Player Matchup

Mercury
Mercury
Lyc4n
Mercury
Level 27
God Stats
10W - 6L
1,599 SR
Queue Stats
91W - 91L
1,471 Elo+
Solo
Cthulhu
Cthulhu
Nashyiaa
Cthulhu
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Ra
Ra
PotPiper420
Ra
Level 9
God Stats
130W - 107L
1,325 SR
Queue Stats
132W - 108L
1,220 Elo+
Solo
Fenrir
Fenrir
STEALTHOOOOO
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,209 Elo+
Solo
Odin
Odin
Time Gaze
Odin
Level 17
God Stats
34W - 17L
1,665 SR
Queue Stats
555W - 559L
1,326 Elo+
Solo
Team Averages
Level 15
1,518 SR
1,345 Elo+

VS

Team Averages
Level 13
1,483 SR
1,378 Elo+
Achilles
Achilles
ArchaicVolt
Achilles
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 52L
1,377 Elo+
Solo
Artemis
Artemis
Goldnugget1691
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,163 Elo+
Party 1
Bellona
Bellona
HUNTER2878
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
TestedMarlin382
Aphrodite
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Thor
Thor
nuszalmighty
Thor
Level 16
God Stats
70W - 67L
1,415 SR
Queue Stats
148W - 131L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Lyc4n
Mercury
20
10 / 6 / 17
14,644
1,046
13,434
19,204
8,563
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Nashyiaa
Cthulhu
20
2 / 6 / 26
13,360
954
9,924
21,286
23,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 4 / 22
14,409
1,029
29,119
14,008
7,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
10 / 1 / 27
15,415
1,101
23,157
18,869
18,000
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odin
20
13 / 4 / 19
15,235
1,088
25,844
16,749
13,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArchaicVolt
Achilles
19
8 / 4 / 10
14,853
1,061
12,756
18,772
16,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 8 / 11
14,164
1,012
26,378
21,276
8,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
HUNTER2878
Bellona
19
1 / 12 / 15
12,787
913
12,658
28,028
24,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
TestedMarlin382
Aphrodite
19
1 / 13 / 15
12,338
881
6,176
22,881
11,465
19
4 / 8 / 11
12,757
911
21,545
23,021
9,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
83
45
Kills
21
21
Deaths
45
111
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Achilles
ArchaicVolt
Achilles
8
4
10
3.25
L
7
8
11
1.56
L
Bellona
HUNTER2878
Bellona
1
12
15
0.71
W
Mercury
Lyc4n
Mercury
10
6
17
3.08
W
Cthulhu
Nashyiaa
Cthulhu
2
6
26
2.5
W
10
4
22
5.25
W
Fenrir
10
1
27
23.5
L
Aphrodite
TestedMarlin382
Aphrodite
1
13
15
0.65
W
Odin
13
4
19
5.63
L
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,478
Damage
79,513
90,116
Taken
113,978
69,894
Mitigated
70,352
9,453
Healing
12,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ArchaicVolt
Achilles
12,756
5,529
0
39
18,772
16,794
0
5,938
12,784
661
27,282
L
26,378
19,007
0
5,573
21,276
8,683
0
8,183
12,768
0
65,406
L
Bellona
HUNTER2878
Bellona
12,658
5,291
0
772
28,028
24,139
0
10,135
17,693
0
36,487
W
Mercury
Lyc4n
Mercury
13,434
11,493
0
1,633
19,204
8,563
0
938
18,091
0
35,586
W
Cthulhu
Nashyiaa
Cthulhu
9,924
2,057
0
1,370
21,286
23,057
0
1,792
19,374
27,966
0
W
29,119
6,692
1,957
2,489
14,008
7,005
0
1,012
12,866
60,073
0
W
Fenrir
23,157
5,466
0
1,020
18,869
18,000
0
1,666
17,078
467
34,516
L
Aphrodite
TestedMarlin382
Aphrodite
6,176
1,180
1,863
2,919
22,881
11,465
0
8,265
14,491
24,311
0
W
Odin
25,844
12,385
0
984
16,749
13,269
0
1,380
15,244
77
38,078
L
21,545
2,074
0
1,301
23,021
9,271
0
6,209
16,687
0
35,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,063
Gold Earned
66,899
214
Minions Killed
220
6
Camps Cleared
3
1,250,257
Distance Traveled
1,141,393
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,853
1,061
30
2
1
224,797
2
L
Artemis
14,164
1,012
87
6
0
220,707
0
L
Bellona
12,787
913
46
3
0
247,828
0
W
Mercury
14,644
1,046
47
3
3
274,196
0
W
Cthulhu
13,360
954
48
3
0
229,284
2
W
Ra
14,409
1,029
54
4
0
223,282
0
W
Fenrir
15,415
1,101
28
2
1
294,065
2
L
Aphrodite
12,338
881
36
3
2
196,872
0
W
Odin
15,235
1,088
37
3
2
229,430
0
L
Thor
12,757
911
21
2
0
251,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role