratatoskr
8,232
588
64
5
0
280,623
0
L
Ra
6,921
494
42
3
0
239,588
0
W
Danzaburou
9,467
676
83
6
0
212,733
2
L
Chaac
7,626
545
57
4
0
287,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role