Player Matchup

Cerberus
Cerberus
NoobGamer6o
Cerberus
Level 7
God Stats
2W - 2L
1,358 SR
Queue Stats
21W - 11L
1,147 Elo+
Party 1
Artemis
Artemis
WlOttring
Artemis
Level 8
God Stats
16W - 4L
1,709 SR
Queue Stats
100W - 57L
1,584 Elo+
Solo
Kukulkan
Kukulkan
dynamo7o
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,288 Elo+
Party 1
Raijin
Raijin
tomiDZIK
Raijin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,302 Elo+
Solo
Osiris
Osiris
vanArragon
Osiris
Level 13
God Stats
1W - 0L
1,279 SR
Queue Stats
15W - 14L
1,419 Elo+
Party 1
Team Averages
Level 9
1,469 SR
1,348 Elo+

VS

Team Averages
Level 17
1,559 SR
1,483 Elo+
Kuzenbo
Kuzenbo
CaptainCautious
Kuzenbo
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
30W - 22L
1,448 Elo+
Solo
Bacchus
Bacchus
Ch3gun
Bacchus
Level 8
God Stats
2W - 2L
1,430 SR
Queue Stats
15W - 13L
1,485 Elo+
Solo
Thanatos
Thanatos
DunderDunDun
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,523 Elo+
Party 2
Chronos
Chronos
LaCappuccino
Chronos
Level 29
God Stats
6W - 4L
1,851 SR
Queue Stats
47W - 41L
1,528 Elo+
Party 2
Neith
Neith
Lumunn
Neith
Level 15
God Stats
20W - 16L
1,515 SR
Queue Stats
25W - 25L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NoobGamer6o
Cerberus
19
2 / 5 / 30
13,155
1,096
10,679
21,421
27,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
WlOttring
Artemis
20
19 / 4 / 21
16,802
1,400
43,088
17,744
7,192
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
dynamo7o
Kukulkan
19
3 / 8 / 29
12,629
1,052
19,226
14,741
6,026
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
tomiDZIK
Raijin
20
15 / 2 / 21
15,207
1,267
29,442
14,741
6,042
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
vanArragon
Osiris
20
4 / 7 / 28
12,920
1,077
10,458
14,996
9,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 9 / 8
14,387
1,199
12,862
26,891
37,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
Ch3gun
Bacchus
20
4 / 8 / 15
13,014
1,085
14,704
30,200
27,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
DunderDunDun
Thanatos
18
5 / 12 / 7
11,748
979
8,297
19,842
7,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
LaCappuccino
Chronos
20
8 / 9 / 12
13,768
1,147
24,874
26,134
10,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Lumunn
Neith
19
3 / 5 / 12
12,481
1,040
17,141
16,499
6,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
80
43
Kills
26
26
Deaths
43
129
Assists
54
Player
Kills
Deaths
Assists
KDA
L
6
9
8
1.11
L
Bacchus
Ch3gun
Bacchus
4
8
15
1.44
L
Thanatos
DunderDunDun
Thanatos
5
12
7
0.71
L
Chronos
LaCappuccino
Chronos
8
9
12
1.56
L
Neith
Lumunn
Neith
3
5
12
1.8
W
Cerberus
NoobGamer6o
Cerberus
2
5
30
3.4
W
Artemis
WlOttring
Artemis
19
4
21
7.38
W
Kukulkan
dynamo7o
Kukulkan
3
8
29
2.19
W
Raijin
tomiDZIK
Raijin
15
2
21
12.75
W
Osiris
vanArragon
Osiris
4
7
28
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,893
Damage
77,878
83,643
Taken
119,566
56,634
Mitigated
89,399
13,580
Healing
17,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,862
3,405
0
1,378
26,891
37,422
0
14,594
12,125
28,596
0
L
Bacchus
Ch3gun
Bacchus
14,704
1,140
0
3,209
30,200
27,869
0
12,982
17,034
27,754
0
L
Thanatos
DunderDunDun
Thanatos
8,297
1,069
0
5,206
19,842
7,392
0
12,167
7,598
0
21,317
L
Chronos
LaCappuccino
Chronos
24,874
12,202
0
4,843
26,134
10,503
0
10,689
15,395
43,290
0
L
Neith
Lumunn
Neith
17,141
6,897
214
2,466
16,499
6,213
0
8,915
7,559
0
52,451
W
Cerberus
NoobGamer6o
Cerberus
10,679
807
0
4,517
21,421
27,674
0
10,826
10,595
25,740
0
W
Artemis
WlOttring
Artemis
43,088
30,473
0
7,192
17,744
7,192
0
12,281
5,463
0
66,891
W
Kukulkan
dynamo7o
Kukulkan
19,226
1,884
0
1,204
14,741
6,026
0
10,591
4,150
38,537
0
W
Raijin
tomiDZIK
Raijin
29,442
3,514
0
0
14,741
6,042
0
8,929
5,812
67,875
0
W
Osiris
vanArragon
Osiris
10,458
3,617
0
667
14,996
9,700
0
9,813
5,183
0
22,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,713
Gold Earned
65,398
254
Minions Killed
207
7
Camps Cleared
5
999,993
Distance Traveled
1,153,448
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
14,387
1,199
30
3
1
236,759
0
L
Bacchus
13,014
1,085
23
2
0
237,763
0
L
Thanatos
11,748
979
30
3
2
198,976
0
L
Chronos
13,768
1,147
51
4
0
236,395
0
L
Neith
12,481
1,040
73
6
2
243,555
1
W
Cerberus
13,155
1,096
42
4
2
191,219
0
W
Artemis
16,802
1,400
38
3
2
224,949
0
W
Kukulkan
12,629
1,052
54
5
0
178,413
0
W
Raijin
15,207
1,267
90
8
0
200,271
0
W
Osiris
12,920
1,077
30
3
3
205,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role