Player Matchup

Amaterasu
Amaterasu
InvasiveDJDOM
Amaterasu
Level 12
God Stats
0W - 3L
1,103 SR
Queue Stats
11W - 16L
1,338 Elo+
Solo
Discordia
Discordia
Xx_sedo
Discordia
Level 16
God Stats
1W - 2L
1,632 SR
Queue Stats
20W - 26L
1,677 Elo+
Party 2
Bellona
Bellona
kinggsbey
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 2
Scylla
Scylla
x_9am_
Scylla
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,612 Elo+
Party 2
Anubis
Anubis
xxsizorxx
Anubis
Level 26
God Stats
16W - 21L
1,322 SR
Queue Stats
677W - 736L
1,351 Elo+
Solo
Team Averages
Level 13
1,411 SR
1,496 Elo+

VS

Team Averages
Level 17
1,594 SR
1,338 Elo+
Izanami
Izanami
Hello IV
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,413 Elo+
Solo
Loki
Loki
SimGodofmischief
Loki
Level 17
God Stats
5W - 10L
1,383 SR
Queue Stats
6W - 13L
1,270 Elo+
Party 1
Tiamat
Tiamat
ThPc_Nrt
Tiamat
Level 8
God Stats
10W - 12L
1,471 SR
Queue Stats
14W - 23L
1,352 Elo+
Party 1
Mercury
Mercury
peekatme-_-
Mercury
Level 11
God Stats
5W - 4L
1,858 SR
Queue Stats
84W - 106L
1,295 Elo+
Solo
Odin
Odin
yung_hephaestus
Odin
Level 25
God Stats
8W - 2L
1,756 SR
Queue Stats
59W - 43L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
InvasiveDJDOM
Amaterasu
15
0 / 8 / 3
9,198
836
1,614
19,468
12,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Xx_sedo
Discordia
16
2 / 12 / 5
10,211
928
6,251
16,646
5,731
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
kinggsbey
Bellona
16
2 / 14 / 4
10,001
909
8,783
25,326
21,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
x_9am_
Scylla
17
1 / 11 / 7
10,588
963
9,040
18,435
7,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
xxsizorxx
Anubis
17
6 / 10 / 5
12,109
1,101
18,704
18,606
9,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hello IV
Izanami
20
16 / 2 / 26
13,777
1,252
25,984
13,511
4,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

18
8 / 1 / 12
12,229
1,112
8,687
7,823
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
ThPc_Nrt
Tiamat
20
19 / 4 / 22
14,564
1,324
27,011
13,084
9,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
peekatme-_-
Mercury
17
4 / 4 / 12
10,315
938
8,650
9,894
3,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 0 / 36
13,186
1,199
17,352
8,596
6,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
162
11
Kills
54
55
Deaths
11
24
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Izanami
Hello IV
Izanami
16
2
26
14.5
L
Amaterasu
InvasiveDJDOM
Amaterasu
0
8
3
0.19
W
8
1
12
14
W
Tiamat
ThPc_Nrt
Tiamat
19
4
22
7.5
L
Discordia
Xx_sedo
Discordia
2
12
5
0.38
L
Bellona
kinggsbey
Bellona
2
14
4
0.29
W
Mercury
peekatme-_-
Mercury
4
4
12
2.5
L
Scylla
x_9am_
Scylla
1
11
7
0.41
L
Anubis
xxsizorxx
Anubis
6
10
5
0.85
W
7
0
36
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,392
Damage
87,684
98,481
Taken
52,908
56,888
Mitigated
26,622
4,229
Healing
11,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Hello IV
Izanami
25,984
20,361
0
5,252
13,511
4,944
0
9,143
4,194
0
42,871
L
Amaterasu
InvasiveDJDOM
Amaterasu
1,614
488
0
1,190
19,468
12,644
0
6,640
12,328
0
9,207
W
8,687
2,334
0
939
7,823
2,458
0
4,728
2,947
0
29,301
W
Tiamat
ThPc_Nrt
Tiamat
27,011
1,122
541
4,023
13,084
9,262
0
8,100
4,806
41,007
0
L
Discordia
Xx_sedo
Discordia
6,251
1,510
88
990
16,646
5,731
0
4,213
12,358
20,811
0
L
Bellona
kinggsbey
Bellona
8,783
4,613
0
601
25,326
21,625
0
7,148
17,978
0
22,995
W
Mercury
peekatme-_-
Mercury
8,650
7,070
0
0
9,894
3,414
0
5,497
4,172
0
18,959
L
Scylla
x_9am_
Scylla
9,040
1,680
0
85
18,435
7,135
0
3,291
14,994
31,544
0
L
Anubis
xxsizorxx
Anubis
18,704
385
0
1,275
18,606
9,753
0
5,719
12,787
35,669
0
W
17,352
3,068
0
500
8,596
6,544
0
6,527
1,974
0
29,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,107
Gold Earned
64,071
146
Minions Killed
152
1
Camps Cleared
10
832,353
Distance Traveled
1,004,397
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,777
1,252
37
3
0
188,400
1
L
Amaterasu
9,198
836
5
0
0
176,569
0
W
Loki
12,229
1,112
34
3
6
239,457
0
W
Tiamat
14,564
1,324
35
3
1
179,259
0
L
Discordia
10,211
928
33
3
0
139,388
2
L
Bellona
10,001
909
13
1
0
176,380
0
W
Mercury
10,315
938
10
1
2
169,261
0
L
Scylla
10,588
963
48
4
0
165,454
2
L
Anubis
12,109
1,101
47
4
1
174,562
0
W
Odin
13,186
1,199
36
3
1
228,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role