Player Matchup

King Arthur
King Arthur
Cornballio
King Arthur
Level 106
God Stats
6W - 7L
1,146 SR
Queue Stats
189W - 174L
1,501 Elo+
Party 1
Khepri
Khepri
Creoise
Khepri
Level 82
God Stats
2W - 4L
1,584 SR
Queue Stats
286W - 274L
1,503 Elo+
Party 3
Apollo
Apollo
HumanitysGrace
Apollo
Level 141
God Stats
15W - 5L
1,896 SR
Queue Stats
212W - 173L
1,503 Elo+
Party 1
Fenrir
Fenrir
ImSTierTrash
Fenrir
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
97W - 56L
1,646 Elo+
Party 1
Hades
Hades
Seapancake6764
Hades
Level 28
God Stats
66W - 49L
1,608 SR
Queue Stats
72W - 62L
1,531 Elo+
Party 3
Team Averages
Level 73
1,547 SR
1,537 Elo+

VS

Team Averages
Level 68
1,511 SR
1,492 Elo+
Bellona
Bellona
A_Sticky_Dumplin
Bellona
Level 39
God Stats
2W - 3L
1,541 SR
Queue Stats
266W - 304L
1,513 Elo+
Party 2
Medusa
Medusa
BlitzKriegWolf2
Medusa
Level 105
God Stats
1W - 4L
1,282 SR
Queue Stats
174W - 169L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
Mystixical
Cthulhu
Level 35
God Stats
11W - 7L
1,480 SR
Queue Stats
136W - 134L
1,456 Elo+
Solo
Tiamat
Tiamat
SlimePhant0m
Tiamat
Level 31
God Stats
170W - 178L
1,556 SR
Queue Stats
598W - 692L
1,416 Elo+
Solo
Susano
Susano
streetrod107
Susano
Level 128
God Stats
4W - 6L
1,694 SR
Queue Stats
442W - 430L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cornballio
King Arthur
19
3 / 3 / 14
12,737
531
14,890
22,556
22,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
Creoise
Khepri
16
2 / 2 / 13
11,921
497
4,006
14,826
15,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 3 / 6
11,766
490
6,063
13,438
5,380
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
20
12 / 0 / 7
15,779
657
11,996
16,642
10,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
10 / 9 / 8
13,612
567
21,921
24,798
13,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 1
11,249
469
15,404
25,985
26,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
6 / 4 / 5
11,311
471
9,215
11,223
6,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Mystixical
Cthulhu
4
0 / 3 / 1
6,804
284
305
3,135
607
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
17
0 / 8 / 7
10,836
452
4,275
16,475
8,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
19
7 / 7 / 3
12,567
524
15,537
18,641
9,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
31
Kills
16
17
Deaths
31
48
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
9
1
0.39
L
6
4
5
2.13
W
King Arthur
Cornballio
King Arthur
3
3
14
3.33
W
Khepri
Creoise
Khepri
2
2
13
4.25
W
4
3
6
2.33
W
Fenrir
12
0
7
15.5
L
Cthulhu
Mystixical
Cthulhu
0
3
1
0.17
W
10
9
8
1.56
L
Tiamat
0
8
7
0.44
L
Susano
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,876
Damage
44,736
92,260
Taken
75,459
67,557
Mitigated
51,564
35,964
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,404
7,269
0
2,602
25,985
26,621
537
3,903
21,269
0
69,505
L
9,215
3,406
0
2,189
11,223
6,499
2,159
6,089
4,945
0
49,480
W
King Arthur
Cornballio
King Arthur
14,890
2,232
0
9,198
22,556
22,685
969
958
20,998
149
67,820
W
Khepri
Creoise
Khepri
4,006
478
0
2,927
14,826
15,777
293
1,445
13,381
47,070
0
W
6,063
3,998
0
7,729
13,438
5,380
4,124
844
12,569
0
73,153
W
Fenrir
11,996
5,050
0
4,762
16,642
10,063
1,009
1,528
13,319
0
140,416
L
Cthulhu
Mystixical
Cthulhu
305
0
5
54
3,135
607
0
2,463
474
3,524
0
W
21,921
729
1,227
10,121
24,798
13,652
2,802
2,280
22,493
78,483
0
L
Tiamat
4,275
591
36
4,691
16,475
8,757
4,099
6,972
9,035
50,783
0
L
Susano
15,537
2,879
0
0
18,641
9,080
0
5,483
12,785
0
87,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,815
Gold Earned
52,767
624
Minions Killed
475
0
Camps Cleared
0
2,058,265
Distance Traveled
1,662,051
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,249
469
131
5
0
378,327
3
L
Medusa
11,311
471
86
4
0
398,722
7
W
King Arthur
12,737
531
102
4
0
420,608
3
W
Khepri
11,921
497
81
3
0
482,820
3
W
Apollo
11,766
490
116
5
0
291,694
0
W
Fenrir
15,779
657
207
9
0
478,408
1
L
Cthulhu
6,804
284
2
0
0
50,439
0
W
Hades
13,612
567
118
5
0
384,735
2
L
Tiamat
10,836
452
106
4
0
402,540
2
L
Susano
12,567
524
150
6
0
432,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role