Player Matchup

Ymir
Ymir
BiggDyzell
Ymir
Level 118
God Stats
12W - 6L
1,718 SR
Queue Stats
428W - 399L
1,580 Elo+
Party 2
Hou Yi
Hou Yi
Jerrywax
Hou Yi
Level 144
God Stats
4W - 7L
1,666 SR
Queue Stats
457W - 442L
1,577 Elo+
Party 2
Terra
Terra
SkittishManx668
Terra
Level 146
God Stats
0W - 1L
1,701 SR
Queue Stats
302W - 290L
1,478 Elo+
Party 2
Tiamat
Tiamat
spartanruler526
Tiamat
Level 117
God Stats
17W - 15L
1,608 SR
Queue Stats
346W - 326L
1,576 Elo+
Party 2
Ravana
Ravana
xVani11aThunder
Ravana
Level 98
God Stats
12W - 8L
1,636 SR
Queue Stats
50W - 34L
1,637 Elo+
Party 2
Team Averages
Level 125
1,666 SR
1,569 Elo+

VS

Team Averages
Level 108
1,539 SR
1,602 Elo+
Loki
Loki
ChaseChubbs
Loki
Level 75
God Stats
244W - 139L
1,650 SR
Queue Stats
403W - 332L
1,620 Elo+
Party 1
King Arthur
King Arthur
Crimson05
King Arthur
Level 127
God Stats
86W - 57L
1,635 SR
Queue Stats
268W - 259L
1,594 Elo+
Solo
Janus
Janus
PAINxL0WER
Janus
Level 122
God Stats
15W - 9L
1,651 SR
Queue Stats
69W - 59L
1,607 Elo+
Party 1
Cthulhu
Cthulhu
Whitewolf2016
Cthulhu
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
370W - 316L
1,584 Elo+
Party 1
Apollo
Apollo
lololopez
Apollo
Level 149
God Stats
9W - 9L
1,258 SR
Queue Stats
242W - 201L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 4
6,302
485
4,529
10,278
4,693
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Jerrywax
Hou Yi
12
4 / 2 / 0
7,037
541
5,815
9,658
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 0
6,727
517
4,913
12,969
12,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 5 / 1
7,146
550
5,138
9,735
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 6 / 1
7,386
568
4,198
9,264
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 2
8,438
649
8,613
6,696
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Crimson05
King Arthur
14
7 / 1 / 0
8,644
665
9,849
10,567
7,403
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
13
7 / 3 / 5
8,176
629
10,299
6,647
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
10
1 / 5 / 7
6,982
537
5,307
8,566
4,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
lololopez
Apollo
12
0 / 2 / 2
6,685
514
3,510
8,998
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
11
Kills
22
22
Deaths
11
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
7
0
2
8
W
King Arthur
Crimson05
King Arthur
7
1
0
7
L
Hou Yi
Jerrywax
Hou Yi
4
2
0
2
W
Janus
7
3
5
3.17
L
1
5
0
0.2
W
Cthulhu
1
5
7
0.9
W
Apollo
lololopez
Apollo
0
2
2
0.5
L
1
5
1
0.3
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,593
Damage
37,578
51,904
Taken
41,474
28,366
Mitigated
19,241
15,633
Healing
11,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,529
1,848
221
2,449
10,278
4,693
0
4,758
5,400
17,268
0
W
8,613
2,619
0
2,568
6,696
2,292
302
1,599
5,008
0
51,423
W
King Arthur
Crimson05
King Arthur
9,849
1,802
0
2,375
10,567
7,403
21
3,811
6,716
0
57,067
L
Hou Yi
Jerrywax
Hou Yi
5,815
2,583
0
4,705
9,658
3,042
230
2,282
7,128
0
41,843
W
Janus
10,299
518
0
631
6,647
2,035
527
2,952
3,511
43,127
0
L
4,913
1,239
16
3,987
12,969
12,935
0
251
12,718
35,333
2,883
W
Cthulhu
5,307
742
62
1,256
8,566
4,924
0
3,719
4,802
21,511
0
W
Apollo
lololopez
Apollo
3,510
1,853
0
4,210
8,998
2,587
0
1,937
7,057
0
39,321
L
5,138
392
0
2,212
9,735
5,067
397
5,548
3,856
38,785
0
L
4,198
1,091
0
2,043
9,264
2,629
0
2,151
7,016
0
38,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,598
Gold Earned
38,925
351
Minions Killed
431
0
Camps Cleared
0
1,203,912
Distance Traveled
1,359,724
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,302
485
33
3
0
262,630
0
W
Loki
8,438
649
102
8
0
308,383
1
W
King Arthur
8,644
665
122
9
0
262,527
1
L
Hou Yi
7,037
541
75
6
0
208,032
5
W
Janus
8,176
629
95
7
0
261,866
1
L
Terra
6,727
517
86
7
0
253,188
2
W
Cthulhu
6,982
537
29
2
0
261,468
3
W
Apollo
6,685
514
83
6
0
265,480
4
L
Tiamat
7,146
550
90
7
0
219,326
1
L
Ravana
7,386
568
67
5
0
260,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role