Player Matchup

Nemesis
Nemesis
CatzillaMeow
Nemesis
Level 7
God Stats
3W - 2L
1,752 SR
Queue Stats
36W - 28L
1,382 Elo+
Solo
Janus
Janus
Gaangsta_Respect
Janus
Level 18
God Stats
3W - 4L
1,243 SR
Queue Stats
9W - 14L
1,372 Elo+
Party 2
Yemoja
Yemoja
LuzMog00
Yemoja
Level 7
God Stats
1W - 3L
1,258 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
MadGones
Baba Yaga
Level 17
God Stats
11W - 9L
1,563 SR
Queue Stats
84W - 86L
1,398 Elo+
Party 2
Izanami
Izanami
Sans-Gluten
Izanami
Level 57
God Stats
73W - 67L
1,422 SR
Queue Stats
88W - 99L
1,324 Elo+
Party 2
Team Averages
Level 21
1,448 SR
1,395 Elo+

VS

Team Averages
Level 20
1,551 SR
1,426 Elo+
Mulan
Mulan
McBlack1848
Mulan
Level 19
God Stats
3W - 4L
1,704 SR
Queue Stats
63W - 69L
1,394 Elo+
Party 1
Ymir
Ymir
OllieGodber
Ymir
Level 26
God Stats
8W - 10L
1,533 SR
Queue Stats
121W - 133L
1,445 Elo+
Party 3
Danzaburou
Danzaburou
WOLFBOY771
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,511 Elo+
Party 3
Da Ji
Da Ji
Wenne_10
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 105L
1,418 Elo+
Party 1
Tiamat
Tiamat
merlinsbart33
Tiamat
Level 16
God Stats
1W - 2L
1,519 SR
Queue Stats
27W - 34L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CatzillaMeow
Nemesis
11
6 / 0 / 1
6,784
565
3,681
6,010
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 1 / 0
6,133
511
3,370
4,212
1,012
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
LuzMog00
Yemoja
11
2 / 1 / 7
5,805
484
1,580
5,067
2,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
MadGones
Baba Yaga
11
3 / 2 / 4
6,610
551
5,304
6,489
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Sans-Gluten
Izanami
12
6 / 0 / 5
7,036
586
7,423
8,614
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,398
450
2,082
5,290
2,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 6 / 0
5,767
481
5,103
8,313
2,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
WOLFBOY771
Danzaburou
8
0 / 6 / 1
4,989
416
4,139
6,334
1,011
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
Wenne_10
Da Ji
9
2 / 3 / 0
5,818
485
2,151
7,061
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 1
5,389
449
2,855
6,291
3,193
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
19
Kills
4
4
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CatzillaMeow
Nemesis
6
0
1
6.5
W
2
1
0
2
W
Yemoja
LuzMog00
Yemoja
2
1
7
5.5
W
Baba Yaga
MadGones
Baba Yaga
3
2
4
2.5
L
0
1
1
0.5
L
2
6
0
0.33
W
Izanami
Sans-Gluten
Izanami
6
0
5
8.5
L
Danzaburou
WOLFBOY771
Danzaburou
0
6
1
0.08
L
Da Ji
Wenne_10
Da Ji
2
3
0
0.67
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,358
Damage
16,330
30,392
Taken
33,289
10,266
Mitigated
11,901
13,649
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CatzillaMeow
Nemesis
3,681
1,914
0
484
6,010
1,889
0
1,254
4,756
0
32,741
W
3,370
101
0
1,077
4,212
1,012
318
181
3,956
26,665
0
W
Yemoja
LuzMog00
Yemoja
1,580
616
1,848
2,064
5,067
2,472
118
2,258
2,809
9,912
0
W
Baba Yaga
MadGones
Baba Yaga
5,304
103
0
2,982
6,489
2,153
424
2,193
4,296
30,171
0
L
2,082
181
0
818
5,290
2,777
189
2,315
2,975
0
19,236
L
5,103
444
123
842
8,313
2,936
150
1,745
6,549
18,989
0
W
Izanami
Sans-Gluten
Izanami
7,423
4,819
0
5,194
8,614
2,740
256
2,072
6,542
0
51,296
L
Danzaburou
WOLFBOY771
Danzaburou
4,139
2,290
0
316
6,334
1,011
0
582
5,712
0
20,803
L
Da Ji
Wenne_10
Da Ji
2,151
400
0
2,308
7,061
1,984
0
1,765
5,180
0
24,532
L
2,855
517
0
1,912
6,291
3,193
350
3,303
2,619
19,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,368
Gold Earned
27,361
300
Minions Killed
185
0
Camps Cleared
0
1,075,297
Distance Traveled
1,027,119
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,784
565
64
5
0
258,732
0
W
Janus
6,133
511
49
4
0
219,389
7
W
Yemoja
5,805
484
20
2
0
187,485
0
W
Baba Yaga
6,610
551
68
6
0
219,151
1
L
Mulan
5,398
450
41
3
0
190,403
2
L
Ymir
5,767
481
33
3
0
217,123
3
W
Izanami
7,036
586
99
8
0
190,540
2
L
Danzaburou
4,989
416
33
3
0
197,163
0
L
Da Ji
5,818
485
44
4
0
223,213
2
L
Tiamat
5,389
449
34
3
0
199,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role