Player Matchup

Raijin
Raijin
Belatzak
Raijin
Level 26
God Stats
2W - 3L
1,326 SR
Queue Stats
251W - 258L
1,533 Elo+
Solo
Ullr
Ullr
DonclariusQuen
Ullr
Level 23
God Stats
26W - 24L
1,653 SR
Queue Stats
420W - 401L
1,679 Elo+
Solo
Janus
Janus
Heterminе
Janus
Level 46
God Stats
14W - 24L
1,500 SR
Queue Stats
278W - 248L
1,579 Elo+
Party 2
Sobek
Sobek
JuicyBalls
Sobek
Level 119
God Stats
8W - 2L
1,846 SR
Queue Stats
216W - 188L
1,570 Elo+
Party 2
Neith
Neith
MushroomPrincess
Neith
Level 67
God Stats
7W - 5L
1,804 SR
Queue Stats
313W - 289L
1,585 Elo+
Party 2
Team Averages
Level 56
1,626 SR
1,589 Elo+

VS

Team Averages
Level 95
1,622 SR
1,568 Elo+
Achilles
Achilles
Colourbeam99
Achilles
Level 88
God Stats
0W - 3L
1,574 SR
Queue Stats
9W - 7L
1,671 Elo+
Party 1
Cupid
Cupid
Donnygr
Cupid
Level 108
God Stats
0W - 1L
1,896 SR
Queue Stats
4W - 4L
1,735 Elo+
Party 1
Bacchus
Bacchus
Luke_djng
Bacchus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,499 Elo+
Party 1
Zeus
Zeus
adson17
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,365 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jimmehhx
Tsukuyomi
Level 147
God Stats
3W - 2L
1,637 SR
Queue Stats
30W - 25L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Belatzak
Raijin
19
11 / 2 / 10
13,304
950
12,658
11,475
5,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
12 / 0 / 7
12,844
917
22,212
10,130
4,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
18
5 / 1 / 12
11,638
831
8,983
8,621
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
17
2 / 4 / 21
11,852
847
10,434
20,287
24,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
2 / 1 / 13
11,194
800
9,293
7,774
4,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Colourbeam99
Achilles
15
1 / 7 / 3
8,806
629
6,939
16,557
18,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Donnygr
Cupid
16
3 / 6 / 1
10,094
721
8,184
15,312
6,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Luke_djng
Bacchus
16
3 / 4 / 3
10,571
755
8,907
18,301
25,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
adson17
Zeus
13
1 / 9 / 3
8,368
598
4,260
10,315
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
jimmehhx
Tsukuyomi
16
0 / 6 / 5
8,935
638
14,268
14,446
6,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
23
32
Kills
8
8
Deaths
32
63
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
Belatzak
Raijin
11
2
10
8
L
Achilles
Colourbeam99
Achilles
1
7
3
0.36
W
12
0
7
15.5
L
Cupid
Donnygr
Cupid
3
6
1
0.58
W
Janus
5
1
12
11
W
Sobek
2
4
21
3.13
L
Bacchus
Luke_djng
Bacchus
3
4
3
1.13
W
2
1
13
8.5
L
Zeus
adson17
Zeus
1
9
3
0.28
L
Tsukuyomi
jimmehhx
Tsukuyomi
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,580
Damage
42,558
58,287
Taken
74,931
42,702
Mitigated
61,095
14,531
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Belatzak
Raijin
12,658
1,353
104
1,467
11,475
5,208
1,538
2,642
8,664
39,067
0
L
Achilles
Colourbeam99
Achilles
6,939
1,220
0
2,084
16,557
18,287
0
7,375
8,952
0
17,196
W
22,212
8,904
0
458
10,130
4,798
1,693
3,988
5,818
0
51,265
L
Cupid
Donnygr
Cupid
8,184
3,968
720
3,307
15,312
6,804
0
4,180
11,032
0
37,004
W
Janus
8,983
853
1,401
3,069
8,621
3,783
381
1,805
6,759
36,985
0
W
Sobek
10,434
684
0
5,358
20,287
24,864
0
3,478
16,451
25,778
0
L
Bacchus
Luke_djng
Bacchus
8,907
766
219
1,342
18,301
25,902
0
7,764
10,318
28,020
0
W
9,293
3,899
0
2,674
7,774
4,049
3,614
1,041
6,568
0
49,656
L
Zeus
adson17
Zeus
4,260
996
0
31
10,315
3,936
0
4,858
5,415
13,105
0
L
Tsukuyomi
jimmehhx
Tsukuyomi
14,268
4,107
0
1,633
14,446
6,166
24
7,191
7,139
0
44,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,832
Gold Earned
46,774
356
Minions Killed
264
11
Camps Cleared
4
1,385,283
Distance Traveled
1,169,320
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,304
950
77
6
1
238,908
1
L
Achilles
8,806
629
18
1
0
253,452
0
W
Ullr
12,844
917
77
6
5
285,735
1
L
Cupid
10,094
721
86
6
1
248,250
1
W
Janus
11,638
831
81
6
4
297,811
0
W
Sobek
11,852
847
29
2
0
291,811
7
L
Bacchus
10,571
755
44
3
0
245,727
0
W
Neith
11,194
800
92
7
1
271,018
0
L
Zeus
8,368
598
29
2
1
167,783
0
L
Tsukuyomi
8,935
638
87
6
2
254,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role