Player Matchup

Thoth
Thoth
 
Thoth
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Braithrean1
Ullr
Level 150
God Stats
4W - 7L
1,553 SR
Queue Stats
266W - 244L
1,625 Elo+
Party 2
Arachne
Arachne
Braithrean2
Arachne
Level 125
God Stats
1W - 3L
1,499 SR
Queue Stats
286W - 255L
1,592 Elo+
Party 2
Sobek
Sobek
HollowedWolf
Sobek
Level 145
God Stats
10W - 8L
1,776 SR
Queue Stats
449W - 429L
1,605 Elo+
Party 2
Geb
Geb
aronitsu
Geb
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,602 Elo+
Solo
Team Averages
Level 128
1,565 SR
1,585 Elo+

VS

Team Averages
Level 132
1,712 SR
1,726 Elo+
Tyr
Tyr
Entrench3d
Tyr
Level 151
God Stats
13W - 5L
1,685 SR
Queue Stats
351W - 286L
1,737 Elo+
Party 1
Thoth
Thoth
Frihk
Thoth
Level 56
God Stats
10W - 9L
1,629 SR
Queue Stats
787W - 402L
1,744 Elo+
Solo
Aphrodite
Aphrodite
TheLastAj
Aphrodite
Level 137
God Stats
6W - 2L
1,662 SR
Queue Stats
67W - 60L
1,642 Elo+
Solo
Cu Chulainn
Cu Chulainn
rufflel
Cu Chulainn
Level 158
God Stats
64W - 34L
1,826 SR
Queue Stats
344W - 265L
1,739 Elo+
Party 1
Ullr
Ullr
xFadedxGh0stx
Ullr
Level 160
God Stats
6W - 1L
1,760 SR
Queue Stats
559W - 307L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 7 / 0
6,103
407
1,378
6,550
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 2
7,012
467
4,915
10,521
2,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Braithrean2
Arachne
10
4 / 6 / 1
7,116
474
4,970
12,531
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 4 / 5
7,722
515
7,517
13,429
10,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 7 / 1
6,606
440
6,041
16,934
7,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
9,249
617
11,433
11,661
6,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
Frihk
Thoth
16
9 / 1 / 5
9,958
664
10,652
5,833
1,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
TheLastAj
Aphrodite
10
0 / 4 / 8
7,067
471
2,383
7,100
3,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cu Chulainn
rufflel
Cu Chulainn
15
12 / 1 / 4
9,887
659
12,785
9,734
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 1 / 4
9,060
604
8,105
11,853
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
8
Kills
28
28
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
7
0
0
L
2
4
2
0.75
L
Arachne
Braithrean2
Arachne
4
6
1
0.75
W
3
1
4
5
W
Thoth
Frihk
Thoth
9
1
5
11.5
L
2
4
5
1.13
W
Aphrodite
TheLastAj
Aphrodite
0
4
8
1
L
0
7
1
0.07
W
Cu Chulainn
rufflel
Cu Chulainn
12
1
4
14
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,821
Damage
45,358
59,965
Taken
46,181
25,774
Mitigated
21,064
15,194
Healing
21,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,378
44
0
50
6,550
1,616
431
2,042
4,508
29,477
0
L
4,915
1,537
0
1,757
10,521
2,902
0
1,489
9,032
0
41,034
L
Arachne
Braithrean2
Arachne
4,970
3,878
0
3,697
12,531
3,587
0
3,972
8,559
0
22,070
W
11,433
2,212
0
5,786
11,661
6,921
0
5,237
6,424
0
55,729
W
Thoth
Frihk
Thoth
10,652
328
0
1,950
5,833
1,820
204
1,746
4,087
66,197
0
L
7,517
726
0
4,515
13,429
10,039
0
4,922
8,507
26,273
0
W
Aphrodite
TheLastAj
Aphrodite
2,383
386
3,066
3,184
7,100
3,305
0
2,622
4,478
12,339
0
L
6,041
1,548
0
5,175
16,934
7,630
0
610
16,324
36,219
0
W
Cu Chulainn
rufflel
Cu Chulainn
12,785
3,995
0
1,855
9,734
4,135
190
2,387
7,347
0
64,713
W
8,105
4,380
0
5,524
11,853
4,883
2,426
2,944
8,909
0
68,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,559
Gold Earned
45,221
260
Minions Killed
469
0
Camps Cleared
0
1,319,555
Distance Traveled
1,490,616
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,103
407
58
4
0
213,758
2
L
Ullr
7,012
467
86
6
0
256,452
5
L
Arachne
7,116
474
46
3
0
290,655
6
W
Tyr
9,249
617
100
7
0
278,610
0
W
Thoth
9,958
664
128
9
0
323,926
4
L
Sobek
7,722
515
19
1
0
282,739
7
W
Aphrodite
7,067
471
24
2
0
292,362
2
L
Geb
6,606
440
51
3
0
275,951
1
W
Cu Chulainn
9,887
659
109
7
0
322,836
3
W
Ullr
9,060
604
108
7
0
272,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role