Player Matchup

Da Ji
Da Ji
SK_Azreal
Da Ji
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
131W - 141L
1,221 Elo+
Party 1
Susano
Susano
SK_Cory
Susano
Level 22
God Stats
0W - 4L
1,288 SR
Queue Stats
179W - 202L
1,339 Elo+
Party 1
Tiamat
Tiamat
TauntingTech0
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,500 Elo+
Party 1
Yemoja
Yemoja
TheRealPyron
Yemoja
Level 5
God Stats
12W - 34L
1,500 SR
Queue Stats
57W - 74L
1,177 Elo+
Solo
Bellona
Bellona
ZeX-_Maxi
Bellona
Level 16
God Stats
3W - 4L
1,421 SR
Queue Stats
31W - 27L
1,406 Elo+
Solo
Team Averages
Level 10
1,442 SR
1,329 Elo+

VS

Team Averages
Level 23
1,568 SR
1,342 Elo+
Ares
Ares
Andre6254
Ares
Level 29
God Stats
60W - 53L
1,538 SR
Queue Stats
207W - 249L
1,340 Elo+
Solo
Odin
Odin
Krackeneggheads
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 69L
1,330 Elo+
Solo
Fenrir
Fenrir
NickyMcMango
Fenrir
Level 16
God Stats
12W - 6L
1,652 SR
Queue Stats
26W - 29L
1,329 Elo+
Party 2
Nu Wa
Nu Wa
NinoXando
Nu Wa
Level 14
God Stats
4W - 3L
1,719 SR
Queue Stats
19W - 19L
1,323 Elo+
Party 2
Ravana
Ravana
Pelican_Bloid4
Ravana
Level 25
God Stats
4W - 6L
1,431 SR
Queue Stats
17W - 17L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
SK_Azreal
Da Ji
13
0 / 3 / 4
8,631
360
5,338
18,507
6,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
SK_Cory
Susano
14
5 / 13 / 1
10,582
441
19,013
20,000
9,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
0 / 15 / 5
8,557
357
7,355
17,668
9,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
12
1 / 11 / 3
8,632
360
8,089
19,002
15,972
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
ZeX-_Maxi
Bellona
17
10 / 7 / 1
11,909
496
16,813
30,529
19,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
10 / 1 / 11
11,378
474
12,332
19,494
17,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
4 / 6 / 11
10,715
446
11,506
18,268
15,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
15
5 / 3 / 16
11,104
463
15,315
18,948
20,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
NinoXando
Nu Wa
17
12 / 5 / 12
11,706
488
23,914
12,780
5,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
17 / 2 / 6
13,902
579
19,447
15,324
9,094
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
104
16
Kills
48
49
Deaths
17
14
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ares
10
1
11
15.5
W
4
6
11
1.58
W
Fenrir
5
3
16
4.33
W
Nu Wa
NinoXando
Nu Wa
12
5
12
3.6
W
17
2
6
10
L
Da Ji
SK_Azreal
Da Ji
0
3
4
0.67
L
Susano
SK_Cory
Susano
5
13
1
0.42
L
0
15
5
0.17
L
Yemoja
1
11
3
0.23
L
Bellona
ZeX-_Maxi
Bellona
10
7
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,608
Damage
82,514
105,706
Taken
84,814
60,510
Mitigated
67,508
15,725
Healing
20,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
12,332
665
0
4,613
19,494
17,319
534
4,851
14,643
34,751
0
W
11,506
4,209
0
4,441
18,268
15,879
837
2,319
15,949
114
39,854
W
Fenrir
15,315
5,778
0
2,279
18,948
20,046
1,163
3,809
15,139
0
37,852
W
Nu Wa
NinoXando
Nu Wa
23,914
8,888
0
3,665
12,780
5,170
3,011
2,676
10,104
71,185
0
W
19,447
7,194
0
5,734
15,324
9,094
391
1,815
13,509
0
113,562
L
Da Ji
SK_Azreal
Da Ji
5,338
625
0
4,086
18,507
6,151
0
6,194
12,263
80
39,642
L
Susano
SK_Cory
Susano
19,013
7,602
0
837
20,000
9,427
65
8,792
11,041
0
52,786
L
7,355
1,649
0
929
17,668
9,561
0
6,072
11,561
25,091
0
L
Yemoja
8,089
2,068
1,293
347
19,002
15,972
75
7,365
11,609
32,331
0
L
Bellona
ZeX-_Maxi
Bellona
16,813
7,514
0
8,233
30,529
19,399
1,301
7,929
21,925
0
58,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,311
Gold Earned
58,805
284
Minions Killed
395
0
Camps Cleared
0
1,929,448
Distance Traveled
2,123,663
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,378
474
46
2
0
414,777
4
W
Odin
10,715
446
53
2
0
407,344
5
W
Fenrir
11,104
463
49
2
0
498,706
0
W
Nu Wa
11,706
488
94
4
0
289,875
0
W
Ravana
13,902
579
153
6
0
512,961
0
L
Da Ji
8,631
360
77
3
0
465,743
2
L
Susano
10,582
441
65
3
0
367,254
0
L
Tiamat
8,557
357
32
1
0
342,487
0
L
Yemoja
8,632
360
34
1
0
302,539
1
L
Bellona
11,909
496
76
3
0
451,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role