Player Matchup

Cthulhu
Cthulhu
AltezaSerenisima
Cthulhu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 9L
1,640 Elo+
Solo
Chaac
Chaac
DanMosely
Chaac
Level 125
God Stats
3W - 2L
1,397 SR
Queue Stats
181W - 177L
1,616 Elo+
Solo
Sol
Sol
TragHag
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
dracodrake22222
Anhur
Level 147
God Stats
3W - 0L
1,709 SR
Queue Stats
67W - 49L
1,634 Elo+
Solo
Anubis
Anubis
michael_harris
Anubis
Level 122
God Stats
6W - 6L
1,491 SR
Queue Stats
386W - 386L
1,590 Elo+
Solo
Team Averages
Level 123
1,519 SR
1,596 Elo+

VS

Team Averages
Level 109
1,530 SR
1,612 Elo+
Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Boafang
Camazotz
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 56L
1,681 Elo+
Solo
Jing Wei
Jing Wei
PsychicD3m0n
Jing Wei
Level 45
God Stats
1W - 2L
1,277 SR
Queue Stats
126W - 133L
1,471 Elo+
Solo
Thor
Thor
Shepard2320
Thor
Level 156
God Stats
1W - 1L
1,876 SR
Queue Stats
32W - 23L
1,668 Elo+
Party 1
Artio
Artio
twarner117
Artio
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 19
9,215
838
11,474
20,882
15,747
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
DanMosely
Chaac
18
11 / 3 / 12
11,025
1,002
16,420
14,578
15,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
16
4 / 3 / 17
9,792
890
10,424
9,704
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
12 / 2 / 12
10,940
995
11,435
10,706
4,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 16
9,384
853
9,754
6,618
3,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
1 / 6 / 9
8,455
769
8,970
16,236
14,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Boafang
Camazotz
14
0 / 3 / 8
7,862
715
5,254
13,738
4,896
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
PsychicD3m0n
Jing Wei
17
2 / 6 / 6
9,565
870
10,832
13,738
5,414
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 7 / 6
9,901
900
12,882
10,087
4,379
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
14
4 / 9 / 4
8,588
781
9,733
19,585
13,321
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
45
31
Kills
12
13
Deaths
31
76
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
6
9
0.92
W
2
3
19
3.83
L
Camazotz
Boafang
Camazotz
0
3
8
1.33
W
Chaac
DanMosely
Chaac
11
3
12
5.67
L
Jing Wei
PsychicD3m0n
Jing Wei
2
6
6
0.83
L
5
7
6
1.14
W
Sol
4
3
17
4.17
W
12
2
12
9
W
2
2
16
5
L
Artio
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,507
Damage
47,671
62,488
Taken
73,384
42,368
Mitigated
42,790
30,127
Healing
19,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,970
404
175
2,748
16,236
14,780
136
4,459
11,777
11,780
0
W
11,474
877
1,736
7,864
20,882
15,747
134
6,239
14,643
16,448
0
L
Camazotz
Boafang
Camazotz
5,254
425
1,507
6,895
13,738
4,896
489
7,425
6,313
0
11,105
W
Chaac
DanMosely
Chaac
16,420
4,138
1,985
6,684
14,578
15,190
1,599
5,244
9,334
0
28,908
L
Jing Wei
PsychicD3m0n
Jing Wei
10,832
7,866
717
2,898
13,738
5,414
734
6,896
6,842
0
29,618
L
12,882
2,819
0
0
10,087
4,379
129
3,764
6,323
0
26,248
W
Sol
10,424
1,817
952
2,783
9,704
3,459
2,375
2,736
6,968
20,387
0
W
11,435
5,795
2,719
3,181
10,706
4,869
1,351
1,437
9,269
0
24,986
W
9,754
41
152
2,071
6,618
3,103
342
3,047
3,571
26,040
0
L
Artio
9,733
687
1,736
3,283
19,585
13,321
0
9,108
10,477
17,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,356
Gold Earned
44,371
120
Minions Killed
83
0
Camps Cleared
0
1,053,007
Distance Traveled
920,499
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,455
769
5
0
0
182,275
2
W
Cthulhu
9,215
838
20
2
0
221,182
4
L
Camazotz
7,862
715
9
1
0
225,717
2
W
Chaac
11,025
1,002
27
2
0
223,129
0
L
Jing Wei
9,565
870
42
4
0
162,565
0
L
Thor
9,901
900
25
2
0
167,840
0
W
Sol
9,792
890
21
2
0
199,029
0
W
Anhur
10,940
995
23
2
0
196,233
2
W
Anubis
9,384
853
29
3
0
213,434
4
L
Artio
8,588
781
2
0
0
182,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role