Player Matchup

Erlang Shen
Erlang Shen
CallMeDeeNice
Erlang Shen
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 142L
1,262 Elo+
Party 1
Izanami
Izanami
NoKappLotto
Izanami
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 67L
1,307 Elo+
Party 1
Agni
Agni
NoKappModo
Agni
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 5L
1,262 Elo+
Party 1
King Arthur
King Arthur
Slender99977
King Arthur
Level 29
God Stats
39W - 48L
1,340 SR
Queue Stats
242W - 312L
1,286 Elo+
Party 1
Sobek
Sobek
dstar329
Sobek
Level 13
God Stats
2W - 8L
1,378 SR
Queue Stats
154W - 167L
1,301 Elo+
Party 1
Team Averages
Level 23
1,444 SR
1,283 Elo+

VS

Team Averages
Level 17
1,440 SR
1,307 Elo+
Cerberus
Cerberus
FrJohnWhiskey
Cerberus
Level 16
God Stats
11W - 10L
1,487 SR
Queue Stats
29W - 29L
1,397 Elo+
Solo
Ao Kuang
Ao Kuang
Gerardoman3
Ao Kuang
Level 14
God Stats
0W - 1L
1,276 SR
Queue Stats
5W - 5L
1,459 Elo+
Solo
King Arthur
King Arthur
Sheeeshhhhhh
King Arthur
Level 23
God Stats
29W - 23L
1,435 SR
Queue Stats
113W - 111L
1,420 Elo+
Solo
Bakasura
Bakasura
SvEnNoS97-1iQ
Bakasura
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
29W - 35L
921 Elo+
Solo
Nu Wa
Nu Wa
samurai4135
Nu Wa
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 20L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CallMeDeeNice
Erlang Shen
20
13 / 3 / 8
17,180
573
28,148
26,781
26,796
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
NoKappLotto
Izanami
18
6 / 12 / 1
13,294
443
25,006
19,998
7,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 12 / 5
13,364
445
14,243
19,589
8,568
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

King Arthur
Slender99977
King Arthur
19
4 / 9 / 10
13,866
462
16,474
26,764
15,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sobek
dstar329
Sobek
19
2 / 5 / 10
14,451
482
18,115
25,845
32,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FrJohnWhiskey
Cerberus
20
13 / 5 / 8
16,016
534
24,349
48,478
51,177
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Gerardoman3
Ao Kuang
17
0 / 9 / 8
12,886
430
9,840
18,787
12,038
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
Sheeeshhhhhh
King Arthur
20
10 / 5 / 7
15,665
522
25,983
42,263
50,786
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
SvEnNoS97-1iQ
Bakasura
20
8 / 8 / 6
14,407
480
14,625
25,242
13,152
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
5 / 2 / 4
10,018
334
7,815
5,327
1,692
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
69
27
Kills
36
41
Deaths
29
34
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CallMeDeeNice
Erlang Shen
13
3
8
5.67
L
Cerberus
FrJohnWhiskey
Cerberus
13
5
8
3.4
L
Ao Kuang
Gerardoman3
Ao Kuang
0
9
8
0.44
W
Izanami
NoKappLotto
Izanami
6
12
1
0.54
W
2
12
5
0.38
L
King Arthur
Sheeeshhhhhh
King Arthur
10
5
7
2.7
W
King Arthur
Slender99977
King Arthur
4
9
10
1
L
Bakasura
SvEnNoS97-1iQ
Bakasura
8
8
6
1.38
W
Sobek
dstar329
Sobek
2
5
10
1.4
L
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,986
Damage
82,612
118,977
Taken
140,097
90,773
Mitigated
128,845
26,746
Healing
40,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CallMeDeeNice
Erlang Shen
28,148
18,032
1,779
5,908
26,781
26,796
3,966
7,875
18,598
0
130,778
L
Cerberus
FrJohnWhiskey
Cerberus
24,349
2,425
132
20,404
48,478
51,177
144
15,648
32,830
88,081
0
L
Ao Kuang
Gerardoman3
Ao Kuang
9,840
2,978
0
1,319
18,787
12,038
300
4,601
14,186
37,786
0
W
Izanami
NoKappLotto
Izanami
25,006
16,022
0
2,684
19,998
7,183
3,447
10,857
9,141
0
93,352
W
14,243
4,491
0
1,090
19,589
8,568
4,498
4,311
14,059
67,657
0
L
King Arthur
Sheeeshhhhhh
King Arthur
25,983
2,153
0
9,460
42,263
50,786
133
6,621
35,270
0
134,094
W
King Arthur
Slender99977
King Arthur
16,474
3,320
1,222
7,564
26,764
15,382
529
9,940
16,011
0
63,665
L
Bakasura
SvEnNoS97-1iQ
Bakasura
14,625
9,946
0
7,173
25,242
13,152
764
4,982
20,260
601
65,872
W
Sobek
dstar329
Sobek
18,115
2,866
0
6,499
25,845
32,844
1,160
9,583
16,108
52,530
0
L
7,815
2,775
236
1,959
5,327
1,692
1,031
506
4,821
26,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,155
Gold Earned
68,992
576
Minions Killed
568
0
Camps Cleared
0
2,450,719
Distance Traveled
2,107,592
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
17,180
573
148
5
0
602,654
5
L
Cerberus
16,016
534
143
5
0
512,204
1
L
Ao Kuang
12,886
430
62
2
0
328,466
0
W
Izanami
13,294
443
143
5
0
407,788
0
W
Agni
13,364
445
125
4
0
404,088
0
L
King Arthur
15,665
522
189
6
0
573,421
0
W
King Arthur
13,866
462
103
3
0
521,355
1
L
Bakasura
14,407
480
140
5
0
495,331
4
W
Sobek
14,451
482
57
2
0
514,834
3
L
Nu Wa
10,018
334
34
1
0
198,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role