Player Matchup

Baron Samedi
Baron Samedi
ErlegHan
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,403 Elo+
Solo
Skadi
Skadi
IskoldNinja
Skadi
Level 22
God Stats
5W - 6L
1,591 SR
Queue Stats
95W - 101L
1,389 Elo+
Party 1
Ymir
Ymir
Kinamad
Ymir
Level 17
God Stats
26W - 23L
1,653 SR
Queue Stats
117W - 135L
1,293 Elo+
Party 1
Nemesis
Nemesis
LoLLyWooDx
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Bellona
Bellona
Pytilix
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 13
1,549 SR
1,417 Elo+

VS

Team Averages
Level 20
1,410 SR
1,327 Elo+
Ah Puch
Ah Puch
FeeltheVoid
Ah Puch
Level 17
God Stats
3W - 1L
1,326 SR
Queue Stats
90W - 66L
1,381 Elo+
Party 2
Artemis
Artemis
LuckyLucas913
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,356 Elo+
Party 3
Khepri
Khepri
MateZ_Arcalion
Khepri
Level 65
God Stats
2W - 2L
1,224 SR
Queue Stats
289W - 311L
1,339 Elo+
Party 3
Guan Yu
Guan Yu
Tyceee
Guan Yu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,058 Elo+
Party 2
Kali
Kali
UnderCoverPolice
Kali
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ErlegHan
Baron Samedi
8
3 / 4 / 1
5,405
491
2,590
4,132
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 2 / 2
5,065
460
5,603
5,489
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
Kinamad
Ymir
8
1 / 1 / 1
5,482
498
2,943
7,957
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
LoLLyWooDx
Nemesis
7
1 / 5 / 1
5,164
469
2,319
7,976
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Pytilix
Bellona
7
0 / 4 / 1
4,817
438
1,899
5,368
3,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FeeltheVoid
Ah Puch
12
4 / 0 / 5
7,206
655
2,881
2,618
691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
8
0 / 1 / 1
4,801
436
5,165
5,369
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 0
5,207
473
2,157
8,044
3,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guan Yu
Tyceee
Guan Yu
11
3 / 1 / 1
6,396
581
2,149
5,149
2,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
9 / 0 / 4
8,390
763
7,019
7,622
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
16
16
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ErlegHan
Baron Samedi
3
4
1
0.88
W
Ah Puch
FeeltheVoid
Ah Puch
4
0
5
6.5
L
0
2
2
0.5
L
Ymir
Kinamad
Ymir
1
1
1
1.5
L
Nemesis
LoLLyWooDx
Nemesis
1
5
1
0.3
W
Artemis
0
1
1
0.5
W
0
3
0
0
L
Bellona
Pytilix
Bellona
0
4
1
0.13
W
Guan Yu
Tyceee
Guan Yu
3
1
1
3.5
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,354
Damage
19,371
30,922
Taken
28,802
12,004
Mitigated
11,355
6,722
Healing
7,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ErlegHan
Baron Samedi
2,590
163
240
55
4,132
1,679
0
1,860
2,247
12,634
0
W
Ah Puch
FeeltheVoid
Ah Puch
2,881
351
0
1,546
2,618
691
1,240
685
1,933
30,165
0
L
5,603
3,212
0
1,425
5,489
1,379
26
990
4,499
0
19,953
L
Ymir
Kinamad
Ymir
2,943
737
62
2,562
7,957
3,545
0
1,415
6,542
26,681
0
L
Nemesis
LoLLyWooDx
Nemesis
2,319
1,065
0
1,838
7,976
2,148
0
634
7,317
0
18,753
W
Artemis
5,165
2,023
0
1,154
5,369
1,483
0
1,774
3,570
0
16,021
W
2,157
248
0
693
8,044
3,547
0
2,540
5,479
11,307
0
L
Bellona
Pytilix
Bellona
1,899
607
0
540
5,368
3,253
328
139
5,104
0
13,994
W
Guan Yu
Tyceee
Guan Yu
2,149
98
84
822
5,149
2,940
1,264
465
4,534
0
23,467
W
7,019
4,250
0
2,831
7,622
2,694
108
69
7,528
0
55,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,933
Gold Earned
32,000
180
Minions Killed
254
0
Camps Cleared
0
941,947
Distance Traveled
1,076,142
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,405
491
24
2
0
164,109
1
W
Ah Puch
7,206
655
61
6
0
221,613
0
L
Skadi
5,065
460
41
4
0
193,493
0
L
Ymir
5,482
498
38
3
0
199,707
4
L
Nemesis
5,164
469
50
5
0
198,278
1
W
Artemis
4,801
436
20
2
0
193,205
2
W
Khepri
5,207
473
16
1
0
217,907
1
L
Bellona
4,817
438
27
2
0
186,360
0
W
Guan Yu
6,396
581
47
4
0
193,037
0
W
Kali
8,390
763
110
10
0
250,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role