Player Matchup

Achilles
Achilles
Blinders7
Achilles
Level 59
God Stats
3W - 3L
1,533 SR
Queue Stats
40W - 45L
1,358 Elo+
Party 2
Ares
Ares
Mus0lin1
Ares
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 274L
1,406 Elo+
Solo
Merlin
Merlin
Northface76
Merlin
Level 125
God Stats
10W - 17L
1,311 SR
Queue Stats
222W - 234L
1,396 Elo+
Party 2
Medusa
Medusa
ffuryos
Medusa
Level 127
God Stats
13W - 14L
1,572 SR
Queue Stats
255W - 259L
1,380 Elo+
Party 2
Da Ji
Da Ji
xSeRiOuSMaDmAnx
Da Ji
Level 91
God Stats
37W - 50L
1,426 SR
Queue Stats
132W - 153L
1,403 Elo+
Solo
Team Averages
Level 92
1,468 SR
1,389 Elo+

VS

Team Averages
Level 61
1,569 SR
1,393 Elo+
Tsukuyomi
Tsukuyomi
Blooks02
Tsukuyomi
Level 68
God Stats
36W - 22L
1,393 SR
Queue Stats
180W - 195L
1,381 Elo+
Party 1
Ullr
Ullr
TJBear04
Ullr
Level 65
God Stats
3W - 1L
1,694 SR
Queue Stats
224W - 227L
1,367 Elo+
Party 1
Da Ji
Da Ji
alexdebaran
Da Ji
Level 45
God Stats
2W - 2L
1,539 SR
Queue Stats
27W - 35L
1,408 Elo+
Solo
Cabrakan
Cabrakan
ozone921
Cabrakan
Level 62
God Stats
6W - 3L
1,719 SR
Queue Stats
244W - 241L
1,410 Elo+
Solo
Janus
Janus
vlKxshii-
Janus
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 32L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blinders7
Achilles
10
2 / 5 / 1
6,366
398
2,810
11,014
8,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
10
3 / 4 / 4
7,415
463
4,977
12,669
10,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
14
4 / 7 / 4
8,392
525
5,462
10,274
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
ffuryos
Medusa
12
5 / 3 / 4
7,718
482
9,781
10,907
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 6 / 5
7,457
466
8,594
12,005
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blooks02
Tsukuyomi
15
6 / 3 / 3
9,572
598
11,026
9,414
6,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ullr
13
0 / 4 / 5
7,362
460
5,530
9,149
3,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
8 / 3 / 3
8,914
557
10,839
11,292
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
ozone921
Cabrakan
13
4 / 4 / 5
8,378
524
7,787
11,709
8,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
vlKxshii-
Janus
13
6 / 4 / 4
8,498
531
5,690
8,383
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
17
Kills
24
25
Deaths
18
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
Blinders7
Achilles
2
5
1
0.5
W
Tsukuyomi
Blooks02
Tsukuyomi
6
3
3
2.5
L
Ares
3
4
4
1.25
L
Merlin
4
7
4
0.86
W
Ullr
0
4
5
0.63
W
8
3
3
3.17
L
Medusa
ffuryos
Medusa
5
3
4
2.33
W
Cabrakan
ozone921
Cabrakan
4
4
5
1.63
W
Janus
vlKxshii-
Janus
6
4
4
2
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,624
Damage
40,872
56,869
Taken
49,947
32,140
Mitigated
25,539
12,129
Healing
11,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Blinders7
Achilles
2,810
592
278
1,179
11,014
8,899
0
1,164
9,850
0
17,051
W
Tsukuyomi
Blooks02
Tsukuyomi
11,026
1,972
0
2,561
9,414
6,036
1,499
895
8,519
0
57,491
L
Ares
4,977
662
721
3,262
12,669
10,751
0
4,290
8,379
20,227
0
L
Merlin
5,462
262
0
1,676
10,274
3,287
114
3,210
7,064
41,415
0
W
Ullr
5,530
2,822
0
2,896
9,149
3,873
735
1,214
7,935
0
46,542
W
10,839
3,244
0
3,410
11,292
4,157
0
2,327
8,965
0
45,535
L
Medusa
ffuryos
Medusa
9,781
5,311
0
2,886
10,907
5,069
554
4,332
6,575
0
45,762
W
Cabrakan
ozone921
Cabrakan
7,787
1,932
0
1,374
11,709
8,750
0
3,959
7,750
18,882
0
W
Janus
vlKxshii-
Janus
5,690
613
0
886
8,383
2,723
622
2,044
6,339
44,372
0
L
8,594
2,130
0
2,127
12,005
4,134
0
481
11,524
0
30,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,348
Gold Earned
42,724
257
Minions Killed
358
0
Camps Cleared
0
1,379,418
Distance Traveled
1,402,445
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,366
398
31
2
0
274,591
0
W
Tsukuyomi
9,572
598
106
7
0
298,298
0
L
Ares
7,415
463
38
2
0
288,006
2
L
Merlin
8,392
525
72
5
0
263,099
2
W
Ullr
7,362
460
81
5
0
258,642
0
W
Da Ji
8,914
557
68
4
0
261,551
4
L
Medusa
7,718
482
70
4
0
261,457
2
W
Cabrakan
8,378
524
24
2
0
285,724
4
W
Janus
8,498
531
79
5
0
298,230
3
L
Da Ji
7,457
466
46
3
0
292,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role