Player Matchup

Ares
Ares
Fudgem0nkey
Ares
Level 17
God Stats
4W - 0L
1,944 SR
Queue Stats
33W - 23L
1,711 Elo+
Party 1
Ao Kuang
Ao Kuang
Marth7222
Ao Kuang
Level 27
God Stats
6W - 2L
1,942 SR
Queue Stats
63W - 58L
1,669 Elo+
Solo
Medusa
Medusa
XFHQ
Medusa
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 12L
1,635 Elo+
Solo
Osiris
Osiris
YogurtSlanger
Osiris
Level 16
God Stats
3W - 2L
1,558 SR
Queue Stats
33W - 23L
1,711 Elo+
Party 1
Heimdallr
Heimdallr
merkzilla428
Heimdallr
Level 29
God Stats
42W - 25L
1,675 SR
Queue Stats
264W - 92L
1,739 Elo+
Solo
Team Averages
Level 24
1,724 SR
1,693 Elo+

VS

Team Averages
Level 30
1,524 SR
1,658 Elo+
Izanami
Izanami
FeedThenAfkPls
Izanami
Level 16
God Stats
1W - 1L
1,781 SR
Queue Stats
37W - 26L
1,721 Elo+
Solo
Hercules
Hercules
TheBigMike1014
Hercules
Level 81
God Stats
1W - 2L
1,198 SR
Queue Stats
68W - 64L
1,624 Elo+
Party 2
Thor
Thor
daltonvideogames
Thor
Level 15
God Stats
8W - 4L
1,774 SR
Queue Stats
16W - 9L
1,694 Elo+
Party 2
Baron Samedi
Baron Samedi
squínts
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,588 Elo+
Solo
Geb
Geb
zackvideogames
Geb
Level 22
God Stats
0W - 2L
1,365 SR
Queue Stats
26W - 19L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
5,420
493
3,166
3,684
1,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
Marth7222
Ao Kuang
9
1 / 0 / 3
5,608
510
2,253
6,330
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
XFHQ
Medusa
13
10 / 0 / 0
7,873
716
7,333
4,913
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 0
6,735
612
4,871
5,724
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
merkzilla428
Heimdallr
10
0 / 2 / 3
5,751
523
2,922
5,464
1,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,208
564
4,096
5,543
1,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
8
0 / 3 / 0
5,053
459
1,925
7,385
3,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 2 / 1
5,169
470
1,714
6,525
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
squínts
Baron Samedi
8
0 / 4 / 0
4,935
449
1,273
3,654
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,188
472
2,112
7,682
3,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
13
Kills
3
3
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
0
1
4
2
W
Ao Kuang
Marth7222
Ao Kuang
1
0
3
2.5
L
Hercules
0
3
0
0
W
Medusa
XFHQ
Medusa
10
0
0
10
W
2
0
0
2
L
0
2
1
0.25
W
Heimdallr
merkzilla428
Heimdallr
0
2
3
0.75
L
Baron Samedi
squínts
Baron Samedi
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,545
Damage
11,120
26,115
Taken
30,789
9,074
Mitigated
10,915
14,874
Healing
8,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,096
2,622
0
1,182
5,543
1,269
478
1,240
4,303
0
43,669
W
3,166
56
0
1,219
3,684
1,310
0
0
3,684
12,125
0
W
Ao Kuang
Marth7222
Ao Kuang
2,253
542
0
4,477
6,330
1,691
0
0
6,330
25,560
0
L
Hercules
1,925
86
0
1,488
7,385
3,217
0
1,882
5,503
0
9,676
W
Medusa
XFHQ
Medusa
7,333
4,009
0
3,896
4,913
1,775
258
671
4,242
0
47,029
W
4,871
2,080
0
4,179
5,724
2,779
0
2,714
3,010
0
38,164
L
1,714
379
0
2,204
6,525
1,938
0
1,913
4,612
0
25,670
W
Heimdallr
merkzilla428
Heimdallr
2,922
1,875
0
1,103
5,464
1,519
0
0
5,464
0
35,767
L
Baron Samedi
squínts
Baron Samedi
1,273
348
0
371
3,654
1,333
0
0
3,654
16,609
0
L
2,112
436
0
3,101
7,682
3,158
0
384
7,298
24,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,387
Gold Earned
26,553
305
Minions Killed
268
0
Camps Cleared
0
1,002,643
Distance Traveled
1,015,189
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,208
564
92
8
0
199,493
0
W
Ares
5,420
493
11
1
0
197,572
0
W
Ao Kuang
5,608
510
63
6
0
221,012
5
L
Hercules
5,053
459
25
2
0
223,141
1
W
Medusa
7,873
716
88
8
0
204,419
0
W
Osiris
6,735
612
80
7
0
187,327
2
L
Thor
5,169
470
58
5
0
202,921
2
W
Heimdallr
5,751
523
63
6
0
192,313
2
L
Baron Samedi
4,935
449
46
4
0
169,418
2
L
Geb
5,188
472
47
4
0
220,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role