Player Matchup

Susano
Susano
B1GCooKNipper
Susano
Level 25
God Stats
0W - 4L
1,151 SR
Queue Stats
30W - 53L
1,339 Elo+
Party 1
Aphrodite
Aphrodite
FormalNebula053
Aphrodite
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 79L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
HAW3R13
Baron Samedi
Level 20
God Stats
1W - 3L
1,280 SR
Queue Stats
26W - 40L
1,352 Elo+
Party 1
Cthulhu
Cthulhu
belrog
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,249 Elo+
Solo
Loki
Loki
fralili_91
Loki
Level 29
God Stats
189W - 213L
1,443 SR
Queue Stats
404W - 461L
1,344 Elo+
Solo
Team Averages
Level 22
1,375 SR
1,338 Elo+

VS

Team Averages
Level 23
1,472 SR
1,352 Elo+
Cupid
Cupid
DEADCOOL1
Cupid
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 26L
1,528 Elo+
Solo
Fenrir
Fenrir
Primo356
Fenrir
Level 29
God Stats
3W - 3L
1,252 SR
Queue Stats
28W - 29L
1,257 Elo+
Solo
Yemoja
Yemoja
TommyFreakinTee
Yemoja
Level 28
God Stats
6W - 3L
1,679 SR
Queue Stats
66W - 77L
1,368 Elo+
Solo
Bellona
Bellona
nutsersn94
Bellona
Level 26
God Stats
21W - 21L
1,448 SR
Queue Stats
60W - 61L
1,303 Elo+
Solo
Danzaburou
Danzaburou
valldrin1
Danzaburou
Level 24
God Stats
5W - 6L
1,480 SR
Queue Stats
10W - 17L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 10 / 6
17,248
479
25,410
33,759
15,674
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
FormalNebula053
Aphrodite
20
9 / 4 / 7
17,357
482
27,243
37,581
40,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
HAW3R13
Baron Samedi
20
5 / 7 / 12
15,168
421
22,394
23,060
19,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
belrog
Cthulhu
8
0 / 10 / 3
9,806
272
623
12,411
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
12 / 6 / 7
18,182
505
25,875
17,857
7,837
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DEADCOOL1
Cupid
19
4 / 14 / 4
14,360
399
12,215
28,029
11,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Primo356
Fenrir
20
12 / 10 / 2
19,587
544
17,776
30,882
16,497
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 4 / 7
17,029
473
14,617
29,999
40,308
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
nutsersn94
Bellona
20
7 / 5 / 5
17,417
484
23,629
33,417
33,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
valldrin1
Danzaburou
20
8 / 8 / 4
16,717
464
22,666
30,459
15,757
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
58
39
Kills
36
37
Deaths
41
35
Assists
22
Player
Kills
Deaths
Assists
KDA
L
13
10
6
1.6
W
Cupid
DEADCOOL1
Cupid
4
14
4
0.43
L
Aphrodite
FormalNebula053
Aphrodite
9
4
7
3.13
L
Baron Samedi
HAW3R13
Baron Samedi
5
7
12
1.57
W
Fenrir
Primo356
Fenrir
12
10
2
1.3
W
5
4
7
2.13
L
Cthulhu
belrog
Cthulhu
0
10
3
0.15
L
12
6
7
2.58
W
Bellona
nutsersn94
Bellona
7
5
5
1.9
W
Danzaburou
valldrin1
Danzaburou
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,545
Damage
90,903
124,668
Taken
152,786
88,168
Mitigated
117,112
40,118
Healing
47,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,410
6,184
0
8,542
33,759
15,674
0
3,343
30,416
0
130,730
W
Cupid
DEADCOOL1
Cupid
12,215
6,068
477
7,850
28,029
11,328
762
11,756
16,273
0
58,783
L
Aphrodite
FormalNebula053
Aphrodite
27,243
4,521
3,985
20,248
37,581
40,231
2,399
5,356
32,225
117,360
0
L
Baron Samedi
HAW3R13
Baron Samedi
22,394
2,693
2,667
4,494
23,060
19,842
222
1,922
21,138
73,712
0
W
Fenrir
Primo356
Fenrir
17,776
5,608
0
7,147
30,882
16,497
4,691
5,538
25,344
0
162,470
W
14,617
2,472
4,280
9,551
29,999
40,308
0
10,082
19,917
98,957
0
L
Cthulhu
belrog
Cthulhu
623
230
0
182
12,411
4,584
0
806
11,605
7,860
0
L
25,875
7,436
0
0
17,857
7,837
5,068
3,190
14,667
0
87,357
W
Bellona
nutsersn94
Bellona
23,629
15,015
378
8,916
33,417
33,222
2,023
16,531
16,886
0
97,928
W
Danzaburou
valldrin1
Danzaburou
22,666
11,019
279
8,192
30,459
15,757
1,911
10,965
19,494
0
114,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,761
Gold Earned
85,110
551
Minions Killed
671
0
Camps Cleared
0
2,754,348
Distance Traveled
3,014,806
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
17,248
479
158
4
0
643,749
1
W
Cupid
14,360
399
87
2
0
524,855
0
L
Aphrodite
17,357
482
170
5
0
584,354
0
L
Baron Samedi
15,168
421
94
3
0
621,488
0
W
Fenrir
19,587
544
204
6
0
656,322
1
W
Yemoja
17,029
473
118
3
0
588,975
1
L
Cthulhu
9,806
272
13
0
0
272,400
0
L
Loki
18,182
505
116
3
0
632,357
0
W
Bellona
17,417
484
127
4
0
660,863
1
W
Danzaburou
16,717
464
135
4
0
583,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role