Player Matchup

Mercury
Mercury
HustleMuscle
Mercury
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 157L
1,319 Elo+
Solo
Medusa
Medusa
LadyovBelial
Medusa
Level 139
God Stats
0W - 2L
1,297 SR
Queue Stats
60W - 43L
1,504 Elo+
Solo
Chaac
Chaac
Momenties
Chaac
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 148L
1,536 Elo+
Solo
Awilix
Awilix
MrHopeBreaker
Awilix
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
764W - 771L
1,559 Elo+
Solo
Vulcan
Vulcan
Píramo
Vulcan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 102
1,459 SR
1,484 Elo+

VS

Team Averages
Level 107
1,477 SR
1,548 Elo+
Hades
Hades
Boufmiaou
Hades
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
393W - 400L
1,481 Elo+
Solo
Sobek
Sobek
Breadslave
Sobek
Level 122
God Stats
1W - 1L
1,318 SR
Queue Stats
256W - 232L
1,561 Elo+
Solo
Nu Wa
Nu Wa
LeonhartSnow
Nu Wa
Level 68
God Stats
6W - 0L
1,566 SR
Queue Stats
90W - 94L
1,534 Elo+
Solo
Fafnir
Fafnir
Yamil156
Fafnir
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
170W - 145L
1,576 Elo+
Solo
Sol
Sol
thcosmos
Sol
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 30L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HustleMuscle
Mercury
13
2 / 11 / 4
8,972
641
7,491
13,856
4,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Medusa
17
2 / 5 / 5
9,688
692
13,809
12,030
3,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Momenties
Chaac
14
0 / 6 / 7
8,432
602
10,703
15,892
26,891
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
3 / 7 / 7
9,701
693
7,017
13,267
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
Píramo
Vulcan
20
5 / 5 / 6
11,803
843
28,232
10,737
3,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Boufmiaou
Hades
18
4 / 3 / 17
10,904
779
10,655
18,858
24,570
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
16
3 / 3 / 22
10,937
781
6,573
23,453
28,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
14 / 2 / 13
11,699
836
15,025
9,233
4,631
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Yamil156
Fafnir
17
5 / 1 / 22
11,537
824
7,453
21,625
29,228
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
8 / 3 / 20
12,074
862
19,041
17,071
8,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
128
12
Kills
34
34
Deaths
12
29
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Hades
Boufmiaou
Hades
4
3
17
4.17
W
Sobek
3
3
22
4.67
L
Mercury
HustleMuscle
Mercury
2
11
4
0.36
L
Medusa
2
5
5
0.9
W
14
2
13
10.25
L
Chaac
Momenties
Chaac
0
6
7
0.58
L
3
7
7
0.93
L
Vulcan
Píramo
Vulcan
5
5
6
1.6
W
Fafnir
Yamil156
Fafnir
5
1
22
16
W
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,252
Damage
58,747
65,782
Taken
90,240
43,452
Mitigated
95,245
15,066
Healing
42,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Boufmiaou
Hades
10,655
702
4,162
5,955
18,858
24,570
646
5,671
13,187
30,629
0
W
Sobek
6,573
413
2,838
8,059
23,453
28,446
188
10,435
13,018
19,966
0
L
Mercury
HustleMuscle
Mercury
7,491
3,970
0
398
13,856
4,347
0
12,706
1,150
0
17,526
L
Medusa
13,809
7,394
2,079
2,577
12,030
3,716
1,352
11,424
606
0
27,255
W
15,025
4,409
3,042
1,482
9,233
4,631
2,464
3,600
5,633
28,605
0
L
Chaac
Momenties
Chaac
10,703
1,254
876
3,305
15,892
26,891
272
12,717
3,175
928
14,916
L
7,017
1,157
1,432
1,199
13,267
4,601
0
12,860
407
0
12,419
L
Vulcan
Píramo
Vulcan
28,232
8,348
1,729
1,471
10,737
3,897
208
9,040
1,697
72,001
0
W
Fafnir
Yamil156
Fafnir
7,453
2,334
1,728
7,938
21,625
29,228
34
4,905
16,720
16,660
0
W
19,041
6,352
1,807
5,828
17,071
8,370
2,097
4,401
12,670
42,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,596
Gold Earned
57,151
145
Minions Killed
150
0
Camps Cleared
0
1,263,079
Distance Traveled
1,265,600
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,904
779
46
3
0
232,252
4
W
Sobek
10,937
781
17
1
0
268,975
0
L
Mercury
8,972
641
10
1
0
268,882
1
L
Medusa
9,688
692
31
2
0
236,298
0
W
Nu Wa
11,699
836
21
2
0
246,113
0
L
Chaac
8,432
602
11
1
0
217,055
1
L
Awilix
9,701
693
9
1
0
249,202
0
L
Vulcan
11,803
843
84
6
0
291,642
1
W
Fafnir
11,537
824
15
1
0
251,956
5
W
Sol
12,074
862
51
4
0
266,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role