Player Matchup

Discordia
Discordia
Gold IV
Heat4U
Discordia
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Gold III
YonDeivid
Danzaburou
Gold III
Level 128
God Stats
8W - 12L
1,472 SR
Queue Stats
150W - 200L
1,577 MMR
Solo
Athena
Athena
Silver I
kronnarchi
Athena
Silver I
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,538 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,491 SR
1,538 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,470 SR
1,572 MMR
Heimdallr
Heimdallr
Gold V
AnotherB0T
Heimdallr
Gold V
Level 79
God Stats
1W - 5L
1,500 SR
Queue Stats
191W - 178L
1,604 MMR
Solo
Jormungandr
Jormungandr
Silver I
FramedZero71
Jormungandr
Silver I
Level 153
God Stats
0W - 2L
1,538 SR
Queue Stats
16W - 16L
1,556 MMR
Party 1
Merlin
Merlin
Silver I
TheJoyel15
Merlin
Silver I
Level 149
God Stats
1W - 3L
1,371 SR
Queue Stats
17W - 18L
1,556 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Heat4U
Discordia
13
5 / 1 / 4
9,352
719
12,339
6,360
2,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
YonDeivid
Danzaburou
13
5 / 1 / 5
9,445
727
11,722
10,268
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
kronnarchi
Athena
12
1 / 0 / 8
8,232
633
5,710
11,844
8,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
ThothScyllaCthulhuPersephoneSobek

VS

Bans
AphroditeCabrakanKumbhakarnaBacchusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnotherB0T
Heimdallr
10
1 / 4 / 1
7,851
604
7,350
11,985
3,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
FramedZero71
Jormungandr
10
1 / 3 / 1
8,362
643
6,962
15,610
12,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
TheJoyel15
Merlin
11
0 / 4 / 1
7,528
579
4,987
6,177
1,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AnotherB0T
Heimdallr
1
4
1
0.38
L
Jormungandr
FramedZero71
Jormungandr
1
3
1
0.5
W
Discordia
Heat4U
Discordia
5
1
4
7
L
Merlin
TheJoyel15
Merlin
0
4
1
0.13
W
Danzaburou
YonDeivid
Danzaburou
5
1
5
7.5
W
Athena
kronnarchi
Athena
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,771
Damage
19,299
28,472
Taken
33,772
14,763
Mitigated
18,424
4,675
Healing
5,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AnotherB0T
Heimdallr
7,350
2,725
0
2,848
11,985
3,789
10
6,884
5,101
0
33,261
L
Jormungandr
FramedZero71
Jormungandr
6,962
1,413
0
2,439
15,610
12,637
0
7,154
8,456
22,935
0
W
Discordia
Heat4U
Discordia
12,339
283
0
1,518
6,360
2,079
28
2,943
3,415
40,473
0
L
Merlin
TheJoyel15
Merlin
4,987
534
0
595
6,177
1,998
0
4,088
2,089
35,428
0
W
Danzaburou
YonDeivid
Danzaburou
11,722
5,830
0
1,410
10,268
4,214
1,557
3,304
6,964
0
52,124
W
Athena
kronnarchi
Athena
5,710
3,462
624
1,123
11,844
8,470
74
5,766
6,078
19,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,029
Gold Earned
23,741
163
Minions Killed
144
0
Camps Cleared
0
807,780
Distance Traveled
679,568
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,851
604
62
5
0
223,378
3
L
Jormungandr
8,362
643
26
2
0
232,026
3
W
Discordia
9,352
719
51
4
0
271,411
1
L
Merlin
7,528
579
56
4
0
224,164
0
W
Danzaburou
9,445
727
79
6
0
273,707
0
W
Athena
8,232
633
33
3
0
262,662
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role