Player Matchup

Geb
Geb
HunBun030
Geb
Level 81
God Stats
2W - 2L
1,557 SR
Queue Stats
250W - 312L
1,529 Elo+
Solo
Chiron
Chiron
RaQUAN 975870
Chiron
Level 122
God Stats
6W - 5L
1,704 SR
Queue Stats
93W - 89L
1,451 Elo+
Party 1
Hel
Hel
Trippy God97263
Hel
Level 121
God Stats
0W - 1L
1,680 SR
Queue Stats
51W - 42L
1,532 Elo+
Party 1
Team Averages
Level 108
1,647 SR
1,504 Elo+

VS

Team Averages
Level 81
1,437 SR
1,474 Elo+
Mulan
Mulan
D4ddyL1lM0nst3r
Mulan
Level 60
God Stats
8W - 13L
1,404 SR
Queue Stats
75W - 98L
1,496 Elo+
Party 2
Ah Puch
Ah Puch
Sek9_Elite
Ah Puch
Level 116
God Stats
9W - 6L
1,598 SR
Queue Stats
270W - 252L
1,522 Elo+
Party 2
Bakasura
Bakasura
SkywalkeR-652004
Bakasura
Level 68
God Stats
3W - 8L
1,308 SR
Queue Stats
240W - 271L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
5,853
585
2,861
7,149
4,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 0 / 0
5,945
595
3,252
6,654
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,943
594
2,634
5,855
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 5
6,361
636
2,668
4,482
2,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
Sek9_Elite
Ah Puch
10
2 / 0 / 3
6,908
691
10,262
3,919
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 2
6,983
698
2,072
4,391
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
5
5
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
0
3
0
0
L
0
0
0
0
W
Ah Puch
Sek9_Elite
Ah Puch
2
0
3
3.5
W
3
0
2
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,747
Damage
15,002
19,658
Taken
12,792
8,402
Mitigated
5,319
9,634
Healing
4,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,668
380
0
999
4,482
2,541
0
1,812
2,670
0
13,471
L
2,861
71
418
968
7,149
4,449
0
3,810
2,600
7,358
0
L
3,252
745
271
3,135
6,654
2,015
48
2,589
3,725
0
23,340
W
Ah Puch
Sek9_Elite
Ah Puch
10,262
156
0
734
3,919
1,232
0
1,881
2,038
35,198
0
W
2,072
1,059
0
2,650
4,391
1,546
40
1,882
2,509
0
14,134
L
2,634
345
2,623
2,219
5,855
1,938
0
3,029
2,448
21,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,741
Gold Earned
20,252
115
Minions Killed
126
0
Camps Cleared
0
492,880
Distance Traveled
573,040
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,361
636
26
3
0
185,734
0
L
Geb
5,853
585
3
0
0
145,551
0
L
Chiron
5,945
595
63
6
0
169,071
2
W
Ah Puch
6,908
691
60
6
0
187,696
2
W
Bakasura
6,983
698
40
4
0
199,610
5
L
Hel
5,943
594
49
5
0
178,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role